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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/inspector/InspectorTraceEvents.h" | 6 #include "core/inspector/InspectorTraceEvents.h" |
7 | 7 |
8 #include "bindings/core/v8/ScriptCallStackFactory.h" | 8 #include "bindings/core/v8/ScriptCallStackFactory.h" |
9 #include "bindings/core/v8/ScriptSourceCode.h" | 9 #include "bindings/core/v8/ScriptSourceCode.h" |
10 #include "core/animation/Animation.h" | 10 #include "core/animation/Animation.h" |
11 #include "core/animation/AnimationPlayer.h" | 11 #include "core/animation/KeyframeEffect.h" |
12 #include "core/css/invalidation/DescendantInvalidationSet.h" | 12 #include "core/css/invalidation/DescendantInvalidationSet.h" |
13 #include "core/dom/DOMNodeIds.h" | 13 #include "core/dom/DOMNodeIds.h" |
14 #include "core/dom/StyleChangeReason.h" | 14 #include "core/dom/StyleChangeReason.h" |
15 #include "core/events/Event.h" | 15 #include "core/events/Event.h" |
16 #include "core/fetch/CSSStyleSheetResource.h" | 16 #include "core/fetch/CSSStyleSheetResource.h" |
17 #include "core/frame/FrameView.h" | 17 #include "core/frame/FrameView.h" |
18 #include "core/frame/LocalFrame.h" | 18 #include "core/frame/LocalFrame.h" |
19 #include "core/inspector/IdentifiersFactory.h" | 19 #include "core/inspector/IdentifiersFactory.h" |
20 #include "core/inspector/ScriptCallStack.h" | 20 #include "core/inspector/ScriptCallStack.h" |
21 #include "core/layout/LayoutImage.h" | 21 #include "core/layout/LayoutImage.h" |
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749 } | 749 } |
750 | 750 |
751 PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorSetLayerTreeId::data(c
onst String& sessionId, int layerTreeId) | 751 PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorSetLayerTreeId::data(c
onst String& sessionId, int layerTreeId) |
752 { | 752 { |
753 RefPtr<TracedValue> value = TracedValue::create(); | 753 RefPtr<TracedValue> value = TracedValue::create(); |
754 value->setString("sessionId", sessionId); | 754 value->setString("sessionId", sessionId); |
755 value->setInteger("layerTreeId", layerTreeId); | 755 value->setInteger("layerTreeId", layerTreeId); |
756 return value.release(); | 756 return value.release(); |
757 } | 757 } |
758 | 758 |
759 PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorAnimationEvent::data(c
onst AnimationPlayer& player) | 759 PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorAnimationEvent::data(c
onst Animation& player) |
760 { | 760 { |
761 RefPtr<TracedValue> value = TracedValue::create(); | 761 RefPtr<TracedValue> value = TracedValue::create(); |
762 value->setString("id", String::number(player.sequenceNumber())); | 762 value->setString("id", String::number(player.sequenceNumber())); |
763 value->setString("state", player.playState()); | 763 value->setString("state", player.playState()); |
764 if (const AnimationNode* source = player.source()) { | 764 if (const AnimationEffect* source = player.source()) { |
765 value->setString("name", source->name()); | 765 value->setString("name", source->name()); |
766 if (source->isAnimation()) { | 766 if (source->isAnimation()) { |
767 if (Element* target = toAnimation(source)->target()) | 767 if (Element* target = toKeyframeEffect(source)->target()) |
768 setNodeInfo(value.get(), target, "nodeId", "nodeName"); | 768 setNodeInfo(value.get(), target, "nodeId", "nodeName"); |
769 } | 769 } |
770 } | 770 } |
771 return value.release(); | 771 return value.release(); |
772 } | 772 } |
773 | 773 |
774 PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorAnimationStateEvent::d
ata(const AnimationPlayer& player) | 774 PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorAnimationStateEvent::d
ata(const Animation& player) |
775 { | 775 { |
776 RefPtr<TracedValue> value = TracedValue::create(); | 776 RefPtr<TracedValue> value = TracedValue::create(); |
777 value->setString("state", player.playState()); | 777 value->setString("state", player.playState()); |
778 return value.release(); | 778 return value.release(); |
779 } | 779 } |
780 | 780 |
781 } | 781 } |
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