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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 48 class Element; | 48 class Element; |
| 49 class StylePropertyShorthand; | 49 class StylePropertyShorthand; |
| 50 class StyleResolver; | 50 class StyleResolver; |
| 51 | 51 |
| 52 class CSSAnimations final { | 52 class CSSAnimations final { |
| 53 WTF_MAKE_NONCOPYABLE(CSSAnimations); | 53 WTF_MAKE_NONCOPYABLE(CSSAnimations); |
| 54 DISALLOW_ALLOCATION(); | 54 DISALLOW_ALLOCATION(); |
| 55 public: | 55 public: |
| 56 CSSAnimations(); | 56 CSSAnimations(); |
| 57 | 57 |
| 58 const AtomicString getAnimationNameForInspector(const AnimationPlayer&); | 58 const AtomicString getAnimationNameForInspector(const Animation&); |
| 59 bool isTransitionAnimationForInspector(const AnimationPlayer&) const; | 59 bool isTransitionAnimationForInspector(const Animation&) const; |
| 60 | 60 |
| 61 static const StylePropertyShorthand& propertiesForTransitionAll(); | 61 static const StylePropertyShorthand& propertiesForTransitionAll(); |
| 62 static bool isAllowedAnimation(CSSPropertyID); | 62 static bool isAllowedAnimation(CSSPropertyID); |
| 63 static PassOwnPtrWillBeRawPtr<CSSAnimationUpdate> calculateUpdate(const Elem
ent* animatingElement, Element&, const ComputedStyle&, ComputedStyle* parentStyl
e, StyleResolver*); | 63 static PassOwnPtrWillBeRawPtr<CSSAnimationUpdate> calculateUpdate(const Elem
ent* animatingElement, Element&, const ComputedStyle&, ComputedStyle* parentStyl
e, StyleResolver*); |
| 64 | 64 |
| 65 void setPendingUpdate(PassOwnPtrWillBeRawPtr<CSSAnimationUpdate> update) { m
_pendingUpdate = update; } | 65 void setPendingUpdate(PassOwnPtrWillBeRawPtr<CSSAnimationUpdate> update) { m
_pendingUpdate = update; } |
| 66 void maybeApplyPendingUpdate(Element*); | 66 void maybeApplyPendingUpdate(Element*); |
| 67 bool isEmpty() const { return m_animations.isEmpty() && m_transitions.isEmpt
y() && !m_pendingUpdate; } | 67 bool isEmpty() const { return m_animations.isEmpty() && m_transitions.isEmpt
y() && !m_pendingUpdate; } |
| 68 void cancel(); | 68 void cancel(); |
| 69 | 69 |
| 70 DECLARE_TRACE(); | 70 DECLARE_TRACE(); |
| 71 | 71 |
| 72 private: | 72 private: |
| 73 class RunningAnimation final : public RefCountedWillBeGarbageCollectedFinali
zed<RunningAnimation> { | 73 class RunningAnimation final : public RefCountedWillBeGarbageCollectedFinali
zed<RunningAnimation> { |
| 74 public: | 74 public: |
| 75 RunningAnimation(PassRefPtrWillBeRawPtr<AnimationPlayer> player, CSSAnim
ationUpdate::NewAnimation animation) | 75 RunningAnimation(PassRefPtrWillBeRawPtr<Animation> animation, CSSAnimati
onUpdate::NewAnimation newAnimation) |
| 76 : player(player) | 76 : animation(animation) |
| 77 , specifiedTiming(animation.timing) | 77 , specifiedTiming(newAnimation.timing) |
| 78 , styleRule(animation.styleRule) | 78 , styleRule(newAnimation.styleRule) |
| 79 , styleRuleVersion(animation.styleRuleVersion) | 79 , styleRuleVersion(newAnimation.styleRuleVersion) |
| 80 { | 80 { |
| 81 } | 81 } |
| 82 | 82 |
| 83 void update(CSSAnimationUpdate::UpdatedAnimation update) | 83 void update(CSSAnimationUpdate::UpdatedAnimation update) |
| 84 { | 84 { |
| 85 styleRule = update.styleRule; | 85 styleRule = update.styleRule; |
| 86 styleRuleVersion = update.styleRuleVersion; | 86 styleRuleVersion = update.styleRuleVersion; |
| 87 specifiedTiming = update.specifiedTiming; | 87 specifiedTiming = update.specifiedTiming; |
| 88 } | 88 } |
| 89 | 89 |
| 90 DEFINE_INLINE_TRACE() | 90 DEFINE_INLINE_TRACE() |
| 91 { | 91 { |
| 92 visitor->trace(player); | 92 visitor->trace(animation); |
| 93 visitor->trace(styleRule); | 93 visitor->trace(styleRule); |
| 94 } | 94 } |
| 95 | 95 |
| 96 RefPtrWillBeMember<AnimationPlayer> player; | 96 RefPtrWillBeMember<Animation> animation; |
| 97 Timing specifiedTiming; | 97 Timing specifiedTiming; |
| 98 RefPtrWillBeMember<StyleRuleKeyframes> styleRule; | 98 RefPtrWillBeMember<StyleRuleKeyframes> styleRule; |
| 99 unsigned styleRuleVersion; | 99 unsigned styleRuleVersion; |
| 100 }; | 100 }; |
| 101 | 101 |
| 102 struct RunningTransition { | 102 struct RunningTransition { |
| 103 ALLOW_ONLY_INLINE_ALLOCATION(); | 103 ALLOW_ONLY_INLINE_ALLOCATION(); |
| 104 public: | 104 public: |
| 105 DEFINE_INLINE_TRACE() | 105 DEFINE_INLINE_TRACE() |
| 106 { | 106 { |
| 107 visitor->trace(player); | 107 visitor->trace(animation); |
| 108 visitor->trace(from); | 108 visitor->trace(from); |
| 109 visitor->trace(to); | 109 visitor->trace(to); |
| 110 } | 110 } |
| 111 | 111 |
| 112 RefPtrWillBeMember<AnimationPlayer> player; | 112 RefPtrWillBeMember<Animation> animation; |
| 113 RawPtrWillBeMember<const AnimatableValue> from; | 113 RawPtrWillBeMember<const AnimatableValue> from; |
| 114 RawPtrWillBeMember<const AnimatableValue> to; | 114 RawPtrWillBeMember<const AnimatableValue> to; |
| 115 }; | 115 }; |
| 116 | 116 |
| 117 using AnimationMap = WillBeHeapHashMap<AtomicString, RefPtrWillBeMember<Runn
ingAnimation>>; | 117 using AnimationMap = WillBeHeapHashMap<AtomicString, RefPtrWillBeMember<Runn
ingAnimation>>; |
| 118 AnimationMap m_animations; | 118 AnimationMap m_animations; |
| 119 | 119 |
| 120 using TransitionMap = WillBeHeapHashMap<CSSPropertyID, RunningTransition>; | 120 using TransitionMap = WillBeHeapHashMap<CSSPropertyID, RunningTransition>; |
| 121 TransitionMap m_transitions; | 121 TransitionMap m_transitions; |
| 122 | 122 |
| 123 OwnPtrWillBeMember<CSSAnimationUpdate> m_pendingUpdate; | 123 OwnPtrWillBeMember<CSSAnimationUpdate> m_pendingUpdate; |
| 124 | 124 |
| 125 ActiveInterpolationMap m_previousActiveInterpolationsForAnimations; | 125 ActiveInterpolationMap m_previousActiveInterpolationsForAnimations; |
| 126 | 126 |
| 127 static void calculateAnimationUpdate(CSSAnimationUpdate*, const Element* ani
matingElement, Element&, const ComputedStyle&, ComputedStyle* parentStyle, Style
Resolver*); | 127 static void calculateAnimationUpdate(CSSAnimationUpdate*, const Element* ani
matingElement, Element&, const ComputedStyle&, ComputedStyle* parentStyle, Style
Resolver*); |
| 128 static void calculateTransitionUpdate(CSSAnimationUpdate*, const Element* an
imatingElement, const ComputedStyle&); | 128 static void calculateTransitionUpdate(CSSAnimationUpdate*, const Element* an
imatingElement, const ComputedStyle&); |
| 129 static void calculateTransitionUpdateForProperty(CSSPropertyID, CSSPropertyI
D eventId, const CSSTransitionData&, size_t transitionIndex, const ComputedStyle
& oldStyle, const ComputedStyle&, const TransitionMap* activeTransitions, CSSAni
mationUpdate*, const Element*); | 129 static void calculateTransitionUpdateForProperty(CSSPropertyID, CSSPropertyI
D eventId, const CSSTransitionData&, size_t transitionIndex, const ComputedStyle
& oldStyle, const ComputedStyle&, const TransitionMap* activeTransitions, CSSAni
mationUpdate*, const Element*); |
| 130 | 130 |
| 131 static void calculateAnimationActiveInterpolations(CSSAnimationUpdate*, cons
t Element* animatingElement, double timelineCurrentTime); | 131 static void calculateAnimationActiveInterpolations(CSSAnimationUpdate*, cons
t Element* animatingElement, double timelineCurrentTime); |
| 132 static void calculateTransitionActiveInterpolations(CSSAnimationUpdate*, con
st Element* animatingElement, double timelineCurrentTime); | 132 static void calculateTransitionActiveInterpolations(CSSAnimationUpdate*, con
st Element* animatingElement, double timelineCurrentTime); |
| 133 | 133 |
| 134 class AnimationEventDelegate final : public AnimationNode::EventDelegate { | 134 class AnimationEventDelegate final : public AnimationEffect::EventDelegate { |
| 135 public: | 135 public: |
| 136 AnimationEventDelegate(Element* animationTarget, const AtomicString& nam
e) | 136 AnimationEventDelegate(Element* animationTarget, const AtomicString& nam
e) |
| 137 : m_animationTarget(animationTarget) | 137 : m_animationTarget(animationTarget) |
| 138 , m_name(name) | 138 , m_name(name) |
| 139 , m_previousPhase(AnimationNode::PhaseNone) | 139 , m_previousPhase(AnimationEffect::PhaseNone) |
| 140 , m_previousIteration(nullValue()) | 140 , m_previousIteration(nullValue()) |
| 141 { | 141 { |
| 142 } | 142 } |
| 143 virtual bool requiresIterationEvents(const AnimationNode&) override; | 143 virtual bool requiresIterationEvents(const AnimationEffect&) override; |
| 144 virtual void onEventCondition(const AnimationNode&) override; | 144 virtual void onEventCondition(const AnimationEffect&) override; |
| 145 DECLARE_VIRTUAL_TRACE(); | 145 DECLARE_VIRTUAL_TRACE(); |
| 146 | 146 |
| 147 private: | 147 private: |
| 148 const Element& animationTarget() const { return *m_animationTarget; } | 148 const Element& animationTarget() const { return *m_animationTarget; } |
| 149 EventTarget* eventTarget() const; | 149 EventTarget* eventTarget() const; |
| 150 Document& document() const { return m_animationTarget->document(); } | 150 Document& document() const { return m_animationTarget->document(); } |
| 151 | 151 |
| 152 void maybeDispatch(Document::ListenerType, const AtomicString& eventName
, double elapsedTime); | 152 void maybeDispatch(Document::ListenerType, const AtomicString& eventName
, double elapsedTime); |
| 153 RawPtrWillBeMember<Element> m_animationTarget; | 153 RawPtrWillBeMember<Element> m_animationTarget; |
| 154 const AtomicString m_name; | 154 const AtomicString m_name; |
| 155 AnimationNode::Phase m_previousPhase; | 155 AnimationEffect::Phase m_previousPhase; |
| 156 double m_previousIteration; | 156 double m_previousIteration; |
| 157 }; | 157 }; |
| 158 | 158 |
| 159 class TransitionEventDelegate final : public AnimationNode::EventDelegate { | 159 class TransitionEventDelegate final : public AnimationEffect::EventDelegate
{ |
| 160 public: | 160 public: |
| 161 TransitionEventDelegate(Element* transitionTarget, CSSPropertyID propert
y) | 161 TransitionEventDelegate(Element* transitionTarget, CSSPropertyID propert
y) |
| 162 : m_transitionTarget(transitionTarget) | 162 : m_transitionTarget(transitionTarget) |
| 163 , m_property(property) | 163 , m_property(property) |
| 164 , m_previousPhase(AnimationNode::PhaseNone) | 164 , m_previousPhase(AnimationEffect::PhaseNone) |
| 165 { | 165 { |
| 166 } | 166 } |
| 167 virtual bool requiresIterationEvents(const AnimationNode&) override { re
turn false; } | 167 virtual bool requiresIterationEvents(const AnimationEffect&) override {
return false; } |
| 168 virtual void onEventCondition(const AnimationNode&) override; | 168 virtual void onEventCondition(const AnimationEffect&) override; |
| 169 DECLARE_VIRTUAL_TRACE(); | 169 DECLARE_VIRTUAL_TRACE(); |
| 170 | 170 |
| 171 private: | 171 private: |
| 172 const Element& transitionTarget() const { return *m_transitionTarget; } | 172 const Element& transitionTarget() const { return *m_transitionTarget; } |
| 173 EventTarget* eventTarget() const; | 173 EventTarget* eventTarget() const; |
| 174 PseudoId pseudoId() const { return m_transitionTarget->pseudoId(); } | 174 PseudoId pseudoId() const { return m_transitionTarget->pseudoId(); } |
| 175 Document& document() const { return m_transitionTarget->document(); } | 175 Document& document() const { return m_transitionTarget->document(); } |
| 176 | 176 |
| 177 RawPtrWillBeMember<Element> m_transitionTarget; | 177 RawPtrWillBeMember<Element> m_transitionTarget; |
| 178 const CSSPropertyID m_property; | 178 const CSSPropertyID m_property; |
| 179 AnimationNode::Phase m_previousPhase; | 179 AnimationEffect::Phase m_previousPhase; |
| 180 }; | 180 }; |
| 181 }; | 181 }; |
| 182 | 182 |
| 183 } // namespace blink | 183 } // namespace blink |
| 184 | 184 |
| 185 #endif | 185 #endif |
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