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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SampledEffect_h | 5 #ifndef SampledEffect_h |
| 6 #define SampledEffect_h | 6 #define SampledEffect_h |
| 7 | 7 |
| 8 #include "core/animation/Animation.h" | 8 #include "core/animation/Animation.h" |
| 9 #include "core/animation/AnimationPlayer.h" | |
| 10 #include "core/animation/Interpolation.h" | 9 #include "core/animation/Interpolation.h" |
| 10 #include "core/animation/KeyframeEffect.h" |
| 11 #include "wtf/BitArray.h" | 11 #include "wtf/BitArray.h" |
| 12 #include "wtf/Vector.h" | 12 #include "wtf/Vector.h" |
| 13 | 13 |
| 14 namespace blink { | 14 namespace blink { |
| 15 | 15 |
| 16 class SVGElement; | 16 class SVGElement; |
| 17 | 17 |
| 18 class SampledEffect : public NoBaseWillBeGarbageCollected<SampledEffect> { | 18 class SampledEffect : public NoBaseWillBeGarbageCollected<SampledEffect> { |
| 19 public: | 19 public: |
| 20 static PassOwnPtrWillBeRawPtr<SampledEffect> create(Animation* animation, Pa
ssOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> interp
olations) | 20 static PassOwnPtrWillBeRawPtr<SampledEffect> create(KeyframeEffect* animatio
n, PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> i
nterpolations) |
| 21 { | 21 { |
| 22 return adoptPtrWillBeNoop(new SampledEffect(animation, interpolations)); | 22 return adoptPtrWillBeNoop(new SampledEffect(animation, interpolations)); |
| 23 } | 23 } |
| 24 | 24 |
| 25 void clear(); | 25 void clear(); |
| 26 | 26 |
| 27 const WillBeHeapVector<RefPtrWillBeMember<Interpolation>>& interpolations()
const { return *m_interpolations; } | 27 const WillBeHeapVector<RefPtrWillBeMember<Interpolation>>& interpolations()
const { return *m_interpolations; } |
| 28 #if ENABLE(OILPAN) | 28 #if ENABLE(OILPAN) |
| 29 RawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> mutableInterpola
tions() { return m_interpolations.get(); } | 29 RawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> mutableInterpola
tions() { return m_interpolations.get(); } |
| 30 #else | 30 #else |
| 31 PassOwnPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> mutableInter
polations() { return m_interpolations.release(); } | 31 PassOwnPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> mutableInter
polations() { return m_interpolations.release(); } |
| 32 #endif | 32 #endif |
| 33 | 33 |
| 34 void setInterpolations(PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeM
ember<Interpolation>>> interpolations) { m_interpolations = interpolations; } | 34 void setInterpolations(PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeM
ember<Interpolation>>> interpolations) { m_interpolations = interpolations; } |
| 35 | 35 |
| 36 Animation* animation() const { return m_animation; } | 36 KeyframeEffect* effect() const { return m_effect; } |
| 37 unsigned sequenceNumber() const { return m_sequenceNumber; } | 37 unsigned sequenceNumber() const { return m_sequenceNumber; } |
| 38 Animation::Priority priority() const { return m_priority; } | 38 KeyframeEffect::Priority priority() const { return m_priority; } |
| 39 | 39 |
| 40 DECLARE_TRACE(); | 40 DECLARE_TRACE(); |
| 41 | 41 |
| 42 void applySVGUpdate(SVGElement&); | 42 void applySVGUpdate(SVGElement&); |
| 43 | 43 |
| 44 private: | 44 private: |
| 45 SampledEffect(Animation*, PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWill
BeMember<Interpolation>>>); | 45 SampledEffect(KeyframeEffect*, PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPt
rWillBeMember<Interpolation>>>); |
| 46 | 46 |
| 47 RawPtrWillBeWeakMember<Animation> m_animation; | 47 RawPtrWillBeWeakMember<KeyframeEffect> m_effect; |
| 48 RefPtrWillBeMember<AnimationPlayer> m_player; | 48 RefPtrWillBeMember<Animation> m_animation; |
| 49 OwnPtrWillBeMember<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> m_in
terpolations; | 49 OwnPtrWillBeMember<WillBeHeapVector<RefPtrWillBeMember<Interpolation>>> m_in
terpolations; |
| 50 const unsigned m_sequenceNumber; | 50 const unsigned m_sequenceNumber; |
| 51 Animation::Priority m_priority; | 51 KeyframeEffect::Priority m_priority; |
| 52 }; | 52 }; |
| 53 | 53 |
| 54 } // namespace blink | 54 } // namespace blink |
| 55 | 55 |
| 56 #endif // SampledEffect_h | 56 #endif // SampledEffect_h |
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