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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef InertAnimation_h | 31 #ifndef InertAnimation_h |
32 #define InertAnimation_h | 32 #define InertAnimation_h |
33 | 33 |
34 #include "core/CoreExport.h" | 34 #include "core/CoreExport.h" |
35 #include "core/animation/AnimationEffect.h" | 35 #include "core/animation/AnimationEffect.h" |
36 #include "core/animation/AnimationNode.h" | 36 #include "core/animation/EffectModel.h" |
37 #include "wtf/RefPtr.h" | 37 #include "wtf/RefPtr.h" |
38 | 38 |
39 namespace blink { | 39 namespace blink { |
40 | 40 |
41 class CORE_EXPORT InertAnimation final : public AnimationNode { | 41 class CORE_EXPORT InertAnimation final : public AnimationEffect { |
42 public: | 42 public: |
43 static PassRefPtrWillBeRawPtr<InertAnimation> create(PassRefPtrWillBeRawPtr<
AnimationEffect>, const Timing&, bool paused, double inheritedTime); | 43 static PassRefPtrWillBeRawPtr<InertAnimation> create(PassRefPtrWillBeRawPtr<
EffectModel>, const Timing&, bool paused, double inheritedTime); |
44 void sample(OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpola
tion>>>&); | 44 void sample(OwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpola
tion>>>&); |
45 AnimationEffect* effect() const { return m_effect.get(); } | 45 EffectModel* effect() const { return m_effect.get(); } |
46 bool paused() const { return m_paused; } | 46 bool paused() const { return m_paused; } |
47 | 47 |
48 DECLARE_VIRTUAL_TRACE(); | 48 DECLARE_VIRTUAL_TRACE(); |
49 | 49 |
50 protected: | 50 protected: |
51 virtual void updateChildrenAndEffects() const override { } | 51 virtual void updateChildrenAndEffects() const override { } |
52 virtual double calculateTimeToEffectChange(bool forwards, double inheritedTi
me, double timeToNextIteration) const override; | 52 virtual double calculateTimeToEffectChange(bool forwards, double inheritedTi
me, double timeToNextIteration) const override; |
53 | 53 |
54 private: | 54 private: |
55 InertAnimation(PassRefPtrWillBeRawPtr<AnimationEffect>, const Timing&, bool
paused, double inheritedTime); | 55 InertAnimation(PassRefPtrWillBeRawPtr<EffectModel>, const Timing&, bool paus
ed, double inheritedTime); |
56 RefPtrWillBeMember<AnimationEffect> m_effect; | 56 RefPtrWillBeMember<EffectModel> m_effect; |
57 bool m_paused; | 57 bool m_paused; |
58 double m_inheritedTime; | 58 double m_inheritedTime; |
59 }; | 59 }; |
60 | 60 |
61 } // namespace blink | 61 } // namespace blink |
62 | 62 |
63 #endif | 63 #endif |
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