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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef CompositorAnimations_h | 31 #ifndef CompositorAnimations_h |
32 #define CompositorAnimations_h | 32 #define CompositorAnimations_h |
33 | 33 |
34 #include "core/CoreExport.h" | 34 #include "core/CoreExport.h" |
35 #include "core/animation/AnimationEffect.h" | 35 #include "core/animation/EffectModel.h" |
36 #include "core/animation/Timing.h" | 36 #include "core/animation/Timing.h" |
37 #include "platform/animation/TimingFunction.h" | 37 #include "platform/animation/TimingFunction.h" |
38 #include "wtf/Vector.h" | 38 #include "wtf/Vector.h" |
39 | 39 |
40 namespace blink { | 40 namespace blink { |
41 | 41 |
42 class AnimationPlayer; | 42 class Animation; |
43 class Element; | 43 class Element; |
44 class FloatBox; | 44 class FloatBox; |
45 | 45 |
46 class CORE_EXPORT CompositorAnimations { | 46 class CORE_EXPORT CompositorAnimations { |
47 public: | 47 public: |
48 static CompositorAnimations* instance() { return instance(0); } | 48 static CompositorAnimations* instance() { return instance(0); } |
49 static void setInstanceForTesting(CompositorAnimations* newInstance) { insta
nce(newInstance); } | 49 static void setInstanceForTesting(CompositorAnimations* newInstance) { insta
nce(newInstance); } |
50 static bool isCompositableProperty(CSSPropertyID property) { return property
== CSSPropertyOpacity || property == CSSPropertyTransform || property == CSSPro
pertyWebkitFilter; } | 50 static bool isCompositableProperty(CSSPropertyID property) { return property
== CSSPropertyOpacity || property == CSSPropertyTransform || property == CSSPro
pertyWebkitFilter; } |
51 static CSSPropertyID CompositableProperties[3]; | 51 static CSSPropertyID CompositableProperties[3]; |
52 | 52 |
53 virtual bool isCandidateForAnimationOnCompositor(const Timing&, const Elemen
t&, const AnimationPlayer*, const AnimationEffect&, double playerPlaybackRate); | 53 virtual bool isCandidateForAnimationOnCompositor(const Timing&, const Elemen
t&, const Animation*, const EffectModel&, double animationPlaybackRate); |
54 virtual void cancelIncompatibleAnimationsOnCompositor(const Element&, const
AnimationPlayer&, const AnimationEffect&); | 54 virtual void cancelIncompatibleAnimationsOnCompositor(const Element&, const
Animation&, const EffectModel&); |
55 virtual bool canStartAnimationOnCompositor(const Element&); | 55 virtual bool canStartAnimationOnCompositor(const Element&); |
56 // FIXME: This should return void. We should know ahead of time whether thes
e animations can be started. | 56 // FIXME: This should return void. We should know ahead of time whether thes
e animations can be started. |
57 virtual bool startAnimationOnCompositor(const Element&, int group, double st
artTime, double timeOffset, const Timing&, const AnimationPlayer&, const Animati
onEffect&, Vector<int>& startedAnimationIds, double playerPlaybackRate); | 57 virtual bool startAnimationOnCompositor(const Element&, int group, double st
artTime, double timeOffset, const Timing&, const Animation&, const EffectModel&,
Vector<int>& startedAnimationIds, double animationPlaybackRate); |
58 virtual void cancelAnimationOnCompositor(const Element&, const AnimationPlay
er&, int id); | 58 virtual void cancelAnimationOnCompositor(const Element&, const Animation&, i
nt id); |
59 virtual void pauseAnimationForTestingOnCompositor(const Element&, const Anim
ationPlayer&, int id, double pauseTime); | 59 virtual void pauseAnimationForTestingOnCompositor(const Element&, const Anim
ation&, int id, double pauseTime); |
60 | 60 |
61 virtual bool canAttachCompositedLayers(const Element&, const AnimationPlayer
&); | 61 virtual bool canAttachCompositedLayers(const Element&, const Animation&); |
62 virtual void attachCompositedLayers(const Element&, const AnimationPlayer&); | 62 virtual void attachCompositedLayers(const Element&, const Animation&); |
63 | 63 |
64 virtual bool getAnimatedBoundingBox(FloatBox&, const AnimationEffect&, doubl
e minValue, double maxValue) const; | 64 virtual bool getAnimatedBoundingBox(FloatBox&, const EffectModel&, double mi
nValue, double maxValue) const; |
65 protected: | 65 protected: |
66 CompositorAnimations() { } | 66 CompositorAnimations() { } |
67 | 67 |
68 private: | 68 private: |
69 static CompositorAnimations* instance(CompositorAnimations* newInstance) | 69 static CompositorAnimations* instance(CompositorAnimations* newInstance) |
70 { | 70 { |
71 static CompositorAnimations* instance = new CompositorAnimations(); | 71 static CompositorAnimations* instance = new CompositorAnimations(); |
72 if (newInstance) { | 72 if (newInstance) { |
73 instance = newInstance; | 73 instance = newInstance; |
74 } | 74 } |
75 return instance; | 75 return instance; |
76 } | 76 } |
77 }; | 77 }; |
78 | 78 |
79 } // namespace blink | 79 } // namespace blink |
80 | 80 |
81 #endif | 81 #endif |
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