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Side by Side Diff: Source/core/animation/CompositorAnimations.h

Issue 1113173003: Web Animations: Update naming to reflect spec changes (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: No, really. Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 14 matching lines...) Expand all
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #ifndef CompositorAnimations_h 31 #ifndef CompositorAnimations_h
32 #define CompositorAnimations_h 32 #define CompositorAnimations_h
33 33
34 #include "core/CoreExport.h" 34 #include "core/CoreExport.h"
35 #include "core/animation/AnimationEffect.h" 35 #include "core/animation/EffectModel.h"
36 #include "core/animation/Timing.h" 36 #include "core/animation/Timing.h"
37 #include "platform/animation/TimingFunction.h" 37 #include "platform/animation/TimingFunction.h"
38 #include "wtf/Vector.h" 38 #include "wtf/Vector.h"
39 39
40 namespace blink { 40 namespace blink {
41 41
42 class AnimationPlayer; 42 class Animation;
43 class Element; 43 class Element;
44 class FloatBox; 44 class FloatBox;
45 45
46 class CORE_EXPORT CompositorAnimations { 46 class CORE_EXPORT CompositorAnimations {
47 public: 47 public:
48 static CompositorAnimations* instance() { return instance(0); } 48 static CompositorAnimations* instance() { return instance(0); }
49 static void setInstanceForTesting(CompositorAnimations* newInstance) { insta nce(newInstance); } 49 static void setInstanceForTesting(CompositorAnimations* newInstance) { insta nce(newInstance); }
50 static bool isCompositableProperty(CSSPropertyID property) { return property == CSSPropertyOpacity || property == CSSPropertyTransform || property == CSSPro pertyWebkitFilter; } 50 static bool isCompositableProperty(CSSPropertyID property) { return property == CSSPropertyOpacity || property == CSSPropertyTransform || property == CSSPro pertyWebkitFilter; }
51 static CSSPropertyID CompositableProperties[3]; 51 static CSSPropertyID CompositableProperties[3];
52 52
53 virtual bool isCandidateForAnimationOnCompositor(const Timing&, const Elemen t&, const AnimationPlayer*, const AnimationEffect&, double playerPlaybackRate); 53 virtual bool isCandidateForAnimationOnCompositor(const Timing&, const Elemen t&, const Animation*, const EffectModel&, double animationPlaybackRate);
54 virtual void cancelIncompatibleAnimationsOnCompositor(const Element&, const AnimationPlayer&, const AnimationEffect&); 54 virtual void cancelIncompatibleAnimationsOnCompositor(const Element&, const Animation&, const EffectModel&);
55 virtual bool canStartAnimationOnCompositor(const Element&); 55 virtual bool canStartAnimationOnCompositor(const Element&);
56 // FIXME: This should return void. We should know ahead of time whether thes e animations can be started. 56 // FIXME: This should return void. We should know ahead of time whether thes e animations can be started.
57 virtual bool startAnimationOnCompositor(const Element&, int group, double st artTime, double timeOffset, const Timing&, const AnimationPlayer&, const Animati onEffect&, Vector<int>& startedAnimationIds, double playerPlaybackRate); 57 virtual bool startAnimationOnCompositor(const Element&, int group, double st artTime, double timeOffset, const Timing&, const Animation&, const EffectModel&, Vector<int>& startedAnimationIds, double animationPlaybackRate);
58 virtual void cancelAnimationOnCompositor(const Element&, const AnimationPlay er&, int id); 58 virtual void cancelAnimationOnCompositor(const Element&, const Animation&, i nt id);
59 virtual void pauseAnimationForTestingOnCompositor(const Element&, const Anim ationPlayer&, int id, double pauseTime); 59 virtual void pauseAnimationForTestingOnCompositor(const Element&, const Anim ation&, int id, double pauseTime);
60 60
61 virtual bool canAttachCompositedLayers(const Element&, const AnimationPlayer &); 61 virtual bool canAttachCompositedLayers(const Element&, const Animation&);
62 virtual void attachCompositedLayers(const Element&, const AnimationPlayer&); 62 virtual void attachCompositedLayers(const Element&, const Animation&);
63 63
64 virtual bool getAnimatedBoundingBox(FloatBox&, const AnimationEffect&, doubl e minValue, double maxValue) const; 64 virtual bool getAnimatedBoundingBox(FloatBox&, const EffectModel&, double mi nValue, double maxValue) const;
65 protected: 65 protected:
66 CompositorAnimations() { } 66 CompositorAnimations() { }
67 67
68 private: 68 private:
69 static CompositorAnimations* instance(CompositorAnimations* newInstance) 69 static CompositorAnimations* instance(CompositorAnimations* newInstance)
70 { 70 {
71 static CompositorAnimations* instance = new CompositorAnimations(); 71 static CompositorAnimations* instance = new CompositorAnimations();
72 if (newInstance) { 72 if (newInstance) {
73 instance = newInstance; 73 instance = newInstance;
74 } 74 }
75 return instance; 75 return instance;
76 } 76 }
77 }; 77 };
78 78
79 } // namespace blink 79 } // namespace blink
80 80
81 #endif 81 #endif
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