| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (c) 2013, Google Inc. All rights reserved. | 2 * Copyright (c) 2013, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #include "core/animation/AnimationNode.h" | 32 #include "core/animation/AnimationEffect.h" |
| 33 |
| 33 #include "core/animation/ComputedTimingProperties.h" | 34 #include "core/animation/ComputedTimingProperties.h" |
| 34 | 35 |
| 35 #include <gtest/gtest.h> | 36 #include <gtest/gtest.h> |
| 36 | 37 |
| 37 using namespace blink; | 38 using namespace blink; |
| 38 | 39 |
| 39 namespace { | 40 namespace { |
| 40 | 41 |
| 41 class TestAnimationNodeEventDelegate : public AnimationNode::EventDelegate { | 42 class TestAnimationEffectEventDelegate : public AnimationEffect::EventDelegate { |
| 42 public: | 43 public: |
| 43 virtual void onEventCondition(const AnimationNode& animationNode) override | 44 virtual void onEventCondition(const AnimationEffect& animationNode) override |
| 44 { | 45 { |
| 45 m_eventTriggered = true; | 46 m_eventTriggered = true; |
| 46 | 47 |
| 47 } | 48 } |
| 48 virtual bool requiresIterationEvents(const AnimationNode& animationNode) ove
rride | 49 virtual bool requiresIterationEvents(const AnimationEffect& animationNode) o
verride |
| 49 { | 50 { |
| 50 return true; | 51 return true; |
| 51 } | 52 } |
| 52 void reset() | 53 void reset() |
| 53 { | 54 { |
| 54 m_eventTriggered = false; | 55 m_eventTriggered = false; |
| 55 } | 56 } |
| 56 bool eventTriggered() { return m_eventTriggered; } | 57 bool eventTriggered() { return m_eventTriggered; } |
| 57 | 58 |
| 58 private: | 59 private: |
| 59 bool m_eventTriggered; | 60 bool m_eventTriggered; |
| 60 }; | 61 }; |
| 61 | 62 |
| 62 class TestAnimationNode : public AnimationNode { | 63 class TestAnimationEffect : public AnimationEffect { |
| 63 public: | 64 public: |
| 64 static PassRefPtrWillBeRawPtr<TestAnimationNode> create(const Timing& specif
ied) | 65 static PassRefPtrWillBeRawPtr<TestAnimationEffect> create(const Timing& spec
ified) |
| 65 { | 66 { |
| 66 return adoptRefWillBeNoop(new TestAnimationNode(specified, new TestAnima
tionNodeEventDelegate())); | 67 return adoptRefWillBeNoop(new TestAnimationEffect(specified, new TestAni
mationEffectEventDelegate())); |
| 67 } | 68 } |
| 68 | 69 |
| 69 void updateInheritedTime(double time) | 70 void updateInheritedTime(double time) |
| 70 { | 71 { |
| 71 updateInheritedTime(time, TimingUpdateForAnimationFrame); | 72 updateInheritedTime(time, TimingUpdateForAnimationFrame); |
| 72 } | 73 } |
| 73 | 74 |
| 74 void updateInheritedTime(double time, TimingUpdateReason reason) | 75 void updateInheritedTime(double time, TimingUpdateReason reason) |
| 75 { | 76 { |
| 76 m_eventDelegate->reset(); | 77 m_eventDelegate->reset(); |
| 77 AnimationNode::updateInheritedTime(time, reason); | 78 AnimationEffect::updateInheritedTime(time, reason); |
| 78 } | 79 } |
| 79 | 80 |
| 80 virtual void updateChildrenAndEffects() const override { } | 81 virtual void updateChildrenAndEffects() const override { } |
| 81 void willDetach() { } | 82 void willDetach() { } |
| 82 TestAnimationNodeEventDelegate* eventDelegate() { return m_eventDelegate.get
(); } | 83 TestAnimationEffectEventDelegate* eventDelegate() { return m_eventDelegate.g
et(); } |
| 83 virtual double calculateTimeToEffectChange(bool forwards, double localTime,
double timeToNextIteration) const override | 84 virtual double calculateTimeToEffectChange(bool forwards, double localTime,
double timeToNextIteration) const override |
| 84 { | 85 { |
| 85 m_localTime = localTime; | 86 m_localTime = localTime; |
| 86 m_timeToNextIteration = timeToNextIteration; | 87 m_timeToNextIteration = timeToNextIteration; |
| 87 return -1; | 88 return -1; |
| 88 } | 89 } |
| 89 double takeLocalTime() | 90 double takeLocalTime() |
| 90 { | 91 { |
| 91 const double result = m_localTime; | 92 const double result = m_localTime; |
| 92 m_localTime = nullValue(); | 93 m_localTime = nullValue(); |
| 93 return result; | 94 return result; |
| 94 } | 95 } |
| 95 | 96 |
| 96 double takeTimeToNextIteration() | 97 double takeTimeToNextIteration() |
| 97 { | 98 { |
| 98 const double result = m_timeToNextIteration; | 99 const double result = m_timeToNextIteration; |
| 99 m_timeToNextIteration = nullValue(); | 100 m_timeToNextIteration = nullValue(); |
| 100 return result; | 101 return result; |
| 101 } | 102 } |
| 102 | 103 |
| 103 DEFINE_INLINE_VIRTUAL_TRACE() | 104 DEFINE_INLINE_VIRTUAL_TRACE() |
| 104 { | 105 { |
| 105 visitor->trace(m_eventDelegate); | 106 visitor->trace(m_eventDelegate); |
| 106 AnimationNode::trace(visitor); | 107 AnimationEffect::trace(visitor); |
| 107 } | 108 } |
| 108 | 109 |
| 109 private: | 110 private: |
| 110 TestAnimationNode(const Timing& specified, TestAnimationNodeEventDelegate* e
ventDelegate) | 111 TestAnimationEffect(const Timing& specified, TestAnimationEffectEventDelegat
e* eventDelegate) |
| 111 : AnimationNode(specified, adoptPtrWillBeNoop(eventDelegate)) | 112 : AnimationEffect(specified, adoptPtrWillBeNoop(eventDelegate)) |
| 112 , m_eventDelegate(eventDelegate) | 113 , m_eventDelegate(eventDelegate) |
| 113 { | 114 { |
| 114 } | 115 } |
| 115 | 116 |
| 116 RawPtrWillBeMember<TestAnimationNodeEventDelegate> m_eventDelegate; | 117 RawPtrWillBeMember<TestAnimationEffectEventDelegate> m_eventDelegate; |
| 117 mutable double m_localTime; | 118 mutable double m_localTime; |
| 118 mutable double m_timeToNextIteration; | 119 mutable double m_timeToNextIteration; |
| 119 }; | 120 }; |
| 120 | 121 |
| 121 TEST(AnimationAnimationNodeTest, Sanity) | 122 TEST(AnimationAnimationEffectTest, Sanity) |
| 122 { | 123 { |
| 123 Timing timing; | 124 Timing timing; |
| 124 timing.iterationDuration = 2; | 125 timing.iterationDuration = 2; |
| 125 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 126 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 126 | 127 |
| 127 EXPECT_EQ(0, animationNode->computedTiming().startTime()); | 128 EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
| 128 | 129 |
| 129 animationNode->updateInheritedTime(0); | 130 animationNode->updateInheritedTime(0); |
| 130 | 131 |
| 131 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); | 132 EXPECT_EQ(AnimationEffect::PhaseActive, animationNode->phase()); |
| 132 EXPECT_TRUE(animationNode->isInPlay()); | 133 EXPECT_TRUE(animationNode->isInPlay()); |
| 133 EXPECT_TRUE(animationNode->isCurrent()); | 134 EXPECT_TRUE(animationNode->isCurrent()); |
| 134 EXPECT_TRUE(animationNode->isInEffect()); | 135 EXPECT_TRUE(animationNode->isInEffect()); |
| 135 EXPECT_EQ(0, animationNode->currentIteration()); | 136 EXPECT_EQ(0, animationNode->currentIteration()); |
| 136 EXPECT_EQ(0, animationNode->computedTiming().startTime()); | 137 EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
| 137 EXPECT_EQ(2, animationNode->activeDurationInternal()); | 138 EXPECT_EQ(2, animationNode->activeDurationInternal()); |
| 138 EXPECT_EQ(0, animationNode->timeFraction()); | 139 EXPECT_EQ(0, animationNode->timeFraction()); |
| 139 | 140 |
| 140 animationNode->updateInheritedTime(1); | 141 animationNode->updateInheritedTime(1); |
| 141 | 142 |
| 142 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); | 143 EXPECT_EQ(AnimationEffect::PhaseActive, animationNode->phase()); |
| 143 EXPECT_TRUE(animationNode->isInPlay()); | 144 EXPECT_TRUE(animationNode->isInPlay()); |
| 144 EXPECT_TRUE(animationNode->isCurrent()); | 145 EXPECT_TRUE(animationNode->isCurrent()); |
| 145 EXPECT_TRUE(animationNode->isInEffect()); | 146 EXPECT_TRUE(animationNode->isInEffect()); |
| 146 EXPECT_EQ(0, animationNode->currentIteration()); | 147 EXPECT_EQ(0, animationNode->currentIteration()); |
| 147 EXPECT_EQ(0, animationNode->computedTiming().startTime()); | 148 EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
| 148 EXPECT_EQ(2, animationNode->activeDurationInternal()); | 149 EXPECT_EQ(2, animationNode->activeDurationInternal()); |
| 149 EXPECT_EQ(0.5, animationNode->timeFraction()); | 150 EXPECT_EQ(0.5, animationNode->timeFraction()); |
| 150 | 151 |
| 151 animationNode->updateInheritedTime(2); | 152 animationNode->updateInheritedTime(2); |
| 152 | 153 |
| 153 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); | 154 EXPECT_EQ(AnimationEffect::PhaseAfter, animationNode->phase()); |
| 154 EXPECT_FALSE(animationNode->isInPlay()); | 155 EXPECT_FALSE(animationNode->isInPlay()); |
| 155 EXPECT_FALSE(animationNode->isCurrent()); | 156 EXPECT_FALSE(animationNode->isCurrent()); |
| 156 EXPECT_TRUE(animationNode->isInEffect()); | 157 EXPECT_TRUE(animationNode->isInEffect()); |
| 157 EXPECT_EQ(0, animationNode->currentIteration()); | 158 EXPECT_EQ(0, animationNode->currentIteration()); |
| 158 EXPECT_EQ(0, animationNode->computedTiming().startTime()); | 159 EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
| 159 EXPECT_EQ(2, animationNode->activeDurationInternal()); | 160 EXPECT_EQ(2, animationNode->activeDurationInternal()); |
| 160 EXPECT_EQ(1, animationNode->timeFraction()); | 161 EXPECT_EQ(1, animationNode->timeFraction()); |
| 161 | 162 |
| 162 animationNode->updateInheritedTime(3); | 163 animationNode->updateInheritedTime(3); |
| 163 | 164 |
| 164 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); | 165 EXPECT_EQ(AnimationEffect::PhaseAfter, animationNode->phase()); |
| 165 EXPECT_FALSE(animationNode->isInPlay()); | 166 EXPECT_FALSE(animationNode->isInPlay()); |
| 166 EXPECT_FALSE(animationNode->isCurrent()); | 167 EXPECT_FALSE(animationNode->isCurrent()); |
| 167 EXPECT_TRUE(animationNode->isInEffect()); | 168 EXPECT_TRUE(animationNode->isInEffect()); |
| 168 EXPECT_EQ(0, animationNode->currentIteration()); | 169 EXPECT_EQ(0, animationNode->currentIteration()); |
| 169 EXPECT_EQ(0, animationNode->computedTiming().startTime()); | 170 EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
| 170 EXPECT_EQ(2, animationNode->activeDurationInternal()); | 171 EXPECT_EQ(2, animationNode->activeDurationInternal()); |
| 171 EXPECT_EQ(1, animationNode->timeFraction()); | 172 EXPECT_EQ(1, animationNode->timeFraction()); |
| 172 } | 173 } |
| 173 | 174 |
| 174 TEST(AnimationAnimationNodeTest, FillAuto) | 175 TEST(AnimationAnimationEffectTest, FillAuto) |
| 175 { | 176 { |
| 176 Timing timing; | 177 Timing timing; |
| 177 timing.iterationDuration = 1; | 178 timing.iterationDuration = 1; |
| 178 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 179 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 179 | 180 |
| 180 animationNode->updateInheritedTime(-1); | 181 animationNode->updateInheritedTime(-1); |
| 181 EXPECT_EQ(0, animationNode->timeFraction()); | 182 EXPECT_EQ(0, animationNode->timeFraction()); |
| 182 | 183 |
| 183 animationNode->updateInheritedTime(2); | 184 animationNode->updateInheritedTime(2); |
| 184 EXPECT_EQ(1, animationNode->timeFraction()); | 185 EXPECT_EQ(1, animationNode->timeFraction()); |
| 185 } | 186 } |
| 186 | 187 |
| 187 TEST(AnimationAnimationNodeTest, FillForwards) | 188 TEST(AnimationAnimationEffectTest, FillForwards) |
| 188 { | 189 { |
| 189 Timing timing; | 190 Timing timing; |
| 190 timing.iterationDuration = 1; | 191 timing.iterationDuration = 1; |
| 191 timing.fillMode = Timing::FillModeForwards; | 192 timing.fillMode = Timing::FillModeForwards; |
| 192 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 193 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 193 | 194 |
| 194 animationNode->updateInheritedTime(-1); | 195 animationNode->updateInheritedTime(-1); |
| 195 EXPECT_TRUE(isNull(animationNode->timeFraction())); | 196 EXPECT_TRUE(isNull(animationNode->timeFraction())); |
| 196 | 197 |
| 197 animationNode->updateInheritedTime(2); | 198 animationNode->updateInheritedTime(2); |
| 198 EXPECT_EQ(1, animationNode->timeFraction()); | 199 EXPECT_EQ(1, animationNode->timeFraction()); |
| 199 } | 200 } |
| 200 | 201 |
| 201 TEST(AnimationAnimationNodeTest, FillBackwards) | 202 TEST(AnimationAnimationEffectTest, FillBackwards) |
| 202 { | 203 { |
| 203 Timing timing; | 204 Timing timing; |
| 204 timing.iterationDuration = 1; | 205 timing.iterationDuration = 1; |
| 205 timing.fillMode = Timing::FillModeBackwards; | 206 timing.fillMode = Timing::FillModeBackwards; |
| 206 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 207 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 207 | 208 |
| 208 animationNode->updateInheritedTime(-1); | 209 animationNode->updateInheritedTime(-1); |
| 209 EXPECT_EQ(0, animationNode->timeFraction()); | 210 EXPECT_EQ(0, animationNode->timeFraction()); |
| 210 | 211 |
| 211 animationNode->updateInheritedTime(2); | 212 animationNode->updateInheritedTime(2); |
| 212 EXPECT_TRUE(isNull(animationNode->timeFraction())); | 213 EXPECT_TRUE(isNull(animationNode->timeFraction())); |
| 213 } | 214 } |
| 214 | 215 |
| 215 TEST(AnimationAnimationNodeTest, FillBoth) | 216 TEST(AnimationAnimationEffectTest, FillBoth) |
| 216 { | 217 { |
| 217 Timing timing; | 218 Timing timing; |
| 218 timing.iterationDuration = 1; | 219 timing.iterationDuration = 1; |
| 219 timing.fillMode = Timing::FillModeBoth; | 220 timing.fillMode = Timing::FillModeBoth; |
| 220 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 221 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 221 | 222 |
| 222 animationNode->updateInheritedTime(-1); | 223 animationNode->updateInheritedTime(-1); |
| 223 EXPECT_EQ(0, animationNode->timeFraction()); | 224 EXPECT_EQ(0, animationNode->timeFraction()); |
| 224 | 225 |
| 225 animationNode->updateInheritedTime(2); | 226 animationNode->updateInheritedTime(2); |
| 226 EXPECT_EQ(1, animationNode->timeFraction()); | 227 EXPECT_EQ(1, animationNode->timeFraction()); |
| 227 } | 228 } |
| 228 | 229 |
| 229 TEST(AnimationAnimationNodeTest, StartDelay) | 230 TEST(AnimationAnimationEffectTest, StartDelay) |
| 230 { | 231 { |
| 231 Timing timing; | 232 Timing timing; |
| 232 timing.iterationDuration = 1; | 233 timing.iterationDuration = 1; |
| 233 timing.fillMode = Timing::FillModeForwards; | 234 timing.fillMode = Timing::FillModeForwards; |
| 234 timing.startDelay = 0.5; | 235 timing.startDelay = 0.5; |
| 235 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 236 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 236 | 237 |
| 237 animationNode->updateInheritedTime(0); | 238 animationNode->updateInheritedTime(0); |
| 238 EXPECT_TRUE(isNull(animationNode->timeFraction())); | 239 EXPECT_TRUE(isNull(animationNode->timeFraction())); |
| 239 | 240 |
| 240 animationNode->updateInheritedTime(0.5); | 241 animationNode->updateInheritedTime(0.5); |
| 241 EXPECT_EQ(0, animationNode->timeFraction()); | 242 EXPECT_EQ(0, animationNode->timeFraction()); |
| 242 | 243 |
| 243 animationNode->updateInheritedTime(1.5); | 244 animationNode->updateInheritedTime(1.5); |
| 244 EXPECT_EQ(1, animationNode->timeFraction()); | 245 EXPECT_EQ(1, animationNode->timeFraction()); |
| 245 } | 246 } |
| 246 | 247 |
| 247 TEST(AnimationAnimationNodeTest, ZeroIteration) | 248 TEST(AnimationAnimationEffectTest, ZeroIteration) |
| 248 { | 249 { |
| 249 Timing timing; | 250 Timing timing; |
| 250 timing.iterationDuration = 1; | 251 timing.iterationDuration = 1; |
| 251 timing.fillMode = Timing::FillModeForwards; | 252 timing.fillMode = Timing::FillModeForwards; |
| 252 timing.iterationCount = 0; | 253 timing.iterationCount = 0; |
| 253 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 254 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 254 | 255 |
| 255 animationNode->updateInheritedTime(-1); | 256 animationNode->updateInheritedTime(-1); |
| 256 EXPECT_EQ(0, animationNode->activeDurationInternal()); | 257 EXPECT_EQ(0, animationNode->activeDurationInternal()); |
| 257 EXPECT_TRUE(isNull(animationNode->currentIteration())); | 258 EXPECT_TRUE(isNull(animationNode->currentIteration())); |
| 258 EXPECT_TRUE(isNull(animationNode->timeFraction())); | 259 EXPECT_TRUE(isNull(animationNode->timeFraction())); |
| 259 | 260 |
| 260 animationNode->updateInheritedTime(0); | 261 animationNode->updateInheritedTime(0); |
| 261 EXPECT_EQ(0, animationNode->activeDurationInternal()); | 262 EXPECT_EQ(0, animationNode->activeDurationInternal()); |
| 262 EXPECT_EQ(0, animationNode->currentIteration()); | 263 EXPECT_EQ(0, animationNode->currentIteration()); |
| 263 EXPECT_EQ(0, animationNode->timeFraction()); | 264 EXPECT_EQ(0, animationNode->timeFraction()); |
| 264 } | 265 } |
| 265 | 266 |
| 266 TEST(AnimationAnimationNodeTest, InfiniteIteration) | 267 TEST(AnimationAnimationEffectTest, InfiniteIteration) |
| 267 { | 268 { |
| 268 Timing timing; | 269 Timing timing; |
| 269 timing.iterationDuration = 1; | 270 timing.iterationDuration = 1; |
| 270 timing.fillMode = Timing::FillModeForwards; | 271 timing.fillMode = Timing::FillModeForwards; |
| 271 timing.iterationCount = std::numeric_limits<double>::infinity(); | 272 timing.iterationCount = std::numeric_limits<double>::infinity(); |
| 272 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 273 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 273 | 274 |
| 274 animationNode->updateInheritedTime(-1); | 275 animationNode->updateInheritedTime(-1); |
| 275 EXPECT_TRUE(isNull(animationNode->currentIteration())); | 276 EXPECT_TRUE(isNull(animationNode->currentIteration())); |
| 276 EXPECT_TRUE(isNull(animationNode->timeFraction())); | 277 EXPECT_TRUE(isNull(animationNode->timeFraction())); |
| 277 | 278 |
| 278 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); | 279 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); |
| 279 | 280 |
| 280 animationNode->updateInheritedTime(0); | 281 animationNode->updateInheritedTime(0); |
| 281 EXPECT_EQ(0, animationNode->currentIteration()); | 282 EXPECT_EQ(0, animationNode->currentIteration()); |
| 282 EXPECT_EQ(0, animationNode->timeFraction()); | 283 EXPECT_EQ(0, animationNode->timeFraction()); |
| 283 } | 284 } |
| 284 | 285 |
| 285 TEST(AnimationAnimationNodeTest, Iteration) | 286 TEST(AnimationAnimationEffectTest, Iteration) |
| 286 { | 287 { |
| 287 Timing timing; | 288 Timing timing; |
| 288 timing.iterationCount = 2; | 289 timing.iterationCount = 2; |
| 289 timing.iterationDuration = 2; | 290 timing.iterationDuration = 2; |
| 290 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 291 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 291 | 292 |
| 292 animationNode->updateInheritedTime(0); | 293 animationNode->updateInheritedTime(0); |
| 293 EXPECT_EQ(0, animationNode->currentIteration()); | 294 EXPECT_EQ(0, animationNode->currentIteration()); |
| 294 EXPECT_EQ(0, animationNode->timeFraction()); | 295 EXPECT_EQ(0, animationNode->timeFraction()); |
| 295 | 296 |
| 296 animationNode->updateInheritedTime(1); | 297 animationNode->updateInheritedTime(1); |
| 297 EXPECT_EQ(0, animationNode->currentIteration()); | 298 EXPECT_EQ(0, animationNode->currentIteration()); |
| 298 EXPECT_EQ(0.5, animationNode->timeFraction()); | 299 EXPECT_EQ(0.5, animationNode->timeFraction()); |
| 299 | 300 |
| 300 animationNode->updateInheritedTime(2); | 301 animationNode->updateInheritedTime(2); |
| 301 EXPECT_EQ(1, animationNode->currentIteration()); | 302 EXPECT_EQ(1, animationNode->currentIteration()); |
| 302 EXPECT_EQ(0, animationNode->timeFraction()); | 303 EXPECT_EQ(0, animationNode->timeFraction()); |
| 303 | 304 |
| 304 animationNode->updateInheritedTime(2); | 305 animationNode->updateInheritedTime(2); |
| 305 EXPECT_EQ(1, animationNode->currentIteration()); | 306 EXPECT_EQ(1, animationNode->currentIteration()); |
| 306 EXPECT_EQ(0, animationNode->timeFraction()); | 307 EXPECT_EQ(0, animationNode->timeFraction()); |
| 307 | 308 |
| 308 animationNode->updateInheritedTime(5); | 309 animationNode->updateInheritedTime(5); |
| 309 EXPECT_EQ(1, animationNode->currentIteration()); | 310 EXPECT_EQ(1, animationNode->currentIteration()); |
| 310 EXPECT_EQ(1, animationNode->timeFraction()); | 311 EXPECT_EQ(1, animationNode->timeFraction()); |
| 311 } | 312 } |
| 312 | 313 |
| 313 TEST(AnimationAnimationNodeTest, IterationStart) | 314 TEST(AnimationAnimationEffectTest, IterationStart) |
| 314 { | 315 { |
| 315 Timing timing; | 316 Timing timing; |
| 316 timing.iterationStart = 1.2; | 317 timing.iterationStart = 1.2; |
| 317 timing.iterationCount = 2.2; | 318 timing.iterationCount = 2.2; |
| 318 timing.iterationDuration = 1; | 319 timing.iterationDuration = 1; |
| 319 timing.fillMode = Timing::FillModeBoth; | 320 timing.fillMode = Timing::FillModeBoth; |
| 320 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 321 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 321 | 322 |
| 322 animationNode->updateInheritedTime(-1); | 323 animationNode->updateInheritedTime(-1); |
| 323 EXPECT_EQ(1, animationNode->currentIteration()); | 324 EXPECT_EQ(1, animationNode->currentIteration()); |
| 324 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001); | 325 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001); |
| 325 | 326 |
| 326 animationNode->updateInheritedTime(0); | 327 animationNode->updateInheritedTime(0); |
| 327 EXPECT_EQ(1, animationNode->currentIteration()); | 328 EXPECT_EQ(1, animationNode->currentIteration()); |
| 328 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001); | 329 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001); |
| 329 | 330 |
| 330 animationNode->updateInheritedTime(10); | 331 animationNode->updateInheritedTime(10); |
| 331 EXPECT_EQ(3, animationNode->currentIteration()); | 332 EXPECT_EQ(3, animationNode->currentIteration()); |
| 332 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001); | 333 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001); |
| 333 } | 334 } |
| 334 | 335 |
| 335 TEST(AnimationAnimationNodeTest, IterationAlternate) | 336 TEST(AnimationAnimationEffectTest, IterationAlternate) |
| 336 { | 337 { |
| 337 Timing timing; | 338 Timing timing; |
| 338 timing.iterationCount = 10; | 339 timing.iterationCount = 10; |
| 339 timing.iterationDuration = 1; | 340 timing.iterationDuration = 1; |
| 340 timing.direction = Timing::PlaybackDirectionAlternate; | 341 timing.direction = Timing::PlaybackDirectionAlternate; |
| 341 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 342 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 342 | 343 |
| 343 animationNode->updateInheritedTime(0.75); | 344 animationNode->updateInheritedTime(0.75); |
| 344 EXPECT_EQ(0, animationNode->currentIteration()); | 345 EXPECT_EQ(0, animationNode->currentIteration()); |
| 345 EXPECT_EQ(0.75, animationNode->timeFraction()); | 346 EXPECT_EQ(0.75, animationNode->timeFraction()); |
| 346 | 347 |
| 347 animationNode->updateInheritedTime(1.75); | 348 animationNode->updateInheritedTime(1.75); |
| 348 EXPECT_EQ(1, animationNode->currentIteration()); | 349 EXPECT_EQ(1, animationNode->currentIteration()); |
| 349 EXPECT_EQ(0.25, animationNode->timeFraction()); | 350 EXPECT_EQ(0.25, animationNode->timeFraction()); |
| 350 | 351 |
| 351 animationNode->updateInheritedTime(2.75); | 352 animationNode->updateInheritedTime(2.75); |
| 352 EXPECT_EQ(2, animationNode->currentIteration()); | 353 EXPECT_EQ(2, animationNode->currentIteration()); |
| 353 EXPECT_EQ(0.75, animationNode->timeFraction()); | 354 EXPECT_EQ(0.75, animationNode->timeFraction()); |
| 354 } | 355 } |
| 355 | 356 |
| 356 TEST(AnimationAnimationNodeTest, IterationAlternateReverse) | 357 TEST(AnimationAnimationEffectTest, IterationAlternateReverse) |
| 357 { | 358 { |
| 358 Timing timing; | 359 Timing timing; |
| 359 timing.iterationCount = 10; | 360 timing.iterationCount = 10; |
| 360 timing.iterationDuration = 1; | 361 timing.iterationDuration = 1; |
| 361 timing.direction = Timing::PlaybackDirectionAlternateReverse; | 362 timing.direction = Timing::PlaybackDirectionAlternateReverse; |
| 362 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 363 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 363 | 364 |
| 364 animationNode->updateInheritedTime(0.75); | 365 animationNode->updateInheritedTime(0.75); |
| 365 EXPECT_EQ(0, animationNode->currentIteration()); | 366 EXPECT_EQ(0, animationNode->currentIteration()); |
| 366 EXPECT_EQ(0.25, animationNode->timeFraction()); | 367 EXPECT_EQ(0.25, animationNode->timeFraction()); |
| 367 | 368 |
| 368 animationNode->updateInheritedTime(1.75); | 369 animationNode->updateInheritedTime(1.75); |
| 369 EXPECT_EQ(1, animationNode->currentIteration()); | 370 EXPECT_EQ(1, animationNode->currentIteration()); |
| 370 EXPECT_EQ(0.75, animationNode->timeFraction()); | 371 EXPECT_EQ(0.75, animationNode->timeFraction()); |
| 371 | 372 |
| 372 animationNode->updateInheritedTime(2.75); | 373 animationNode->updateInheritedTime(2.75); |
| 373 EXPECT_EQ(2, animationNode->currentIteration()); | 374 EXPECT_EQ(2, animationNode->currentIteration()); |
| 374 EXPECT_EQ(0.25, animationNode->timeFraction()); | 375 EXPECT_EQ(0.25, animationNode->timeFraction()); |
| 375 } | 376 } |
| 376 | 377 |
| 377 TEST(AnimationAnimationNodeTest, ZeroDurationSanity) | 378 TEST(AnimationAnimationEffectTest, ZeroDurationSanity) |
| 378 { | 379 { |
| 379 Timing timing; | 380 Timing timing; |
| 380 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 381 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 381 | 382 |
| 382 EXPECT_EQ(0, animationNode->computedTiming().startTime()); | 383 EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
| 383 | 384 |
| 384 animationNode->updateInheritedTime(0); | 385 animationNode->updateInheritedTime(0); |
| 385 | 386 |
| 386 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); | 387 EXPECT_EQ(AnimationEffect::PhaseAfter, animationNode->phase()); |
| 387 EXPECT_FALSE(animationNode->isInPlay()); | 388 EXPECT_FALSE(animationNode->isInPlay()); |
| 388 EXPECT_FALSE(animationNode->isCurrent()); | 389 EXPECT_FALSE(animationNode->isCurrent()); |
| 389 EXPECT_TRUE(animationNode->isInEffect()); | 390 EXPECT_TRUE(animationNode->isInEffect()); |
| 390 EXPECT_EQ(0, animationNode->currentIteration()); | 391 EXPECT_EQ(0, animationNode->currentIteration()); |
| 391 EXPECT_EQ(0, animationNode->computedTiming().startTime()); | 392 EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
| 392 EXPECT_EQ(0, animationNode->activeDurationInternal()); | 393 EXPECT_EQ(0, animationNode->activeDurationInternal()); |
| 393 EXPECT_EQ(1, animationNode->timeFraction()); | 394 EXPECT_EQ(1, animationNode->timeFraction()); |
| 394 | 395 |
| 395 animationNode->updateInheritedTime(1); | 396 animationNode->updateInheritedTime(1); |
| 396 | 397 |
| 397 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); | 398 EXPECT_EQ(AnimationEffect::PhaseAfter, animationNode->phase()); |
| 398 EXPECT_FALSE(animationNode->isInPlay()); | 399 EXPECT_FALSE(animationNode->isInPlay()); |
| 399 EXPECT_FALSE(animationNode->isCurrent()); | 400 EXPECT_FALSE(animationNode->isCurrent()); |
| 400 EXPECT_TRUE(animationNode->isInEffect()); | 401 EXPECT_TRUE(animationNode->isInEffect()); |
| 401 EXPECT_EQ(0, animationNode->currentIteration()); | 402 EXPECT_EQ(0, animationNode->currentIteration()); |
| 402 EXPECT_EQ(0, animationNode->computedTiming().startTime()); | 403 EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
| 403 EXPECT_EQ(0, animationNode->activeDurationInternal()); | 404 EXPECT_EQ(0, animationNode->activeDurationInternal()); |
| 404 EXPECT_EQ(1, animationNode->timeFraction()); | 405 EXPECT_EQ(1, animationNode->timeFraction()); |
| 405 } | 406 } |
| 406 | 407 |
| 407 TEST(AnimationAnimationNodeTest, ZeroDurationFillForwards) | 408 TEST(AnimationAnimationEffectTest, ZeroDurationFillForwards) |
| 408 { | 409 { |
| 409 Timing timing; | 410 Timing timing; |
| 410 timing.fillMode = Timing::FillModeForwards; | 411 timing.fillMode = Timing::FillModeForwards; |
| 411 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 412 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 412 | 413 |
| 413 animationNode->updateInheritedTime(-1); | 414 animationNode->updateInheritedTime(-1); |
| 414 EXPECT_TRUE(isNull(animationNode->timeFraction())); | 415 EXPECT_TRUE(isNull(animationNode->timeFraction())); |
| 415 | 416 |
| 416 animationNode->updateInheritedTime(0); | 417 animationNode->updateInheritedTime(0); |
| 417 EXPECT_EQ(1, animationNode->timeFraction()); | 418 EXPECT_EQ(1, animationNode->timeFraction()); |
| 418 | 419 |
| 419 animationNode->updateInheritedTime(1); | 420 animationNode->updateInheritedTime(1); |
| 420 EXPECT_EQ(1, animationNode->timeFraction()); | 421 EXPECT_EQ(1, animationNode->timeFraction()); |
| 421 } | 422 } |
| 422 | 423 |
| 423 TEST(AnimationAnimationNodeTest, ZeroDurationFillBackwards) | 424 TEST(AnimationAnimationEffectTest, ZeroDurationFillBackwards) |
| 424 { | 425 { |
| 425 Timing timing; | 426 Timing timing; |
| 426 timing.fillMode = Timing::FillModeBackwards; | 427 timing.fillMode = Timing::FillModeBackwards; |
| 427 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 428 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 428 | 429 |
| 429 animationNode->updateInheritedTime(-1); | 430 animationNode->updateInheritedTime(-1); |
| 430 EXPECT_EQ(0, animationNode->timeFraction()); | 431 EXPECT_EQ(0, animationNode->timeFraction()); |
| 431 | 432 |
| 432 animationNode->updateInheritedTime(0); | 433 animationNode->updateInheritedTime(0); |
| 433 EXPECT_TRUE(isNull(animationNode->timeFraction())); | 434 EXPECT_TRUE(isNull(animationNode->timeFraction())); |
| 434 | 435 |
| 435 animationNode->updateInheritedTime(1); | 436 animationNode->updateInheritedTime(1); |
| 436 EXPECT_TRUE(isNull(animationNode->timeFraction())); | 437 EXPECT_TRUE(isNull(animationNode->timeFraction())); |
| 437 } | 438 } |
| 438 | 439 |
| 439 TEST(AnimationAnimationNodeTest, ZeroDurationFillBoth) | 440 TEST(AnimationAnimationEffectTest, ZeroDurationFillBoth) |
| 440 { | 441 { |
| 441 Timing timing; | 442 Timing timing; |
| 442 timing.fillMode = Timing::FillModeBoth; | 443 timing.fillMode = Timing::FillModeBoth; |
| 443 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 444 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 444 | 445 |
| 445 animationNode->updateInheritedTime(-1); | 446 animationNode->updateInheritedTime(-1); |
| 446 EXPECT_EQ(0, animationNode->timeFraction()); | 447 EXPECT_EQ(0, animationNode->timeFraction()); |
| 447 | 448 |
| 448 animationNode->updateInheritedTime(0); | 449 animationNode->updateInheritedTime(0); |
| 449 EXPECT_EQ(1, animationNode->timeFraction()); | 450 EXPECT_EQ(1, animationNode->timeFraction()); |
| 450 | 451 |
| 451 animationNode->updateInheritedTime(1); | 452 animationNode->updateInheritedTime(1); |
| 452 EXPECT_EQ(1, animationNode->timeFraction()); | 453 EXPECT_EQ(1, animationNode->timeFraction()); |
| 453 } | 454 } |
| 454 | 455 |
| 455 TEST(AnimationAnimationNodeTest, ZeroDurationStartDelay) | 456 TEST(AnimationAnimationEffectTest, ZeroDurationStartDelay) |
| 456 { | 457 { |
| 457 Timing timing; | 458 Timing timing; |
| 458 timing.fillMode = Timing::FillModeForwards; | 459 timing.fillMode = Timing::FillModeForwards; |
| 459 timing.startDelay = 0.5; | 460 timing.startDelay = 0.5; |
| 460 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 461 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 461 | 462 |
| 462 animationNode->updateInheritedTime(0); | 463 animationNode->updateInheritedTime(0); |
| 463 EXPECT_TRUE(isNull(animationNode->timeFraction())); | 464 EXPECT_TRUE(isNull(animationNode->timeFraction())); |
| 464 | 465 |
| 465 animationNode->updateInheritedTime(0.5); | 466 animationNode->updateInheritedTime(0.5); |
| 466 EXPECT_EQ(1, animationNode->timeFraction()); | 467 EXPECT_EQ(1, animationNode->timeFraction()); |
| 467 | 468 |
| 468 animationNode->updateInheritedTime(1.5); | 469 animationNode->updateInheritedTime(1.5); |
| 469 EXPECT_EQ(1, animationNode->timeFraction()); | 470 EXPECT_EQ(1, animationNode->timeFraction()); |
| 470 } | 471 } |
| 471 | 472 |
| 472 TEST(AnimationAnimationNodeTest, ZeroDurationIterationStartAndCount) | 473 TEST(AnimationAnimationEffectTest, ZeroDurationIterationStartAndCount) |
| 473 { | 474 { |
| 474 Timing timing; | 475 Timing timing; |
| 475 timing.iterationStart = 0.1; | 476 timing.iterationStart = 0.1; |
| 476 timing.iterationCount = 0.2; | 477 timing.iterationCount = 0.2; |
| 477 timing.fillMode = Timing::FillModeBoth; | 478 timing.fillMode = Timing::FillModeBoth; |
| 478 timing.startDelay = 0.3; | 479 timing.startDelay = 0.3; |
| 479 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 480 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 480 | 481 |
| 481 animationNode->updateInheritedTime(0); | 482 animationNode->updateInheritedTime(0); |
| 482 EXPECT_EQ(0.1, animationNode->timeFraction()); | 483 EXPECT_EQ(0.1, animationNode->timeFraction()); |
| 483 | 484 |
| 484 animationNode->updateInheritedTime(0.3); | 485 animationNode->updateInheritedTime(0.3); |
| 485 EXPECT_DOUBLE_EQ(0.3, animationNode->timeFraction()); | 486 EXPECT_DOUBLE_EQ(0.3, animationNode->timeFraction()); |
| 486 | 487 |
| 487 animationNode->updateInheritedTime(1); | 488 animationNode->updateInheritedTime(1); |
| 488 EXPECT_DOUBLE_EQ(0.3, animationNode->timeFraction()); | 489 EXPECT_DOUBLE_EQ(0.3, animationNode->timeFraction()); |
| 489 } | 490 } |
| 490 | 491 |
| 491 // FIXME: Needs specification work. | 492 // FIXME: Needs specification work. |
| 492 TEST(AnimationAnimationNodeTest, ZeroDurationInfiniteIteration) | 493 TEST(AnimationAnimationEffectTest, ZeroDurationInfiniteIteration) |
| 493 { | 494 { |
| 494 Timing timing; | 495 Timing timing; |
| 495 timing.fillMode = Timing::FillModeForwards; | 496 timing.fillMode = Timing::FillModeForwards; |
| 496 timing.iterationCount = std::numeric_limits<double>::infinity(); | 497 timing.iterationCount = std::numeric_limits<double>::infinity(); |
| 497 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 498 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 498 | 499 |
| 499 animationNode->updateInheritedTime(-1); | 500 animationNode->updateInheritedTime(-1); |
| 500 EXPECT_EQ(0, animationNode->activeDurationInternal()); | 501 EXPECT_EQ(0, animationNode->activeDurationInternal()); |
| 501 EXPECT_TRUE(isNull(animationNode->currentIteration())); | 502 EXPECT_TRUE(isNull(animationNode->currentIteration())); |
| 502 EXPECT_TRUE(isNull(animationNode->timeFraction())); | 503 EXPECT_TRUE(isNull(animationNode->timeFraction())); |
| 503 | 504 |
| 504 animationNode->updateInheritedTime(0); | 505 animationNode->updateInheritedTime(0); |
| 505 EXPECT_EQ(0, animationNode->activeDurationInternal()); | 506 EXPECT_EQ(0, animationNode->activeDurationInternal()); |
| 506 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->currentIte
ration()); | 507 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->currentIte
ration()); |
| 507 EXPECT_EQ(1, animationNode->timeFraction()); | 508 EXPECT_EQ(1, animationNode->timeFraction()); |
| 508 } | 509 } |
| 509 | 510 |
| 510 TEST(AnimationAnimationNodeTest, ZeroDurationIteration) | 511 TEST(AnimationAnimationEffectTest, ZeroDurationIteration) |
| 511 { | 512 { |
| 512 Timing timing; | 513 Timing timing; |
| 513 timing.fillMode = Timing::FillModeForwards; | 514 timing.fillMode = Timing::FillModeForwards; |
| 514 timing.iterationCount = 2; | 515 timing.iterationCount = 2; |
| 515 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 516 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 516 | 517 |
| 517 animationNode->updateInheritedTime(-1); | 518 animationNode->updateInheritedTime(-1); |
| 518 EXPECT_TRUE(isNull(animationNode->currentIteration())); | 519 EXPECT_TRUE(isNull(animationNode->currentIteration())); |
| 519 EXPECT_TRUE(isNull(animationNode->timeFraction())); | 520 EXPECT_TRUE(isNull(animationNode->timeFraction())); |
| 520 | 521 |
| 521 animationNode->updateInheritedTime(0); | 522 animationNode->updateInheritedTime(0); |
| 522 EXPECT_EQ(1, animationNode->currentIteration()); | 523 EXPECT_EQ(1, animationNode->currentIteration()); |
| 523 EXPECT_EQ(1, animationNode->timeFraction()); | 524 EXPECT_EQ(1, animationNode->timeFraction()); |
| 524 | 525 |
| 525 animationNode->updateInheritedTime(1); | 526 animationNode->updateInheritedTime(1); |
| 526 EXPECT_EQ(1, animationNode->currentIteration()); | 527 EXPECT_EQ(1, animationNode->currentIteration()); |
| 527 EXPECT_EQ(1, animationNode->timeFraction()); | 528 EXPECT_EQ(1, animationNode->timeFraction()); |
| 528 } | 529 } |
| 529 | 530 |
| 530 TEST(AnimationAnimationNodeTest, ZeroDurationIterationStart) | 531 TEST(AnimationAnimationEffectTest, ZeroDurationIterationStart) |
| 531 { | 532 { |
| 532 Timing timing; | 533 Timing timing; |
| 533 timing.iterationStart = 1.2; | 534 timing.iterationStart = 1.2; |
| 534 timing.iterationCount = 2.2; | 535 timing.iterationCount = 2.2; |
| 535 timing.fillMode = Timing::FillModeBoth; | 536 timing.fillMode = Timing::FillModeBoth; |
| 536 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 537 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 537 | 538 |
| 538 animationNode->updateInheritedTime(-1); | 539 animationNode->updateInheritedTime(-1); |
| 539 EXPECT_EQ(1, animationNode->currentIteration()); | 540 EXPECT_EQ(1, animationNode->currentIteration()); |
| 540 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001); | 541 EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001); |
| 541 | 542 |
| 542 animationNode->updateInheritedTime(0); | 543 animationNode->updateInheritedTime(0); |
| 543 EXPECT_EQ(3, animationNode->currentIteration()); | 544 EXPECT_EQ(3, animationNode->currentIteration()); |
| 544 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001); | 545 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001); |
| 545 | 546 |
| 546 animationNode->updateInheritedTime(10); | 547 animationNode->updateInheritedTime(10); |
| 547 EXPECT_EQ(3, animationNode->currentIteration()); | 548 EXPECT_EQ(3, animationNode->currentIteration()); |
| 548 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001); | 549 EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001); |
| 549 } | 550 } |
| 550 | 551 |
| 551 TEST(AnimationAnimationNodeTest, ZeroDurationIterationAlternate) | 552 TEST(AnimationAnimationEffectTest, ZeroDurationIterationAlternate) |
| 552 { | 553 { |
| 553 Timing timing; | 554 Timing timing; |
| 554 timing.fillMode = Timing::FillModeForwards; | 555 timing.fillMode = Timing::FillModeForwards; |
| 555 timing.iterationCount = 2; | 556 timing.iterationCount = 2; |
| 556 timing.direction = Timing::PlaybackDirectionAlternate; | 557 timing.direction = Timing::PlaybackDirectionAlternate; |
| 557 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 558 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 558 | 559 |
| 559 animationNode->updateInheritedTime(-1); | 560 animationNode->updateInheritedTime(-1); |
| 560 EXPECT_TRUE(isNull(animationNode->currentIteration())); | 561 EXPECT_TRUE(isNull(animationNode->currentIteration())); |
| 561 EXPECT_TRUE(isNull(animationNode->timeFraction())); | 562 EXPECT_TRUE(isNull(animationNode->timeFraction())); |
| 562 | 563 |
| 563 animationNode->updateInheritedTime(0); | 564 animationNode->updateInheritedTime(0); |
| 564 EXPECT_EQ(1, animationNode->currentIteration()); | 565 EXPECT_EQ(1, animationNode->currentIteration()); |
| 565 EXPECT_EQ(0, animationNode->timeFraction()); | 566 EXPECT_EQ(0, animationNode->timeFraction()); |
| 566 | 567 |
| 567 animationNode->updateInheritedTime(1); | 568 animationNode->updateInheritedTime(1); |
| 568 EXPECT_EQ(1, animationNode->currentIteration()); | 569 EXPECT_EQ(1, animationNode->currentIteration()); |
| 569 EXPECT_EQ(0, animationNode->timeFraction()); | 570 EXPECT_EQ(0, animationNode->timeFraction()); |
| 570 } | 571 } |
| 571 | 572 |
| 572 TEST(AnimationAnimationNodeTest, ZeroDurationIterationAlternateReverse) | 573 TEST(AnimationAnimationEffectTest, ZeroDurationIterationAlternateReverse) |
| 573 { | 574 { |
| 574 Timing timing; | 575 Timing timing; |
| 575 timing.fillMode = Timing::FillModeForwards; | 576 timing.fillMode = Timing::FillModeForwards; |
| 576 timing.iterationCount = 2; | 577 timing.iterationCount = 2; |
| 577 timing.direction = Timing::PlaybackDirectionAlternateReverse; | 578 timing.direction = Timing::PlaybackDirectionAlternateReverse; |
| 578 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 579 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 579 | 580 |
| 580 animationNode->updateInheritedTime(-1); | 581 animationNode->updateInheritedTime(-1); |
| 581 EXPECT_TRUE(isNull(animationNode->currentIteration())); | 582 EXPECT_TRUE(isNull(animationNode->currentIteration())); |
| 582 EXPECT_TRUE(isNull(animationNode->timeFraction())); | 583 EXPECT_TRUE(isNull(animationNode->timeFraction())); |
| 583 | 584 |
| 584 animationNode->updateInheritedTime(0); | 585 animationNode->updateInheritedTime(0); |
| 585 EXPECT_EQ(1, animationNode->currentIteration()); | 586 EXPECT_EQ(1, animationNode->currentIteration()); |
| 586 EXPECT_EQ(1, animationNode->timeFraction()); | 587 EXPECT_EQ(1, animationNode->timeFraction()); |
| 587 | 588 |
| 588 animationNode->updateInheritedTime(1); | 589 animationNode->updateInheritedTime(1); |
| 589 EXPECT_EQ(1, animationNode->currentIteration()); | 590 EXPECT_EQ(1, animationNode->currentIteration()); |
| 590 EXPECT_EQ(1, animationNode->timeFraction()); | 591 EXPECT_EQ(1, animationNode->timeFraction()); |
| 591 } | 592 } |
| 592 | 593 |
| 593 TEST(AnimationAnimationNodeTest, InfiniteDurationSanity) | 594 TEST(AnimationAnimationEffectTest, InfiniteDurationSanity) |
| 594 { | 595 { |
| 595 Timing timing; | 596 Timing timing; |
| 596 timing.iterationDuration = std::numeric_limits<double>::infinity(); | 597 timing.iterationDuration = std::numeric_limits<double>::infinity(); |
| 597 timing.iterationCount = 1; | 598 timing.iterationCount = 1; |
| 598 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 599 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 599 | 600 |
| 600 EXPECT_EQ(0, animationNode->computedTiming().startTime()); | 601 EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
| 601 | 602 |
| 602 animationNode->updateInheritedTime(0); | 603 animationNode->updateInheritedTime(0); |
| 603 | 604 |
| 604 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); | 605 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); |
| 605 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); | 606 EXPECT_EQ(AnimationEffect::PhaseActive, animationNode->phase()); |
| 606 EXPECT_TRUE(animationNode->isInPlay()); | 607 EXPECT_TRUE(animationNode->isInPlay()); |
| 607 EXPECT_TRUE(animationNode->isCurrent()); | 608 EXPECT_TRUE(animationNode->isCurrent()); |
| 608 EXPECT_TRUE(animationNode->isInEffect()); | 609 EXPECT_TRUE(animationNode->isInEffect()); |
| 609 EXPECT_EQ(0, animationNode->currentIteration()); | 610 EXPECT_EQ(0, animationNode->currentIteration()); |
| 610 EXPECT_EQ(0, animationNode->timeFraction()); | 611 EXPECT_EQ(0, animationNode->timeFraction()); |
| 611 | 612 |
| 612 animationNode->updateInheritedTime(1); | 613 animationNode->updateInheritedTime(1); |
| 613 | 614 |
| 614 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); | 615 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); |
| 615 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); | 616 EXPECT_EQ(AnimationEffect::PhaseActive, animationNode->phase()); |
| 616 EXPECT_TRUE(animationNode->isInPlay()); | 617 EXPECT_TRUE(animationNode->isInPlay()); |
| 617 EXPECT_TRUE(animationNode->isCurrent()); | 618 EXPECT_TRUE(animationNode->isCurrent()); |
| 618 EXPECT_TRUE(animationNode->isInEffect()); | 619 EXPECT_TRUE(animationNode->isInEffect()); |
| 619 EXPECT_EQ(0, animationNode->currentIteration()); | 620 EXPECT_EQ(0, animationNode->currentIteration()); |
| 620 EXPECT_EQ(0, animationNode->timeFraction()); | 621 EXPECT_EQ(0, animationNode->timeFraction()); |
| 621 } | 622 } |
| 622 | 623 |
| 623 // FIXME: Needs specification work. | 624 // FIXME: Needs specification work. |
| 624 TEST(AnimationAnimationNodeTest, InfiniteDurationZeroIterations) | 625 TEST(AnimationAnimationEffectTest, InfiniteDurationZeroIterations) |
| 625 { | 626 { |
| 626 Timing timing; | 627 Timing timing; |
| 627 timing.iterationDuration = std::numeric_limits<double>::infinity(); | 628 timing.iterationDuration = std::numeric_limits<double>::infinity(); |
| 628 timing.iterationCount = 0; | 629 timing.iterationCount = 0; |
| 629 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 630 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 630 | 631 |
| 631 EXPECT_EQ(0, animationNode->computedTiming().startTime()); | 632 EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
| 632 | 633 |
| 633 animationNode->updateInheritedTime(0); | 634 animationNode->updateInheritedTime(0); |
| 634 | 635 |
| 635 EXPECT_EQ(0, animationNode->activeDurationInternal()); | 636 EXPECT_EQ(0, animationNode->activeDurationInternal()); |
| 636 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); | 637 EXPECT_EQ(AnimationEffect::PhaseAfter, animationNode->phase()); |
| 637 EXPECT_FALSE(animationNode->isInPlay()); | 638 EXPECT_FALSE(animationNode->isInPlay()); |
| 638 EXPECT_FALSE(animationNode->isCurrent()); | 639 EXPECT_FALSE(animationNode->isCurrent()); |
| 639 EXPECT_TRUE(animationNode->isInEffect()); | 640 EXPECT_TRUE(animationNode->isInEffect()); |
| 640 EXPECT_EQ(0, animationNode->currentIteration()); | 641 EXPECT_EQ(0, animationNode->currentIteration()); |
| 641 EXPECT_EQ(0, animationNode->timeFraction()); | 642 EXPECT_EQ(0, animationNode->timeFraction()); |
| 642 | 643 |
| 643 animationNode->updateInheritedTime(1); | 644 animationNode->updateInheritedTime(1); |
| 644 | 645 |
| 645 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); | 646 EXPECT_EQ(AnimationEffect::PhaseAfter, animationNode->phase()); |
| 646 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); | 647 EXPECT_EQ(AnimationEffect::PhaseAfter, animationNode->phase()); |
| 647 EXPECT_FALSE(animationNode->isInPlay()); | 648 EXPECT_FALSE(animationNode->isInPlay()); |
| 648 EXPECT_FALSE(animationNode->isCurrent()); | 649 EXPECT_FALSE(animationNode->isCurrent()); |
| 649 EXPECT_TRUE(animationNode->isInEffect()); | 650 EXPECT_TRUE(animationNode->isInEffect()); |
| 650 EXPECT_EQ(0, animationNode->currentIteration()); | 651 EXPECT_EQ(0, animationNode->currentIteration()); |
| 651 EXPECT_EQ(0, animationNode->timeFraction()); | 652 EXPECT_EQ(0, animationNode->timeFraction()); |
| 652 } | 653 } |
| 653 | 654 |
| 654 TEST(AnimationAnimationNodeTest, InfiniteDurationInfiniteIterations) | 655 TEST(AnimationAnimationEffectTest, InfiniteDurationInfiniteIterations) |
| 655 { | 656 { |
| 656 Timing timing; | 657 Timing timing; |
| 657 timing.iterationDuration = std::numeric_limits<double>::infinity(); | 658 timing.iterationDuration = std::numeric_limits<double>::infinity(); |
| 658 timing.iterationCount = std::numeric_limits<double>::infinity(); | 659 timing.iterationCount = std::numeric_limits<double>::infinity(); |
| 659 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 660 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 660 | 661 |
| 661 EXPECT_EQ(0, animationNode->computedTiming().startTime()); | 662 EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
| 662 | 663 |
| 663 animationNode->updateInheritedTime(0); | 664 animationNode->updateInheritedTime(0); |
| 664 | 665 |
| 665 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); | 666 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); |
| 666 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); | 667 EXPECT_EQ(AnimationEffect::PhaseActive, animationNode->phase()); |
| 667 EXPECT_TRUE(animationNode->isInPlay()); | 668 EXPECT_TRUE(animationNode->isInPlay()); |
| 668 EXPECT_TRUE(animationNode->isCurrent()); | 669 EXPECT_TRUE(animationNode->isCurrent()); |
| 669 EXPECT_TRUE(animationNode->isInEffect()); | 670 EXPECT_TRUE(animationNode->isInEffect()); |
| 670 EXPECT_EQ(0, animationNode->currentIteration()); | 671 EXPECT_EQ(0, animationNode->currentIteration()); |
| 671 EXPECT_EQ(0, animationNode->timeFraction()); | 672 EXPECT_EQ(0, animationNode->timeFraction()); |
| 672 | 673 |
| 673 animationNode->updateInheritedTime(1); | 674 animationNode->updateInheritedTime(1); |
| 674 | 675 |
| 675 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); | 676 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); |
| 676 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); | 677 EXPECT_EQ(AnimationEffect::PhaseActive, animationNode->phase()); |
| 677 EXPECT_TRUE(animationNode->isInPlay()); | 678 EXPECT_TRUE(animationNode->isInPlay()); |
| 678 EXPECT_TRUE(animationNode->isCurrent()); | 679 EXPECT_TRUE(animationNode->isCurrent()); |
| 679 EXPECT_TRUE(animationNode->isInEffect()); | 680 EXPECT_TRUE(animationNode->isInEffect()); |
| 680 EXPECT_EQ(0, animationNode->currentIteration()); | 681 EXPECT_EQ(0, animationNode->currentIteration()); |
| 681 EXPECT_EQ(0, animationNode->timeFraction()); | 682 EXPECT_EQ(0, animationNode->timeFraction()); |
| 682 } | 683 } |
| 683 | 684 |
| 684 TEST(AnimationAnimationNodeTest, InfiniteDurationZeroPlaybackRate) | 685 TEST(AnimationAnimationEffectTest, InfiniteDurationZeroPlaybackRate) |
| 685 { | 686 { |
| 686 Timing timing; | 687 Timing timing; |
| 687 timing.iterationDuration = std::numeric_limits<double>::infinity(); | 688 timing.iterationDuration = std::numeric_limits<double>::infinity(); |
| 688 timing.playbackRate = 0; | 689 timing.playbackRate = 0; |
| 689 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 690 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 690 | 691 |
| 691 EXPECT_EQ(0, animationNode->computedTiming().startTime()); | 692 EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
| 692 | 693 |
| 693 animationNode->updateInheritedTime(0); | 694 animationNode->updateInheritedTime(0); |
| 694 | 695 |
| 695 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); | 696 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); |
| 696 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); | 697 EXPECT_EQ(AnimationEffect::PhaseActive, animationNode->phase()); |
| 697 EXPECT_TRUE(animationNode->isInPlay()); | 698 EXPECT_TRUE(animationNode->isInPlay()); |
| 698 EXPECT_TRUE(animationNode->isCurrent()); | 699 EXPECT_TRUE(animationNode->isCurrent()); |
| 699 EXPECT_TRUE(animationNode->isInEffect()); | 700 EXPECT_TRUE(animationNode->isInEffect()); |
| 700 EXPECT_EQ(0, animationNode->currentIteration()); | 701 EXPECT_EQ(0, animationNode->currentIteration()); |
| 701 EXPECT_EQ(0, animationNode->timeFraction()); | 702 EXPECT_EQ(0, animationNode->timeFraction()); |
| 702 | 703 |
| 703 animationNode->updateInheritedTime(std::numeric_limits<double>::infinity()); | 704 animationNode->updateInheritedTime(std::numeric_limits<double>::infinity()); |
| 704 | 705 |
| 705 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); | 706 EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDura
tionInternal()); |
| 706 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); | 707 EXPECT_EQ(AnimationEffect::PhaseAfter, animationNode->phase()); |
| 707 EXPECT_FALSE(animationNode->isInPlay()); | 708 EXPECT_FALSE(animationNode->isInPlay()); |
| 708 EXPECT_FALSE(animationNode->isCurrent()); | 709 EXPECT_FALSE(animationNode->isCurrent()); |
| 709 EXPECT_TRUE(animationNode->isInEffect()); | 710 EXPECT_TRUE(animationNode->isInEffect()); |
| 710 EXPECT_EQ(0, animationNode->currentIteration()); | 711 EXPECT_EQ(0, animationNode->currentIteration()); |
| 711 EXPECT_EQ(0, animationNode->timeFraction()); | 712 EXPECT_EQ(0, animationNode->timeFraction()); |
| 712 } | 713 } |
| 713 | 714 |
| 714 TEST(AnimationAnimationNodeTest, EndTime) | 715 TEST(AnimationAnimationEffectTest, EndTime) |
| 715 { | 716 { |
| 716 Timing timing; | 717 Timing timing; |
| 717 timing.startDelay = 1; | 718 timing.startDelay = 1; |
| 718 timing.endDelay = 2; | 719 timing.endDelay = 2; |
| 719 timing.iterationDuration = 4; | 720 timing.iterationDuration = 4; |
| 720 timing.iterationCount = 2; | 721 timing.iterationCount = 2; |
| 721 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 722 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 722 EXPECT_EQ(11, animationNode->endTimeInternal()); | 723 EXPECT_EQ(11, animationNode->endTimeInternal()); |
| 723 } | 724 } |
| 724 | 725 |
| 725 TEST(AnimationAnimationNodeTest, Events) | 726 TEST(AnimationAnimationEffectTest, Events) |
| 726 { | 727 { |
| 727 Timing timing; | 728 Timing timing; |
| 728 timing.iterationDuration = 1; | 729 timing.iterationDuration = 1; |
| 729 timing.fillMode = Timing::FillModeForwards; | 730 timing.fillMode = Timing::FillModeForwards; |
| 730 timing.iterationCount = 2; | 731 timing.iterationCount = 2; |
| 731 timing.startDelay = 1; | 732 timing.startDelay = 1; |
| 732 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 733 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 733 | 734 |
| 734 animationNode->updateInheritedTime(0.0, TimingUpdateOnDemand); | 735 animationNode->updateInheritedTime(0.0, TimingUpdateOnDemand); |
| 735 EXPECT_FALSE(animationNode->eventDelegate()->eventTriggered()); | 736 EXPECT_FALSE(animationNode->eventDelegate()->eventTriggered()); |
| 736 | 737 |
| 737 animationNode->updateInheritedTime(0.0, TimingUpdateForAnimationFrame); | 738 animationNode->updateInheritedTime(0.0, TimingUpdateForAnimationFrame); |
| 738 EXPECT_TRUE(animationNode->eventDelegate()->eventTriggered()); | 739 EXPECT_TRUE(animationNode->eventDelegate()->eventTriggered()); |
| 739 | 740 |
| 740 animationNode->updateInheritedTime(1.5, TimingUpdateOnDemand); | 741 animationNode->updateInheritedTime(1.5, TimingUpdateOnDemand); |
| 741 EXPECT_FALSE(animationNode->eventDelegate()->eventTriggered()); | 742 EXPECT_FALSE(animationNode->eventDelegate()->eventTriggered()); |
| 742 | 743 |
| 743 animationNode->updateInheritedTime(1.5, TimingUpdateForAnimationFrame); | 744 animationNode->updateInheritedTime(1.5, TimingUpdateForAnimationFrame); |
| 744 EXPECT_TRUE(animationNode->eventDelegate()->eventTriggered()); | 745 EXPECT_TRUE(animationNode->eventDelegate()->eventTriggered()); |
| 745 | 746 |
| 746 } | 747 } |
| 747 | 748 |
| 748 TEST(AnimationAnimationNodeTest, TimeToEffectChange) | 749 TEST(AnimationAnimationEffectTest, TimeToEffectChange) |
| 749 { | 750 { |
| 750 Timing timing; | 751 Timing timing; |
| 751 timing.iterationDuration = 1; | 752 timing.iterationDuration = 1; |
| 752 timing.fillMode = Timing::FillModeForwards; | 753 timing.fillMode = Timing::FillModeForwards; |
| 753 timing.iterationStart = 0.2; | 754 timing.iterationStart = 0.2; |
| 754 timing.iterationCount = 2.5; | 755 timing.iterationCount = 2.5; |
| 755 timing.startDelay = 1; | 756 timing.startDelay = 1; |
| 756 timing.direction = Timing::PlaybackDirectionAlternate; | 757 timing.direction = Timing::PlaybackDirectionAlternate; |
| 757 RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::cre
ate(timing); | 758 RefPtrWillBeRawPtr<TestAnimationEffect> animationNode = TestAnimationEffect:
:create(timing); |
| 758 | 759 |
| 759 animationNode->updateInheritedTime(0); | 760 animationNode->updateInheritedTime(0); |
| 760 EXPECT_EQ(0, animationNode->takeLocalTime()); | 761 EXPECT_EQ(0, animationNode->takeLocalTime()); |
| 761 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration())); | 762 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration())); |
| 762 | 763 |
| 763 // Normal iteration. | 764 // Normal iteration. |
| 764 animationNode->updateInheritedTime(1.75); | 765 animationNode->updateInheritedTime(1.75); |
| 765 EXPECT_EQ(1.75, animationNode->takeLocalTime()); | 766 EXPECT_EQ(1.75, animationNode->takeLocalTime()); |
| 766 EXPECT_NEAR(0.05, animationNode->takeTimeToNextIteration(), 0.00000000000000
1); | 767 EXPECT_NEAR(0.05, animationNode->takeTimeToNextIteration(), 0.00000000000000
1); |
| 767 | 768 |
| 768 // Reverse iteration. | 769 // Reverse iteration. |
| 769 animationNode->updateInheritedTime(2.75); | 770 animationNode->updateInheritedTime(2.75); |
| 770 EXPECT_EQ(2.75, animationNode->takeLocalTime()); | 771 EXPECT_EQ(2.75, animationNode->takeLocalTime()); |
| 771 EXPECT_NEAR(0.05, animationNode->takeTimeToNextIteration(), 0.00000000000000
1); | 772 EXPECT_NEAR(0.05, animationNode->takeTimeToNextIteration(), 0.00000000000000
1); |
| 772 | 773 |
| 773 // Item ends before iteration finishes. | 774 // Item ends before iteration finishes. |
| 774 animationNode->updateInheritedTime(3.4); | 775 animationNode->updateInheritedTime(3.4); |
| 775 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); | 776 EXPECT_EQ(AnimationEffect::PhaseActive, animationNode->phase()); |
| 776 EXPECT_EQ(3.4, animationNode->takeLocalTime()); | 777 EXPECT_EQ(3.4, animationNode->takeLocalTime()); |
| 777 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration())); | 778 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration())); |
| 778 | 779 |
| 779 // Item has finished. | 780 // Item has finished. |
| 780 animationNode->updateInheritedTime(3.5); | 781 animationNode->updateInheritedTime(3.5); |
| 781 EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); | 782 EXPECT_EQ(AnimationEffect::PhaseAfter, animationNode->phase()); |
| 782 EXPECT_EQ(3.5, animationNode->takeLocalTime()); | 783 EXPECT_EQ(3.5, animationNode->takeLocalTime()); |
| 783 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration())); | 784 EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration())); |
| 784 } | 785 } |
| 785 | 786 |
| 786 } | 787 } |
| OLD | NEW |