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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkPictureContentInfo_DEFINED | 8 #ifndef SkPictureContentInfo_DEFINED |
9 #define SkPictureContentInfo_DEFINED | 9 #define SkPictureContentInfo_DEFINED |
10 | 10 |
| 11 #include "SkTDArray.h" |
| 12 |
11 class GrContext; | 13 class GrContext; |
12 | 14 |
13 class SkPictureContentInfo { | 15 class SkPictureContentInfo { |
14 public: | 16 public: |
15 SkPictureContentInfo() { this->reset(); } | 17 SkPictureContentInfo() { this->reset(); } |
16 SkPictureContentInfo(const SkPictureContentInfo& src) { this->set(src); } | 18 SkPictureContentInfo(const SkPictureContentInfo& src) { this->set(src); } |
17 | 19 |
18 int numOperations() const { return fNumOperations; } | 20 int numOperations() const { return fNumOperations; } |
19 bool hasText() const { return fNumTexts > 0; } | 21 bool hasText() const { return fNumTexts > 0; } |
20 | 22 |
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78 // Did the current save or saveLayer contain another saveLayer. | 80 // Did the current save or saveLayer contain another saveLayer. |
79 // Percolated back down the save stack. | 81 // Percolated back down the save stack. |
80 kContainedSaveLayer_Flag = 0x4 | 82 kContainedSaveLayer_Flag = 0x4 |
81 }; | 83 }; |
82 | 84 |
83 // Stack of save vs saveLayer information to track nesting | 85 // Stack of save vs saveLayer information to track nesting |
84 SkTDArray<uint32_t> fSaveStack; | 86 SkTDArray<uint32_t> fSaveStack; |
85 }; | 87 }; |
86 | 88 |
87 #endif | 89 #endif |
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