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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBBoxHierarchy.h" | 8 #include "SkBBoxHierarchy.h" |
9 #include "SkBlurImageFilter.h" | 9 #include "SkBlurImageFilter.h" |
10 #include "SkCanvas.h" | 10 #include "SkCanvas.h" |
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356 c->saveLayer(NULL, &layerPaint); // layer #6 | 356 c->saveLayer(NULL, &layerPaint); // layer #6 |
357 c->drawPicture(child, &trans, &picturePaint); // layer #7 inside
picture | 357 c->drawPicture(child, &trans, &picturePaint); // layer #7 inside
picture |
358 c->restore(); | 358 c->restore(); |
359 } | 359 } |
360 | 360 |
361 pict.reset(recorder.endRecording()); | 361 pict.reset(recorder.endRecording()); |
362 } | 362 } |
363 | 363 |
364 // Now test out the SaveLayer extraction | 364 // Now test out the SaveLayer extraction |
365 if (!SkCanvas::Internal_Private_GetIgnoreSaveLayerBounds()) { | 365 if (!SkCanvas::Internal_Private_GetIgnoreSaveLayerBounds()) { |
366 SkPicture::AccelData::Key key = SkLayerInfo::ComputeKey(); | 366 const SkBigPicture* bp = pict->asSkBigPicture(); |
| 367 REPORTER_ASSERT(reporter, bp); |
367 | 368 |
368 const SkPicture::AccelData* data = pict->EXPERIMENTAL_getAccelData(key); | 369 const SkBigPicture::AccelData* data = bp->accelData(); |
369 REPORTER_ASSERT(reporter, data); | 370 REPORTER_ASSERT(reporter, data); |
370 | 371 |
371 const SkLayerInfo *gpuData = static_cast<const SkLayerInfo*>(data); | 372 const SkLayerInfo *gpuData = static_cast<const SkLayerInfo*>(data); |
372 REPORTER_ASSERT(reporter, 8 == gpuData->numBlocks()); | 373 REPORTER_ASSERT(reporter, 8 == gpuData->numBlocks()); |
373 | 374 |
374 const SkLayerInfo::BlockInfo& info0 = gpuData->block(0); | 375 const SkLayerInfo::BlockInfo& info0 = gpuData->block(0); |
375 // The parent/child layers appear in reverse order | 376 // The parent/child layers appear in reverse order |
376 const SkLayerInfo::BlockInfo& info1 = gpuData->block(2); | 377 const SkLayerInfo::BlockInfo& info1 = gpuData->block(2); |
377 const SkLayerInfo::BlockInfo& info2 = gpuData->block(1); | 378 const SkLayerInfo::BlockInfo& info2 = gpuData->block(1); |
378 | 379 |
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1316 DEF_TEST(Picture_getRecordingCanvas, r) { | 1317 DEF_TEST(Picture_getRecordingCanvas, r) { |
1317 SkPictureRecorder rec; | 1318 SkPictureRecorder rec; |
1318 REPORTER_ASSERT(r, !rec.getRecordingCanvas()); | 1319 REPORTER_ASSERT(r, !rec.getRecordingCanvas()); |
1319 for (int i = 0; i < 3; i++) { | 1320 for (int i = 0; i < 3; i++) { |
1320 rec.beginRecording(100, 100); | 1321 rec.beginRecording(100, 100); |
1321 REPORTER_ASSERT(r, rec.getRecordingCanvas()); | 1322 REPORTER_ASSERT(r, rec.getRecordingCanvas()); |
1322 rec.endRecording()->unref(); | 1323 rec.endRecording()->unref(); |
1323 REPORTER_ASSERT(r, !rec.getRecordingCanvas()); | 1324 REPORTER_ASSERT(r, !rec.getRecordingCanvas()); |
1324 } | 1325 } |
1325 } | 1326 } |
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