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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 1112523006: Sketch splitting SkPicture into an interface and SkBigPicture. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweaks Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "GrContext.h" 10 #include "GrContext.h"
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1978 } 1978 }
1979 1979
1980 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture * mainPicture, 1980 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture * mainPicture,
1981 const SkMatrix* matrix, const SkPaint * paint) { 1981 const SkMatrix* matrix, const SkPaint * paint) {
1982 #ifndef SK_IGNORE_GPU_LAYER_HOISTING 1982 #ifndef SK_IGNORE_GPU_LAYER_HOISTING
1983 // todo: should handle this natively 1983 // todo: should handle this natively
1984 if (paint) { 1984 if (paint) {
1985 return false; 1985 return false;
1986 } 1986 }
1987 1987
1988 SkPicture::AccelData::Key key = SkLayerInfo::ComputeKey(); 1988 const SkBigPicture::AccelData* data = NULL;
1989 1989 if (const SkBigPicture* bp = mainPicture->asSkBigPicture()) {
1990 const SkPicture::AccelData* data = mainPicture->EXPERIMENTAL_getAccelData(ke y); 1990 data = bp->accelData();
1991 }
1991 if (!data) { 1992 if (!data) {
1992 return false; 1993 return false;
1993 } 1994 }
1994 1995
1995 const SkLayerInfo *gpuData = static_cast<const SkLayerInfo*>(data); 1996 const SkLayerInfo *gpuData = static_cast<const SkLayerInfo*>(data);
1996 if (0 == gpuData->numBlocks()) { 1997 if (0 == gpuData->numBlocks()) {
1997 return false; 1998 return false;
1998 } 1999 }
1999 2000
2000 SkTDArray<GrHoistedLayer> atlasedNeedRendering, atlasedRecycled; 2001 SkTDArray<GrHoistedLayer> atlasedNeedRendering, atlasedRecycled;
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2043 #endif 2044 #endif
2044 } 2045 }
2045 2046
2046 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 2047 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
2047 // We always return a transient cache, so it is freed after each 2048 // We always return a transient cache, so it is freed after each
2048 // filter traversal. 2049 // filter traversal.
2049 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 2050 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
2050 } 2051 }
2051 2052
2052 #endif 2053 #endif
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