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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrContext.h" | 10 #include "GrContext.h" |
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1973 } | 1973 } |
1974 | 1974 |
1975 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
* mainPicture, | 1975 bool SkGpuDevice::EXPERIMENTAL_drawPicture(SkCanvas* mainCanvas, const SkPicture
* mainPicture, |
1976 const SkMatrix* matrix, const SkPaint
* paint) { | 1976 const SkMatrix* matrix, const SkPaint
* paint) { |
1977 #ifndef SK_IGNORE_GPU_LAYER_HOISTING | 1977 #ifndef SK_IGNORE_GPU_LAYER_HOISTING |
1978 // todo: should handle this natively | 1978 // todo: should handle this natively |
1979 if (paint) { | 1979 if (paint) { |
1980 return false; | 1980 return false; |
1981 } | 1981 } |
1982 | 1982 |
1983 SkPicture::AccelData::Key key = SkLayerInfo::ComputeKey(); | 1983 const SkBigPicture::AccelData* data = NULL; |
1984 | 1984 if (const SkBigPicture* bp = mainPicture->asSkBigPicture()) { |
1985 const SkPicture::AccelData* data = mainPicture->EXPERIMENTAL_getAccelData(ke
y); | 1985 data = bp->accelData(); |
| 1986 } |
1986 if (!data) { | 1987 if (!data) { |
1987 return false; | 1988 return false; |
1988 } | 1989 } |
1989 | 1990 |
1990 const SkLayerInfo *gpuData = static_cast<const SkLayerInfo*>(data); | 1991 const SkLayerInfo *gpuData = static_cast<const SkLayerInfo*>(data); |
1991 if (0 == gpuData->numBlocks()) { | 1992 if (0 == gpuData->numBlocks()) { |
1992 return false; | 1993 return false; |
1993 } | 1994 } |
1994 | 1995 |
1995 SkTDArray<GrHoistedLayer> atlasedNeedRendering, atlasedRecycled; | 1996 SkTDArray<GrHoistedLayer> atlasedNeedRendering, atlasedRecycled; |
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2038 #endif | 2039 #endif |
2039 } | 2040 } |
2040 | 2041 |
2041 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 2042 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
2042 // We always return a transient cache, so it is freed after each | 2043 // We always return a transient cache, so it is freed after each |
2043 // filter traversal. | 2044 // filter traversal. |
2044 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 2045 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
2045 } | 2046 } |
2046 | 2047 |
2047 #endif | 2048 #endif |
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