| Index: cc/resource_provider.h
|
| diff --git a/cc/resource_provider.h b/cc/resource_provider.h
|
| index 638cbb270ce9b24689d5095baf174ade4f4d1a13..f515c112daf7330d370d3c838868b5227c41e410 100644
|
| --- a/cc/resource_provider.h
|
| +++ b/cc/resource_provider.h
|
| @@ -1,3 +1,275 @@
|
| // Copyright 2012 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
| +
|
| +#ifndef CCResourceProvider_h
|
| +#define CCResourceProvider_h
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "CCGraphicsContext.h"
|
| +#include "GraphicsContext3D.h"
|
| +#include "IntSize.h"
|
| +#include "SkBitmap.h"
|
| +#include "SkCanvas.h"
|
| +#include "TextureCopier.h"
|
| +#include <wtf/Deque.h>
|
| +#include <wtf/HashMap.h>
|
| +#include <wtf/OwnPtr.h>
|
| +#include <wtf/PassOwnPtr.h>
|
| +#include <wtf/PassRefPtr.h>
|
| +#include <wtf/RefPtr.h>
|
| +#include <wtf/Vector.h>
|
| +
|
| +namespace WebKit {
|
| +class WebGraphicsContext3D;
|
| +}
|
| +
|
| +namespace cc {
|
| +
|
| +class IntRect;
|
| +class LayerTextureSubImage;
|
| +class TextureCopier;
|
| +class TextureUploader;
|
| +
|
| +// Thread-safety notes: this class is not thread-safe and can only be called
|
| +// from the thread it was created on (in practice, the compositor thread).
|
| +class CCResourceProvider {
|
| +public:
|
| + typedef unsigned ResourceId;
|
| + typedef Vector<ResourceId> ResourceIdArray;
|
| + typedef HashMap<ResourceId, ResourceId> ResourceIdMap;
|
| + enum TextureUsageHint { TextureUsageAny, TextureUsageFramebuffer };
|
| + enum ResourceType {
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| + GLTexture = 1,
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| + Bitmap,
|
| + };
|
| + struct Mailbox {
|
| + GC3Dbyte name[64];
|
| + };
|
| + struct TransferableResource {
|
| + unsigned id;
|
| + GC3Denum format;
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| + IntSize size;
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| + Mailbox mailbox;
|
| + };
|
| + typedef Vector<TransferableResource> TransferableResourceArray;
|
| + struct TransferableResourceList {
|
| + TransferableResourceList();
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| + ~TransferableResourceList();
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| +
|
| + TransferableResourceArray resources;
|
| + unsigned syncPoint;
|
| + };
|
| +
|
| + static PassOwnPtr<CCResourceProvider> create(CCGraphicsContext*);
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| +
|
| + virtual ~CCResourceProvider();
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| +
|
| + WebKit::WebGraphicsContext3D* graphicsContext3D();
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| + TextureUploader* textureUploader() const { return m_textureUploader.get(); }
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| + TextureCopier* textureCopier() const { return m_textureCopier.get(); }
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| + int maxTextureSize() const { return m_maxTextureSize; }
|
| + unsigned numResources() const { return m_resources.size(); }
|
| +
|
| + // Checks whether a resource is in use by a consumer.
|
| + bool inUseByConsumer(ResourceId);
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| +
|
| +
|
| + // Producer interface.
|
| +
|
| + void setDefaultResourceType(ResourceType type) { m_defaultResourceType = type; }
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| + ResourceType defaultResourceType() const { return m_defaultResourceType; }
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| + ResourceType resourceType(ResourceId);
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| +
|
| + // Creates a resource of the default resource type.
|
| + ResourceId createResource(int pool, const IntSize&, GC3Denum format, TextureUsageHint);
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| +
|
| + // You can also explicitly create a specific resource type.
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| + ResourceId createGLTexture(int pool, const IntSize&, GC3Denum format, TextureUsageHint);
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| + ResourceId createBitmap(int pool, const IntSize&);
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| + // Wraps an external texture into a GL resource.
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| + ResourceId createResourceFromExternalTexture(unsigned textureId);
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| +
|
| + void deleteResource(ResourceId);
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| +
|
| + // Deletes all resources owned by a given pool.
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| + void deleteOwnedResources(int pool);
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| +
|
| + // Upload data from image, copying sourceRect (in image) into destRect (in the resource).
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| + void upload(ResourceId, const uint8_t* image, const IntRect& imageRect, const IntRect& sourceRect, const IntSize& destOffset);
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| +
|
| + // Flush all context operations, kicking uploads and ensuring ordering with
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| + // respect to other contexts.
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| + void flush();
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| +
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| + // Only flush the command buffer if supported.
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| + // Returns true if the shallow flush occurred, false otherwise.
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| + bool shallowFlushIfSupported();
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| +
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| + // Creates accounting for a child, and associate it with a pool. Resources
|
| + // transfered from that child will go to that pool. Returns a child ID.
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| + int createChild(int pool);
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| +
|
| + // Destroys accounting for the child, deleting all resources from that pool.
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| + void destroyChild(int child);
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| +
|
| + // Gets the child->parent resource ID map.
|
| + const ResourceIdMap& getChildToParentMap(int child) const;
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| +
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| + // Prepares resources to be transfered to the parent, moving them to
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| + // mailboxes and serializing meta-data into TransferableResources.
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| + // Resources are not removed from the CCResourceProvider, but are markes as
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| + // "in use".
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| + TransferableResourceList prepareSendToParent(const ResourceIdArray&);
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| +
|
| + // Prepares resources to be transfered back to the child, moving them to
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| + // mailboxes and serializing meta-data into TransferableResources.
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| + // Resources are removed from the CCResourceProvider. Note: the resource IDs
|
| + // passed are in the parent namespace and will be translated to the child
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| + // namespace when returned.
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| + TransferableResourceList prepareSendToChild(int child, const ResourceIdArray&);
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| +
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| + // Receives resources from a child, moving them from mailboxes. Resource IDs
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| + // passed are in the child namespace, and will be translated to the parent
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| + // namespace, added to the child->parent map.
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| + // NOTE: if the syncPoint filed in TransferableResourceList is set, this
|
| + // will wait on it.
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| + void receiveFromChild(int child, const TransferableResourceList&);
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| +
|
| + // Receives resources from the parent, moving them from mailboxes. Resource IDs
|
| + // passed are in the child namespace.
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| + // NOTE: if the syncPoint filed in TransferableResourceList is set, this
|
| + // will wait on it.
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| + void receiveFromParent(const TransferableResourceList&);
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| +
|
| + // Only for testing
|
| + size_t mailboxCount() const { return m_mailboxes.size(); }
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| +
|
| + // The following lock classes are part of the CCResourceProvider API and are
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| + // needed to read and write the resource contents. The user must ensure
|
| + // that they only use GL locks on GL resources, etc, and this is enforced
|
| + // by assertions.
|
| + class ScopedReadLockGL {
|
| + public:
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| + ScopedReadLockGL(CCResourceProvider*, CCResourceProvider::ResourceId);
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| + ~ScopedReadLockGL();
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| +
|
| + unsigned textureId() const { return m_textureId; }
|
| +
|
| + private:
|
| + CCResourceProvider* m_resourceProvider;
|
| + CCResourceProvider::ResourceId m_resourceId;
|
| + unsigned m_textureId;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedReadLockGL);
|
| + };
|
| +
|
| + class ScopedWriteLockGL {
|
| + public:
|
| + ScopedWriteLockGL(CCResourceProvider*, CCResourceProvider::ResourceId);
|
| + ~ScopedWriteLockGL();
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| +
|
| + unsigned textureId() const { return m_textureId; }
|
| +
|
| + private:
|
| + CCResourceProvider* m_resourceProvider;
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| + CCResourceProvider::ResourceId m_resourceId;
|
| + unsigned m_textureId;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGL);
|
| + };
|
| +
|
| + class ScopedReadLockSoftware {
|
| + public:
|
| + ScopedReadLockSoftware(CCResourceProvider*, CCResourceProvider::ResourceId);
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| + ~ScopedReadLockSoftware();
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| +
|
| + const SkBitmap* skBitmap() const { return &m_skBitmap; }
|
| +
|
| + private:
|
| + CCResourceProvider* m_resourceProvider;
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| + CCResourceProvider::ResourceId m_resourceId;
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| + SkBitmap m_skBitmap;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedReadLockSoftware);
|
| + };
|
| +
|
| + class ScopedWriteLockSoftware {
|
| + public:
|
| + ScopedWriteLockSoftware(CCResourceProvider*, CCResourceProvider::ResourceId);
|
| + ~ScopedWriteLockSoftware();
|
| +
|
| + SkCanvas* skCanvas() { return m_skCanvas.get(); }
|
| +
|
| + private:
|
| + CCResourceProvider* m_resourceProvider;
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| + CCResourceProvider::ResourceId m_resourceId;
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| + SkBitmap m_skBitmap;
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| + OwnPtr<SkCanvas> m_skCanvas;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware);
|
| + };
|
| +
|
| +private:
|
| + struct Resource {
|
| + Resource();
|
| + Resource(unsigned textureId, int pool, const IntSize& size, GC3Denum format);
|
| + Resource(uint8_t* pixels, int pool, const IntSize& size, GC3Denum format);
|
| +
|
| + unsigned glId;
|
| + uint8_t* pixels;
|
| + int pool;
|
| + int lockForReadCount;
|
| + bool lockedForWrite;
|
| + bool external;
|
| + bool exported;
|
| + IntSize size;
|
| + GC3Denum format;
|
| + ResourceType type;
|
| + };
|
| + typedef HashMap<ResourceId, Resource> ResourceMap;
|
| + struct Child {
|
| + Child();
|
| + ~Child();
|
| +
|
| + int pool;
|
| + ResourceIdMap childToParentMap;
|
| + ResourceIdMap parentToChildMap;
|
| + };
|
| + typedef HashMap<int, Child> ChildMap;
|
| +
|
| + explicit CCResourceProvider(CCGraphicsContext*);
|
| + bool initialize();
|
| +
|
| + const Resource* lockForRead(ResourceId);
|
| + void unlockForRead(ResourceId);
|
| + const Resource* lockForWrite(ResourceId);
|
| + void unlockForWrite(ResourceId);
|
| + static void populateSkBitmapWithResource(SkBitmap*, const Resource*);
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| +
|
| + bool transferResource(WebKit::WebGraphicsContext3D*, ResourceId, TransferableResource*);
|
| + void trimMailboxDeque();
|
| +
|
| + CCGraphicsContext* m_context;
|
| + ResourceId m_nextId;
|
| + ResourceMap m_resources;
|
| + int m_nextChild;
|
| + ChildMap m_children;
|
| +
|
| + Deque<Mailbox> m_mailboxes;
|
| +
|
| + ResourceType m_defaultResourceType;
|
| + bool m_useTextureStorageExt;
|
| + bool m_useTextureUsageHint;
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| + bool m_useShallowFlush;
|
| + OwnPtr<LayerTextureSubImage> m_texSubImage;
|
| + OwnPtr<TextureUploader> m_textureUploader;
|
| + OwnPtr<AcceleratedTextureCopier> m_textureCopier;
|
| + int m_maxTextureSize;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(CCResourceProvider);
|
| +};
|
| +
|
| +}
|
| +
|
| +#endif
|
|
|