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Unified Diff: cc/single_thread_proxy.h

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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Index: cc/single_thread_proxy.h
diff --git a/cc/single_thread_proxy.h b/cc/single_thread_proxy.h
index 638cbb270ce9b24689d5095baf174ade4f4d1a13..979dbb3907f529f510878397c38a9725c2249d4b 100644
--- a/cc/single_thread_proxy.h
+++ b/cc/single_thread_proxy.h
@@ -1,3 +1,134 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
+// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
+
+#ifndef CCSingleThreadProxy_h
+#define CCSingleThreadProxy_h
+
+#include "CCAnimationEvents.h"
+#include "CCLayerTreeHostImpl.h"
+#include "CCProxy.h"
+#include <base/time.h>
+#include <limits>
+
+namespace cc {
+
+class CCLayerTreeHost;
+
+class CCSingleThreadProxy : public CCProxy, CCLayerTreeHostImplClient {
+public:
+ static scoped_ptr<CCProxy> create(CCLayerTreeHost*);
+ virtual ~CCSingleThreadProxy();
+
+ // CCProxy implementation
+ virtual bool compositeAndReadback(void *pixels, const IntRect&) OVERRIDE;
+ virtual void startPageScaleAnimation(const IntSize& targetPosition, bool useAnchor, float scale, double duration) OVERRIDE;
+ virtual void finishAllRendering() OVERRIDE;
+ virtual bool isStarted() const OVERRIDE;
+ virtual bool initializeContext() OVERRIDE;
+ virtual void setSurfaceReady() OVERRIDE;
+ virtual void setVisible(bool) OVERRIDE;
+ virtual bool initializeRenderer() OVERRIDE;
+ virtual bool recreateContext() OVERRIDE;
+ virtual void renderingStats(CCRenderingStats*) OVERRIDE;
+ virtual const RendererCapabilities& rendererCapabilities() const OVERRIDE;
+ virtual void loseContext() OVERRIDE;
+ virtual void setNeedsAnimate() OVERRIDE;
+ virtual void setNeedsCommit() OVERRIDE;
+ virtual void setNeedsRedraw() OVERRIDE;
+ virtual bool commitRequested() const OVERRIDE;
+ virtual void didAddAnimation() OVERRIDE;
+ virtual void start() OVERRIDE;
+ virtual void stop() OVERRIDE;
+ virtual size_t maxPartialTextureUpdates() const OVERRIDE;
+ virtual void acquireLayerTextures() OVERRIDE { }
+ virtual void forceSerializeOnSwapBuffers() OVERRIDE;
+
+ // CCLayerTreeHostImplClient implementation
+ virtual void didLoseContextOnImplThread() OVERRIDE { }
+ virtual void onSwapBuffersCompleteOnImplThread() OVERRIDE;
+ virtual void onVSyncParametersChanged(double monotonicTimebase, double intervalInSeconds) OVERRIDE { }
+ virtual void onCanDrawStateChanged(bool canDraw) OVERRIDE { }
+ virtual void setNeedsRedrawOnImplThread() OVERRIDE;
+ virtual void setNeedsCommitOnImplThread() OVERRIDE;
+ virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<CCAnimationEventsVector>, double wallClockTime) OVERRIDE;
+ virtual void releaseContentsTexturesOnImplThread() OVERRIDE;
+
+ // Called by the legacy path where RenderWidget does the scheduling.
+ void compositeImmediately();
+
+private:
+ explicit CCSingleThreadProxy(CCLayerTreeHost*);
+
+ bool commitAndComposite();
+ void doCommit(PassOwnPtr<CCTextureUpdateQueue>);
+ bool doComposite();
+ void didSwapFrame();
+
+ // Accessed on main thread only.
+ CCLayerTreeHost* m_layerTreeHost;
+ bool m_contextLost;
+
+ // Holds on to the context between initializeContext() and initializeRenderer() calls. Shouldn't
+ // be used for anything else.
+ scoped_ptr<CCGraphicsContext> m_contextBeforeInitialization;
+
+ // Used on the CCThread, but checked on main thread during initialization/shutdown.
+ scoped_ptr<CCLayerTreeHostImpl> m_layerTreeHostImpl;
+ bool m_rendererInitialized;
+ RendererCapabilities m_RendererCapabilitiesForMainThread;
+
+ bool m_nextFrameIsNewlyCommittedFrame;
+
+ base::TimeDelta m_totalCommitTime;
+ size_t m_totalCommitCount;
+};
+
+// For use in the single-threaded case. In debug builds, it pretends that the
+// code is running on the impl thread to satisfy assertion checks.
+class DebugScopedSetImplThread {
+public:
+ DebugScopedSetImplThread()
+ {
+#if !ASSERT_DISABLED
+ CCProxy::setCurrentThreadIsImplThread(true);
+#endif
+ }
+ ~DebugScopedSetImplThread()
+ {
+#if !ASSERT_DISABLED
+ CCProxy::setCurrentThreadIsImplThread(false);
+#endif
+ }
+};
+
+// For use in the single-threaded case. In debug builds, it pretends that the
+// code is running on the main thread to satisfy assertion checks.
+class DebugScopedSetMainThread {
+public:
+ DebugScopedSetMainThread()
+ {
+#if !ASSERT_DISABLED
+ CCProxy::setCurrentThreadIsImplThread(false);
+#endif
+ }
+ ~DebugScopedSetMainThread()
+ {
+#if !ASSERT_DISABLED
+ CCProxy::setCurrentThreadIsImplThread(true);
+#endif
+ }
+};
+
+// For use in the single-threaded case. In debug builds, it pretends that the
+// code is running on the impl thread and that the main thread is blocked to
+// satisfy assertion checks
+class DebugScopedSetImplThreadAndMainThreadBlocked {
+private:
+ DebugScopedSetImplThread m_implThread;
+ DebugScopedSetMainThreadBlocked m_mainThreadBlocked;
+};
+
+} // namespace cc
+
+#endif
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