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Unified Diff: cc/FrameBufferSkPictureCanvasLayerTextureUpdater.h

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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Index: cc/FrameBufferSkPictureCanvasLayerTextureUpdater.h
diff --git a/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.h b/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.h
index 79093f2f1de0631809a87840587577c0abf4b929..78c4b3301367d1032a0b9a779d176c5a8b4f3de8 100644
--- a/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.h
+++ b/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.h
@@ -1,52 +1,6 @@
-// Copyright 2011 The Chromium Authors. All rights reserved.
+// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-
-#ifndef FrameBufferSkPictureCanvasLayerTextureUpdater_h
-#define FrameBufferSkPictureCanvasLayerTextureUpdater_h
-
-#if USE(ACCELERATED_COMPOSITING)
-
-#include "SkPictureCanvasLayerTextureUpdater.h"
-
-class GrContext;
-
-namespace WebKit {
-class WebGraphicsContext3D;
-class WebSharedGraphicsContext3D;
-}
-
-namespace cc {
-
-// This class records the contentRect into an SkPicture, then uses accelerated
-// drawing to update the texture. The accelerated drawing goes to an
-// intermediate framebuffer and then is copied to the destination texture once done.
-class FrameBufferSkPictureCanvasLayerTextureUpdater : public SkPictureCanvasLayerTextureUpdater {
-public:
- class Texture : public LayerTextureUpdater::Texture {
- public:
- Texture(FrameBufferSkPictureCanvasLayerTextureUpdater*, scoped_ptr<CCPrioritizedTexture>);
- virtual ~Texture();
-
- virtual void updateRect(CCResourceProvider*, const IntRect& sourceRect, const IntSize& destOffset) OVERRIDE;
-
- private:
- FrameBufferSkPictureCanvasLayerTextureUpdater* textureUpdater() { return m_textureUpdater; }
-
- FrameBufferSkPictureCanvasLayerTextureUpdater* m_textureUpdater;
- };
-
- static PassRefPtr<FrameBufferSkPictureCanvasLayerTextureUpdater> create(PassOwnPtr<LayerPainterChromium>);
- virtual ~FrameBufferSkPictureCanvasLayerTextureUpdater();
-
- virtual PassOwnPtr<LayerTextureUpdater::Texture> createTexture(CCPrioritizedTextureManager*) OVERRIDE;
- virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) OVERRIDE;
- void updateTextureRect(WebKit::WebGraphicsContext3D*, GrContext*, CCResourceProvider*, CCPrioritizedTexture*, const IntRect& sourceRect, const IntSize& destOffset);
-
-private:
- explicit FrameBufferSkPictureCanvasLayerTextureUpdater(PassOwnPtr<LayerPainterChromium>);
-};
-} // namespace cc
-#endif // USE(ACCELERATED_COMPOSITING)
-#endif // FrameBufferSkPictureCanvasLayerTextureUpdater_h
+// Temporary forwarding header
+#include "cc/frame_buffer_skpicture_canvas_layer_texture_updater.h"
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