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Unified Diff: cc/frame_buffer_skpicture_canvas_layer_texture_updater.h

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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Index: cc/frame_buffer_skpicture_canvas_layer_texture_updater.h
diff --git a/cc/frame_buffer_skpicture_canvas_layer_texture_updater.h b/cc/frame_buffer_skpicture_canvas_layer_texture_updater.h
index 638cbb270ce9b24689d5095baf174ade4f4d1a13..79093f2f1de0631809a87840587577c0abf4b929 100644
--- a/cc/frame_buffer_skpicture_canvas_layer_texture_updater.h
+++ b/cc/frame_buffer_skpicture_canvas_layer_texture_updater.h
@@ -1,3 +1,52 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
+// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
+
+
+#ifndef FrameBufferSkPictureCanvasLayerTextureUpdater_h
+#define FrameBufferSkPictureCanvasLayerTextureUpdater_h
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "SkPictureCanvasLayerTextureUpdater.h"
+
+class GrContext;
+
+namespace WebKit {
+class WebGraphicsContext3D;
+class WebSharedGraphicsContext3D;
+}
+
+namespace cc {
+
+// This class records the contentRect into an SkPicture, then uses accelerated
+// drawing to update the texture. The accelerated drawing goes to an
+// intermediate framebuffer and then is copied to the destination texture once done.
+class FrameBufferSkPictureCanvasLayerTextureUpdater : public SkPictureCanvasLayerTextureUpdater {
+public:
+ class Texture : public LayerTextureUpdater::Texture {
+ public:
+ Texture(FrameBufferSkPictureCanvasLayerTextureUpdater*, scoped_ptr<CCPrioritizedTexture>);
+ virtual ~Texture();
+
+ virtual void updateRect(CCResourceProvider*, const IntRect& sourceRect, const IntSize& destOffset) OVERRIDE;
+
+ private:
+ FrameBufferSkPictureCanvasLayerTextureUpdater* textureUpdater() { return m_textureUpdater; }
+
+ FrameBufferSkPictureCanvasLayerTextureUpdater* m_textureUpdater;
+ };
+
+ static PassRefPtr<FrameBufferSkPictureCanvasLayerTextureUpdater> create(PassOwnPtr<LayerPainterChromium>);
+ virtual ~FrameBufferSkPictureCanvasLayerTextureUpdater();
+
+ virtual PassOwnPtr<LayerTextureUpdater::Texture> createTexture(CCPrioritizedTextureManager*) OVERRIDE;
+ virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) OVERRIDE;
+ void updateTextureRect(WebKit::WebGraphicsContext3D*, GrContext*, CCResourceProvider*, CCPrioritizedTexture*, const IntRect& sourceRect, const IntSize& destOffset);
+
+private:
+ explicit FrameBufferSkPictureCanvasLayerTextureUpdater(PassOwnPtr<LayerPainterChromium>);
+};
+} // namespace cc
+#endif // USE(ACCELERATED_COMPOSITING)
+#endif // FrameBufferSkPictureCanvasLayerTextureUpdater_h
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