Index: cc/CCTextureLayerImpl.cpp |
diff --git a/cc/CCTextureLayerImpl.cpp b/cc/CCTextureLayerImpl.cpp |
deleted file mode 100644 |
index 441265fef1b405b88ddf74816c69ded610bd11e2..0000000000000000000000000000000000000000 |
--- a/cc/CCTextureLayerImpl.cpp |
+++ /dev/null |
@@ -1,84 +0,0 @@ |
-// Copyright 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "config.h" |
- |
-#if USE(ACCELERATED_COMPOSITING) |
- |
-#include "CCTextureLayerImpl.h" |
- |
-#include "base/stringprintf.h" |
-#include "CCQuadSink.h" |
-#include "CCRenderer.h" |
-#include "CCTextureDrawQuad.h" |
- |
-namespace cc { |
- |
-CCTextureLayerImpl::CCTextureLayerImpl(int id) |
- : CCLayerImpl(id) |
- , m_textureId(0) |
- , m_externalTextureResource(0) |
- , m_premultipliedAlpha(true) |
- , m_flipped(true) |
- , m_uvRect(0, 0, 1, 1) |
-{ |
-} |
- |
-CCTextureLayerImpl::~CCTextureLayerImpl() |
-{ |
-} |
- |
-void CCTextureLayerImpl::willDraw(CCResourceProvider* resourceProvider) |
-{ |
- if (!m_textureId) |
- return; |
- ASSERT(!m_externalTextureResource); |
- m_externalTextureResource = resourceProvider->createResourceFromExternalTexture(m_textureId); |
-} |
- |
-void CCTextureLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appendQuadsData) |
-{ |
- if (!m_externalTextureResource) |
- return; |
- |
- CCSharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQuadState()); |
- appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData); |
- |
- IntRect quadRect(IntPoint(), contentBounds()); |
- quadSink.append(CCTextureDrawQuad::create(sharedQuadState, quadRect, m_externalTextureResource, m_premultipliedAlpha, m_uvRect, m_flipped).PassAs<CCDrawQuad>(), appendQuadsData); |
-} |
- |
-void CCTextureLayerImpl::didDraw(CCResourceProvider* resourceProvider) |
-{ |
- if (!m_externalTextureResource) |
- return; |
- // FIXME: the following assert will not be true when sending resources to a |
- // parent compositor. A synchronization scheme (double-buffering or |
- // pipelining of updates) for the client will need to exist to solve this. |
- ASSERT(!resourceProvider->inUseByConsumer(m_externalTextureResource)); |
- resourceProvider->deleteResource(m_externalTextureResource); |
- m_externalTextureResource = 0; |
-} |
- |
-void CCTextureLayerImpl::dumpLayerProperties(std::string* str, int indent) const |
-{ |
- str->append(indentString(indent)); |
- base::StringAppendF(str, "texture layer texture id: %u premultiplied: %d\n", m_textureId, m_premultipliedAlpha); |
- CCLayerImpl::dumpLayerProperties(str, indent); |
-} |
- |
-void CCTextureLayerImpl::didLoseContext() |
-{ |
- m_textureId = 0; |
- m_externalTextureResource = 0; |
-} |
- |
-const char* CCTextureLayerImpl::layerTypeAsString() const |
-{ |
- return "TextureLayer"; |
-} |
- |
-} |
- |
-#endif // USE(ACCELERATED_COMPOSITING) |