Index: cc/layer_impl.h |
diff --git a/cc/layer_impl.h b/cc/layer_impl.h |
index 638cbb270ce9b24689d5095baf174ade4f4d1a13..e34ccc86a03735ced93f7b813cb97882335725d9 100644 |
--- a/cc/layer_impl.h |
+++ b/cc/layer_impl.h |
@@ -1,3 +1,399 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
+// Copyright 2011 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
+ |
+#ifndef CCLayerImpl_h |
+#define CCLayerImpl_h |
+ |
+#include "base/memory/scoped_ptr.h" |
+#include "cc/scoped_ptr_vector.h" |
+#include "CCInputHandler.h" |
+#include "CCLayerAnimationController.h" |
+#include "CCRenderPass.h" |
+#include "CCRenderSurface.h" |
+#include "CCResourceProvider.h" |
+#include "CCSharedQuadState.h" |
+#include "FloatRect.h" |
+#include "IntRect.h" |
+#include "Region.h" |
+#include "SkColor.h" |
+#include <public/WebFilterOperations.h> |
+#include <public/WebTransformationMatrix.h> |
+#include <string> |
+#include <wtf/OwnPtr.h> |
+ |
+namespace cc { |
+ |
+class CCLayerSorter; |
+class CCLayerTreeHostImpl; |
+class CCQuadSink; |
+class CCRenderer; |
+class CCScrollbarAnimationController; |
+class CCScrollbarLayerImpl; |
+class LayerChromium; |
+ |
+struct CCAppendQuadsData; |
+ |
+class CCLayerImpl : public CCLayerAnimationControllerClient { |
+public: |
+ static scoped_ptr<CCLayerImpl> create(int id) |
+ { |
+ return make_scoped_ptr(new CCLayerImpl(id)); |
+ } |
+ |
+ virtual ~CCLayerImpl(); |
+ |
+ // CCLayerAnimationControllerClient implementation. |
+ virtual int id() const OVERRIDE; |
+ virtual void setOpacityFromAnimation(float) OVERRIDE; |
+ virtual float opacity() const OVERRIDE; |
+ virtual void setTransformFromAnimation(const WebKit::WebTransformationMatrix&) OVERRIDE; |
+ virtual const WebKit::WebTransformationMatrix& transform() const OVERRIDE; |
+ |
+ // Tree structure. |
+ CCLayerImpl* parent() const { return m_parent; } |
+ const ScopedPtrVector<CCLayerImpl>& children() const { return m_children; } |
+ void addChild(scoped_ptr<CCLayerImpl>); |
+ void removeFromParent(); |
+ void removeAllChildren(); |
+ |
+ void setMaskLayer(scoped_ptr<CCLayerImpl>); |
+ CCLayerImpl* maskLayer() const { return m_maskLayer.get(); } |
+ |
+ void setReplicaLayer(scoped_ptr<CCLayerImpl>); |
+ CCLayerImpl* replicaLayer() const { return m_replicaLayer.get(); } |
+ |
+ bool hasMask() const { return m_maskLayer; } |
+ bool hasReplica() const { return m_replicaLayer; } |
+ bool replicaHasMask() const { return m_replicaLayer && (m_maskLayer || m_replicaLayer->m_maskLayer); } |
+ |
+ CCLayerTreeHostImpl* layerTreeHostImpl() const { return m_layerTreeHostImpl; } |
+ void setLayerTreeHostImpl(CCLayerTreeHostImpl* hostImpl) { m_layerTreeHostImpl = hostImpl; } |
+ |
+ scoped_ptr<CCSharedQuadState> createSharedQuadState() const; |
+ // willDraw must be called before appendQuads. If willDraw is called, |
+ // didDraw is guaranteed to be called before another willDraw or before |
+ // the layer is destroyed. To enforce this, any class that overrides |
+ // willDraw/didDraw must call the base class version. |
+ virtual void willDraw(CCResourceProvider*); |
+ virtual void appendQuads(CCQuadSink&, CCAppendQuadsData&) { } |
+ virtual void didDraw(CCResourceProvider*); |
+ |
+ virtual CCResourceProvider::ResourceId contentsResourceId() const; |
+ |
+ virtual bool hasContributingDelegatedRenderPasses() const; |
+ virtual CCRenderPass::Id firstContributingRenderPassId() const; |
+ virtual CCRenderPass::Id nextContributingRenderPassId(CCRenderPass::Id) const; |
+ |
+ // Returns true if this layer has content to draw. |
+ void setDrawsContent(bool); |
+ bool drawsContent() const { return m_drawsContent; } |
+ |
+ bool forceRenderSurface() const { return m_forceRenderSurface; } |
+ void setForceRenderSurface(bool force) { m_forceRenderSurface = force; } |
+ |
+ // Returns true if any of the layer's descendants has content to draw. |
+ virtual bool descendantDrawsContent(); |
+ |
+ void setAnchorPoint(const FloatPoint&); |
+ const FloatPoint& anchorPoint() const { return m_anchorPoint; } |
+ |
+ void setAnchorPointZ(float); |
+ float anchorPointZ() const { return m_anchorPointZ; } |
+ |
+ void setBackgroundColor(SkColor); |
+ SkColor backgroundColor() const { return m_backgroundColor; } |
+ |
+ void setFilters(const WebKit::WebFilterOperations&); |
+ const WebKit::WebFilterOperations& filters() const { return m_filters; } |
+ |
+ void setBackgroundFilters(const WebKit::WebFilterOperations&); |
+ const WebKit::WebFilterOperations& backgroundFilters() const { return m_backgroundFilters; } |
+ |
+ void setMasksToBounds(bool); |
+ bool masksToBounds() const { return m_masksToBounds; } |
+ |
+ void setContentsOpaque(bool); |
+ bool contentsOpaque() const { return m_contentsOpaque; } |
+ |
+ void setOpacity(float); |
+ bool opacityIsAnimating() const; |
+ |
+ void setPosition(const FloatPoint&); |
+ const FloatPoint& position() const { return m_position; } |
+ |
+ void setIsContainerForFixedPositionLayers(bool isContainerForFixedPositionLayers) { m_isContainerForFixedPositionLayers = isContainerForFixedPositionLayers; } |
+ bool isContainerForFixedPositionLayers() const { return m_isContainerForFixedPositionLayers; } |
+ |
+ void setFixedToContainerLayer(bool fixedToContainerLayer = true) { m_fixedToContainerLayer = fixedToContainerLayer;} |
+ bool fixedToContainerLayer() const { return m_fixedToContainerLayer; } |
+ |
+ void setPreserves3D(bool); |
+ bool preserves3D() const { return m_preserves3D; } |
+ |
+ void setUseParentBackfaceVisibility(bool useParentBackfaceVisibility) { m_useParentBackfaceVisibility = useParentBackfaceVisibility; } |
+ bool useParentBackfaceVisibility() const { return m_useParentBackfaceVisibility; } |
+ |
+ void setUseLCDText(bool useLCDText) { m_useLCDText = useLCDText; } |
+ bool useLCDText() const { return m_useLCDText; } |
+ |
+ void setSublayerTransform(const WebKit::WebTransformationMatrix&); |
+ const WebKit::WebTransformationMatrix& sublayerTransform() const { return m_sublayerTransform; } |
+ |
+ // Debug layer border - visual effect only, do not change geometry/clipping/etc. |
+ void setDebugBorderColor(SkColor); |
+ SkColor debugBorderColor() const { return m_debugBorderColor; } |
+ void setDebugBorderWidth(float); |
+ float debugBorderWidth() const { return m_debugBorderWidth; } |
+ bool hasDebugBorders() const; |
+ |
+ // Debug layer name. |
+ void setDebugName(const std::string& debugName) { m_debugName = debugName; } |
+ std::string debugName() const { return m_debugName; } |
+ |
+ CCRenderSurface* renderSurface() const { return m_renderSurface.get(); } |
+ void createRenderSurface(); |
+ void clearRenderSurface() { m_renderSurface.clear(); } |
+ |
+ float drawOpacity() const { return m_drawOpacity; } |
+ void setDrawOpacity(float opacity) { m_drawOpacity = opacity; } |
+ |
+ bool drawOpacityIsAnimating() const { return m_drawOpacityIsAnimating; } |
+ void setDrawOpacityIsAnimating(bool drawOpacityIsAnimating) { m_drawOpacityIsAnimating = drawOpacityIsAnimating; } |
+ |
+ CCLayerImpl* renderTarget() const { ASSERT(!m_renderTarget || m_renderTarget->renderSurface()); return m_renderTarget; } |
+ void setRenderTarget(CCLayerImpl* target) { m_renderTarget = target; } |
+ |
+ void setBounds(const IntSize&); |
+ const IntSize& bounds() const { return m_bounds; } |
+ |
+ const IntSize& contentBounds() const { return m_contentBounds; } |
+ void setContentBounds(const IntSize&); |
+ |
+ const IntPoint& scrollPosition() const { return m_scrollPosition; } |
+ void setScrollPosition(const IntPoint&); |
+ |
+ const IntSize& maxScrollPosition() const {return m_maxScrollPosition; } |
+ void setMaxScrollPosition(const IntSize&); |
+ |
+ const FloatSize& scrollDelta() const { return m_scrollDelta; } |
+ void setScrollDelta(const FloatSize&); |
+ |
+ const WebKit::WebTransformationMatrix& implTransform() const { return m_implTransform; } |
+ void setImplTransform(const WebKit::WebTransformationMatrix& transform); |
+ |
+ const IntSize& sentScrollDelta() const { return m_sentScrollDelta; } |
+ void setSentScrollDelta(const IntSize& sentScrollDelta) { m_sentScrollDelta = sentScrollDelta; } |
+ |
+ // Returns the delta of the scroll that was outside of the bounds of the initial scroll |
+ FloatSize scrollBy(const FloatSize& scroll); |
+ |
+ bool scrollable() const { return m_scrollable; } |
+ void setScrollable(bool scrollable) { m_scrollable = scrollable; } |
+ |
+ bool shouldScrollOnMainThread() const { return m_shouldScrollOnMainThread; } |
+ void setShouldScrollOnMainThread(bool shouldScrollOnMainThread) { m_shouldScrollOnMainThread = shouldScrollOnMainThread; } |
+ |
+ bool haveWheelEventHandlers() const { return m_haveWheelEventHandlers; } |
+ void setHaveWheelEventHandlers(bool haveWheelEventHandlers) { m_haveWheelEventHandlers = haveWheelEventHandlers; } |
+ |
+ const Region& nonFastScrollableRegion() const { return m_nonFastScrollableRegion; } |
+ void setNonFastScrollableRegion(const Region& region) { m_nonFastScrollableRegion = region; } |
+ |
+ void setDrawCheckerboardForMissingTiles(bool checkerboard) { m_drawCheckerboardForMissingTiles = checkerboard; } |
+ bool drawCheckerboardForMissingTiles() const; |
+ |
+ CCInputHandlerClient::ScrollStatus tryScroll(const IntPoint& viewportPoint, CCInputHandlerClient::ScrollInputType) const; |
+ |
+ const IntRect& visibleContentRect() const { return m_visibleContentRect; } |
+ void setVisibleContentRect(const IntRect& visibleContentRect) { m_visibleContentRect = visibleContentRect; } |
+ |
+ bool doubleSided() const { return m_doubleSided; } |
+ void setDoubleSided(bool); |
+ |
+ void setTransform(const WebKit::WebTransformationMatrix&); |
+ bool transformIsAnimating() const; |
+ |
+ const WebKit::WebTransformationMatrix& drawTransform() const { return m_drawTransform; } |
+ void setDrawTransform(const WebKit::WebTransformationMatrix& matrix) { m_drawTransform = matrix; } |
+ const WebKit::WebTransformationMatrix& screenSpaceTransform() const { return m_screenSpaceTransform; } |
+ void setScreenSpaceTransform(const WebKit::WebTransformationMatrix& matrix) { m_screenSpaceTransform = matrix; } |
+ |
+ bool drawTransformIsAnimating() const { return m_drawTransformIsAnimating; } |
+ void setDrawTransformIsAnimating(bool animating) { m_drawTransformIsAnimating = animating; } |
+ bool screenSpaceTransformIsAnimating() const { return m_screenSpaceTransformIsAnimating; } |
+ void setScreenSpaceTransformIsAnimating(bool animating) { m_screenSpaceTransformIsAnimating = animating; } |
+ |
+ const IntRect& drawableContentRect() const { return m_drawableContentRect; } |
+ void setDrawableContentRect(const IntRect& rect) { m_drawableContentRect = rect; } |
+ const FloatRect& updateRect() const { return m_updateRect; } |
+ void setUpdateRect(const FloatRect& updateRect) { m_updateRect = updateRect; } |
+ |
+ std::string layerTreeAsText() const; |
+ |
+ void setStackingOrderChanged(bool); |
+ |
+ bool layerPropertyChanged() const { return m_layerPropertyChanged || layerIsAlwaysDamaged(); } |
+ bool layerSurfacePropertyChanged() const; |
+ |
+ void resetAllChangeTrackingForSubtree(); |
+ |
+ virtual bool layerIsAlwaysDamaged() const; |
+ |
+ CCLayerAnimationController* layerAnimationController() { return m_layerAnimationController.get(); } |
+ |
+ virtual Region visibleContentOpaqueRegion() const; |
+ |
+ // Indicates that the context previously used to render this layer |
+ // was lost and that a new one has been created. Won't be called |
+ // until the new context has been created successfully. |
+ virtual void didLoseContext(); |
+ |
+ CCScrollbarAnimationController* scrollbarAnimationController() const { return m_scrollbarAnimationController.get(); } |
+ |
+ CCScrollbarLayerImpl* horizontalScrollbarLayer() const; |
+ void setHorizontalScrollbarLayer(CCScrollbarLayerImpl*); |
+ |
+ CCScrollbarLayerImpl* verticalScrollbarLayer() const; |
+ void setVerticalScrollbarLayer(CCScrollbarLayerImpl*); |
+ |
+protected: |
+ explicit CCLayerImpl(int); |
+ |
+ void appendDebugBorderQuad(CCQuadSink&, const CCSharedQuadState*, CCAppendQuadsData&) const; |
+ |
+ IntRect layerRectToContentRect(const WebKit::WebRect& layerRect); |
+ |
+ virtual void dumpLayerProperties(std::string*, int indent) const; |
+ static std::string indentString(int indent); |
+ |
+private: |
+ void setParent(CCLayerImpl* parent) { m_parent = parent; } |
+ friend class TreeSynchronizer; |
+ void clearChildList(); // Warning: This does not preserve tree structure invariants and so is only exposed to the tree synchronizer. |
+ |
+ void noteLayerPropertyChangedForSubtree(); |
+ |
+ // Note carefully this does not affect the current layer. |
+ void noteLayerPropertyChangedForDescendants(); |
+ |
+ virtual const char* layerTypeAsString() const; |
+ |
+ void dumpLayer(std::string*, int indent) const; |
+ |
+ // Properties internal to CCLayerImpl |
+ CCLayerImpl* m_parent; |
+ ScopedPtrVector<CCLayerImpl> m_children; |
+ // m_maskLayer can be temporarily stolen during tree sync, we need this ID to confirm newly assigned layer is still the previous one |
+ int m_maskLayerId; |
+ scoped_ptr<CCLayerImpl> m_maskLayer; |
+ int m_replicaLayerId; // ditto |
+ scoped_ptr<CCLayerImpl> m_replicaLayer; |
+ int m_layerId; |
+ CCLayerTreeHostImpl* m_layerTreeHostImpl; |
+ |
+ // Properties synchronized from the associated LayerChromium. |
+ FloatPoint m_anchorPoint; |
+ float m_anchorPointZ; |
+ IntSize m_bounds; |
+ IntSize m_contentBounds; |
+ IntPoint m_scrollPosition; |
+ bool m_scrollable; |
+ bool m_shouldScrollOnMainThread; |
+ bool m_haveWheelEventHandlers; |
+ Region m_nonFastScrollableRegion; |
+ SkColor m_backgroundColor; |
+ |
+ // Whether the "back" of this layer should draw. |
+ bool m_doubleSided; |
+ |
+ // Tracks if drawing-related properties have changed since last redraw. |
+ bool m_layerPropertyChanged; |
+ |
+ // Indicates that a property has changed on this layer that would not |
+ // affect the pixels on its target surface, but would require redrawing |
+ // but would require redrawing the targetSurface onto its ancestor targetSurface. |
+ // For layers that do not own a surface this flag acts as m_layerPropertyChanged. |
+ bool m_layerSurfacePropertyChanged; |
+ |
+ // Uses layer's content space. |
+ IntRect m_visibleContentRect; |
+ bool m_masksToBounds; |
+ bool m_contentsOpaque; |
+ float m_opacity; |
+ FloatPoint m_position; |
+ bool m_preserves3D; |
+ bool m_useParentBackfaceVisibility; |
+ bool m_drawCheckerboardForMissingTiles; |
+ WebKit::WebTransformationMatrix m_sublayerTransform; |
+ WebKit::WebTransformationMatrix m_transform; |
+ bool m_useLCDText; |
+ |
+ bool m_drawsContent; |
+ bool m_forceRenderSurface; |
+ |
+ // Set for the layer that other layers are fixed to. |
+ bool m_isContainerForFixedPositionLayers; |
+ // This is true if the layer should be fixed to the closest ancestor container. |
+ bool m_fixedToContainerLayer; |
+ |
+ FloatSize m_scrollDelta; |
+ IntSize m_sentScrollDelta; |
+ IntSize m_maxScrollPosition; |
+ WebKit::WebTransformationMatrix m_implTransform; |
+ |
+ // The layer whose coordinate space this layer draws into. This can be |
+ // either the same layer (m_renderTarget == this) or an ancestor of this |
+ // layer. |
+ CCLayerImpl* m_renderTarget; |
+ |
+ // The global depth value of the center of the layer. This value is used |
+ // to sort layers from back to front. |
+ float m_drawDepth; |
+ float m_drawOpacity; |
+ bool m_drawOpacityIsAnimating; |
+ |
+ // Debug borders. |
+ SkColor m_debugBorderColor; |
+ float m_debugBorderWidth; |
+ |
+ // Debug layer name. |
+ std::string m_debugName; |
+ |
+ WebKit::WebFilterOperations m_filters; |
+ WebKit::WebFilterOperations m_backgroundFilters; |
+ |
+ WebKit::WebTransformationMatrix m_drawTransform; |
+ WebKit::WebTransformationMatrix m_screenSpaceTransform; |
+ bool m_drawTransformIsAnimating; |
+ bool m_screenSpaceTransformIsAnimating; |
+ |
+#ifndef NDEBUG |
+ bool m_betweenWillDrawAndDidDraw; |
+#endif |
+ |
+ // Render surface associated with this layer. The layer and its descendants |
+ // will render to this surface. |
+ OwnPtr<CCRenderSurface> m_renderSurface; |
+ |
+ // Hierarchical bounding rect containing the layer and its descendants. |
+ // Uses target surface's space. |
+ IntRect m_drawableContentRect; |
+ |
+ // Rect indicating what was repainted/updated during update. |
+ // Note that plugin layers bypass this and leave it empty. |
+ // Uses layer's content space. |
+ FloatRect m_updateRect; |
+ |
+ // Manages animations for this layer. |
+ scoped_ptr<CCLayerAnimationController> m_layerAnimationController; |
+ |
+ // Manages scrollbars for this layer |
+ OwnPtr<CCScrollbarAnimationController> m_scrollbarAnimationController; |
+}; |
+ |
+void sortLayers(std::vector<CCLayerImpl*>::iterator first, std::vector<CCLayerImpl*>::iterator end, CCLayerSorter*); |
+ |
+} |
+ |
+#endif // CCLayerImpl_h |