| Index: cc/layer_impl.h
|
| diff --git a/cc/layer_impl.h b/cc/layer_impl.h
|
| index 638cbb270ce9b24689d5095baf174ade4f4d1a13..e34ccc86a03735ced93f7b813cb97882335725d9 100644
|
| --- a/cc/layer_impl.h
|
| +++ b/cc/layer_impl.h
|
| @@ -1,3 +1,399 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| +// Copyright 2011 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
| +
|
| +#ifndef CCLayerImpl_h
|
| +#define CCLayerImpl_h
|
| +
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "cc/scoped_ptr_vector.h"
|
| +#include "CCInputHandler.h"
|
| +#include "CCLayerAnimationController.h"
|
| +#include "CCRenderPass.h"
|
| +#include "CCRenderSurface.h"
|
| +#include "CCResourceProvider.h"
|
| +#include "CCSharedQuadState.h"
|
| +#include "FloatRect.h"
|
| +#include "IntRect.h"
|
| +#include "Region.h"
|
| +#include "SkColor.h"
|
| +#include <public/WebFilterOperations.h>
|
| +#include <public/WebTransformationMatrix.h>
|
| +#include <string>
|
| +#include <wtf/OwnPtr.h>
|
| +
|
| +namespace cc {
|
| +
|
| +class CCLayerSorter;
|
| +class CCLayerTreeHostImpl;
|
| +class CCQuadSink;
|
| +class CCRenderer;
|
| +class CCScrollbarAnimationController;
|
| +class CCScrollbarLayerImpl;
|
| +class LayerChromium;
|
| +
|
| +struct CCAppendQuadsData;
|
| +
|
| +class CCLayerImpl : public CCLayerAnimationControllerClient {
|
| +public:
|
| + static scoped_ptr<CCLayerImpl> create(int id)
|
| + {
|
| + return make_scoped_ptr(new CCLayerImpl(id));
|
| + }
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| +
|
| + virtual ~CCLayerImpl();
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| +
|
| + // CCLayerAnimationControllerClient implementation.
|
| + virtual int id() const OVERRIDE;
|
| + virtual void setOpacityFromAnimation(float) OVERRIDE;
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| + virtual float opacity() const OVERRIDE;
|
| + virtual void setTransformFromAnimation(const WebKit::WebTransformationMatrix&) OVERRIDE;
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| + virtual const WebKit::WebTransformationMatrix& transform() const OVERRIDE;
|
| +
|
| + // Tree structure.
|
| + CCLayerImpl* parent() const { return m_parent; }
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| + const ScopedPtrVector<CCLayerImpl>& children() const { return m_children; }
|
| + void addChild(scoped_ptr<CCLayerImpl>);
|
| + void removeFromParent();
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| + void removeAllChildren();
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| +
|
| + void setMaskLayer(scoped_ptr<CCLayerImpl>);
|
| + CCLayerImpl* maskLayer() const { return m_maskLayer.get(); }
|
| +
|
| + void setReplicaLayer(scoped_ptr<CCLayerImpl>);
|
| + CCLayerImpl* replicaLayer() const { return m_replicaLayer.get(); }
|
| +
|
| + bool hasMask() const { return m_maskLayer; }
|
| + bool hasReplica() const { return m_replicaLayer; }
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| + bool replicaHasMask() const { return m_replicaLayer && (m_maskLayer || m_replicaLayer->m_maskLayer); }
|
| +
|
| + CCLayerTreeHostImpl* layerTreeHostImpl() const { return m_layerTreeHostImpl; }
|
| + void setLayerTreeHostImpl(CCLayerTreeHostImpl* hostImpl) { m_layerTreeHostImpl = hostImpl; }
|
| +
|
| + scoped_ptr<CCSharedQuadState> createSharedQuadState() const;
|
| + // willDraw must be called before appendQuads. If willDraw is called,
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| + // didDraw is guaranteed to be called before another willDraw or before
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| + // the layer is destroyed. To enforce this, any class that overrides
|
| + // willDraw/didDraw must call the base class version.
|
| + virtual void willDraw(CCResourceProvider*);
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| + virtual void appendQuads(CCQuadSink&, CCAppendQuadsData&) { }
|
| + virtual void didDraw(CCResourceProvider*);
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| +
|
| + virtual CCResourceProvider::ResourceId contentsResourceId() const;
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| +
|
| + virtual bool hasContributingDelegatedRenderPasses() const;
|
| + virtual CCRenderPass::Id firstContributingRenderPassId() const;
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| + virtual CCRenderPass::Id nextContributingRenderPassId(CCRenderPass::Id) const;
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| +
|
| + // Returns true if this layer has content to draw.
|
| + void setDrawsContent(bool);
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| + bool drawsContent() const { return m_drawsContent; }
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| +
|
| + bool forceRenderSurface() const { return m_forceRenderSurface; }
|
| + void setForceRenderSurface(bool force) { m_forceRenderSurface = force; }
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| +
|
| + // Returns true if any of the layer's descendants has content to draw.
|
| + virtual bool descendantDrawsContent();
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| +
|
| + void setAnchorPoint(const FloatPoint&);
|
| + const FloatPoint& anchorPoint() const { return m_anchorPoint; }
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| +
|
| + void setAnchorPointZ(float);
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| + float anchorPointZ() const { return m_anchorPointZ; }
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| +
|
| + void setBackgroundColor(SkColor);
|
| + SkColor backgroundColor() const { return m_backgroundColor; }
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| +
|
| + void setFilters(const WebKit::WebFilterOperations&);
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| + const WebKit::WebFilterOperations& filters() const { return m_filters; }
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| +
|
| + void setBackgroundFilters(const WebKit::WebFilterOperations&);
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| + const WebKit::WebFilterOperations& backgroundFilters() const { return m_backgroundFilters; }
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| +
|
| + void setMasksToBounds(bool);
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| + bool masksToBounds() const { return m_masksToBounds; }
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| +
|
| + void setContentsOpaque(bool);
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| + bool contentsOpaque() const { return m_contentsOpaque; }
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| +
|
| + void setOpacity(float);
|
| + bool opacityIsAnimating() const;
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| +
|
| + void setPosition(const FloatPoint&);
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| + const FloatPoint& position() const { return m_position; }
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| +
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| + void setIsContainerForFixedPositionLayers(bool isContainerForFixedPositionLayers) { m_isContainerForFixedPositionLayers = isContainerForFixedPositionLayers; }
|
| + bool isContainerForFixedPositionLayers() const { return m_isContainerForFixedPositionLayers; }
|
| +
|
| + void setFixedToContainerLayer(bool fixedToContainerLayer = true) { m_fixedToContainerLayer = fixedToContainerLayer;}
|
| + bool fixedToContainerLayer() const { return m_fixedToContainerLayer; }
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| +
|
| + void setPreserves3D(bool);
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| + bool preserves3D() const { return m_preserves3D; }
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| +
|
| + void setUseParentBackfaceVisibility(bool useParentBackfaceVisibility) { m_useParentBackfaceVisibility = useParentBackfaceVisibility; }
|
| + bool useParentBackfaceVisibility() const { return m_useParentBackfaceVisibility; }
|
| +
|
| + void setUseLCDText(bool useLCDText) { m_useLCDText = useLCDText; }
|
| + bool useLCDText() const { return m_useLCDText; }
|
| +
|
| + void setSublayerTransform(const WebKit::WebTransformationMatrix&);
|
| + const WebKit::WebTransformationMatrix& sublayerTransform() const { return m_sublayerTransform; }
|
| +
|
| + // Debug layer border - visual effect only, do not change geometry/clipping/etc.
|
| + void setDebugBorderColor(SkColor);
|
| + SkColor debugBorderColor() const { return m_debugBorderColor; }
|
| + void setDebugBorderWidth(float);
|
| + float debugBorderWidth() const { return m_debugBorderWidth; }
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| + bool hasDebugBorders() const;
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| +
|
| + // Debug layer name.
|
| + void setDebugName(const std::string& debugName) { m_debugName = debugName; }
|
| + std::string debugName() const { return m_debugName; }
|
| +
|
| + CCRenderSurface* renderSurface() const { return m_renderSurface.get(); }
|
| + void createRenderSurface();
|
| + void clearRenderSurface() { m_renderSurface.clear(); }
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| +
|
| + float drawOpacity() const { return m_drawOpacity; }
|
| + void setDrawOpacity(float opacity) { m_drawOpacity = opacity; }
|
| +
|
| + bool drawOpacityIsAnimating() const { return m_drawOpacityIsAnimating; }
|
| + void setDrawOpacityIsAnimating(bool drawOpacityIsAnimating) { m_drawOpacityIsAnimating = drawOpacityIsAnimating; }
|
| +
|
| + CCLayerImpl* renderTarget() const { ASSERT(!m_renderTarget || m_renderTarget->renderSurface()); return m_renderTarget; }
|
| + void setRenderTarget(CCLayerImpl* target) { m_renderTarget = target; }
|
| +
|
| + void setBounds(const IntSize&);
|
| + const IntSize& bounds() const { return m_bounds; }
|
| +
|
| + const IntSize& contentBounds() const { return m_contentBounds; }
|
| + void setContentBounds(const IntSize&);
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| +
|
| + const IntPoint& scrollPosition() const { return m_scrollPosition; }
|
| + void setScrollPosition(const IntPoint&);
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| +
|
| + const IntSize& maxScrollPosition() const {return m_maxScrollPosition; }
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| + void setMaxScrollPosition(const IntSize&);
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| +
|
| + const FloatSize& scrollDelta() const { return m_scrollDelta; }
|
| + void setScrollDelta(const FloatSize&);
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| +
|
| + const WebKit::WebTransformationMatrix& implTransform() const { return m_implTransform; }
|
| + void setImplTransform(const WebKit::WebTransformationMatrix& transform);
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| +
|
| + const IntSize& sentScrollDelta() const { return m_sentScrollDelta; }
|
| + void setSentScrollDelta(const IntSize& sentScrollDelta) { m_sentScrollDelta = sentScrollDelta; }
|
| +
|
| + // Returns the delta of the scroll that was outside of the bounds of the initial scroll
|
| + FloatSize scrollBy(const FloatSize& scroll);
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| +
|
| + bool scrollable() const { return m_scrollable; }
|
| + void setScrollable(bool scrollable) { m_scrollable = scrollable; }
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| +
|
| + bool shouldScrollOnMainThread() const { return m_shouldScrollOnMainThread; }
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| + void setShouldScrollOnMainThread(bool shouldScrollOnMainThread) { m_shouldScrollOnMainThread = shouldScrollOnMainThread; }
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| +
|
| + bool haveWheelEventHandlers() const { return m_haveWheelEventHandlers; }
|
| + void setHaveWheelEventHandlers(bool haveWheelEventHandlers) { m_haveWheelEventHandlers = haveWheelEventHandlers; }
|
| +
|
| + const Region& nonFastScrollableRegion() const { return m_nonFastScrollableRegion; }
|
| + void setNonFastScrollableRegion(const Region& region) { m_nonFastScrollableRegion = region; }
|
| +
|
| + void setDrawCheckerboardForMissingTiles(bool checkerboard) { m_drawCheckerboardForMissingTiles = checkerboard; }
|
| + bool drawCheckerboardForMissingTiles() const;
|
| +
|
| + CCInputHandlerClient::ScrollStatus tryScroll(const IntPoint& viewportPoint, CCInputHandlerClient::ScrollInputType) const;
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| +
|
| + const IntRect& visibleContentRect() const { return m_visibleContentRect; }
|
| + void setVisibleContentRect(const IntRect& visibleContentRect) { m_visibleContentRect = visibleContentRect; }
|
| +
|
| + bool doubleSided() const { return m_doubleSided; }
|
| + void setDoubleSided(bool);
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| +
|
| + void setTransform(const WebKit::WebTransformationMatrix&);
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| + bool transformIsAnimating() const;
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| +
|
| + const WebKit::WebTransformationMatrix& drawTransform() const { return m_drawTransform; }
|
| + void setDrawTransform(const WebKit::WebTransformationMatrix& matrix) { m_drawTransform = matrix; }
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| + const WebKit::WebTransformationMatrix& screenSpaceTransform() const { return m_screenSpaceTransform; }
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| + void setScreenSpaceTransform(const WebKit::WebTransformationMatrix& matrix) { m_screenSpaceTransform = matrix; }
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| +
|
| + bool drawTransformIsAnimating() const { return m_drawTransformIsAnimating; }
|
| + void setDrawTransformIsAnimating(bool animating) { m_drawTransformIsAnimating = animating; }
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| + bool screenSpaceTransformIsAnimating() const { return m_screenSpaceTransformIsAnimating; }
|
| + void setScreenSpaceTransformIsAnimating(bool animating) { m_screenSpaceTransformIsAnimating = animating; }
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| +
|
| + const IntRect& drawableContentRect() const { return m_drawableContentRect; }
|
| + void setDrawableContentRect(const IntRect& rect) { m_drawableContentRect = rect; }
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| + const FloatRect& updateRect() const { return m_updateRect; }
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| + void setUpdateRect(const FloatRect& updateRect) { m_updateRect = updateRect; }
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| +
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| + std::string layerTreeAsText() const;
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| +
|
| + void setStackingOrderChanged(bool);
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| +
|
| + bool layerPropertyChanged() const { return m_layerPropertyChanged || layerIsAlwaysDamaged(); }
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| + bool layerSurfacePropertyChanged() const;
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| +
|
| + void resetAllChangeTrackingForSubtree();
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| +
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| + virtual bool layerIsAlwaysDamaged() const;
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| +
|
| + CCLayerAnimationController* layerAnimationController() { return m_layerAnimationController.get(); }
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| +
|
| + virtual Region visibleContentOpaqueRegion() const;
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| +
|
| + // Indicates that the context previously used to render this layer
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| + // was lost and that a new one has been created. Won't be called
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| + // until the new context has been created successfully.
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| + virtual void didLoseContext();
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| +
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| + CCScrollbarAnimationController* scrollbarAnimationController() const { return m_scrollbarAnimationController.get(); }
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| +
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| + CCScrollbarLayerImpl* horizontalScrollbarLayer() const;
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| + void setHorizontalScrollbarLayer(CCScrollbarLayerImpl*);
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| +
|
| + CCScrollbarLayerImpl* verticalScrollbarLayer() const;
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| + void setVerticalScrollbarLayer(CCScrollbarLayerImpl*);
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| +
|
| +protected:
|
| + explicit CCLayerImpl(int);
|
| +
|
| + void appendDebugBorderQuad(CCQuadSink&, const CCSharedQuadState*, CCAppendQuadsData&) const;
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| +
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| + IntRect layerRectToContentRect(const WebKit::WebRect& layerRect);
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| +
|
| + virtual void dumpLayerProperties(std::string*, int indent) const;
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| + static std::string indentString(int indent);
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| +
|
| +private:
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| + void setParent(CCLayerImpl* parent) { m_parent = parent; }
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| + friend class TreeSynchronizer;
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| + void clearChildList(); // Warning: This does not preserve tree structure invariants and so is only exposed to the tree synchronizer.
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| +
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| + void noteLayerPropertyChangedForSubtree();
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| +
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| + // Note carefully this does not affect the current layer.
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| + void noteLayerPropertyChangedForDescendants();
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| +
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| + virtual const char* layerTypeAsString() const;
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| +
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| + void dumpLayer(std::string*, int indent) const;
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| +
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| + // Properties internal to CCLayerImpl
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| + CCLayerImpl* m_parent;
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| + ScopedPtrVector<CCLayerImpl> m_children;
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| + // m_maskLayer can be temporarily stolen during tree sync, we need this ID to confirm newly assigned layer is still the previous one
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| + int m_maskLayerId;
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| + scoped_ptr<CCLayerImpl> m_maskLayer;
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| + int m_replicaLayerId; // ditto
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| + scoped_ptr<CCLayerImpl> m_replicaLayer;
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| + int m_layerId;
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| + CCLayerTreeHostImpl* m_layerTreeHostImpl;
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| +
|
| + // Properties synchronized from the associated LayerChromium.
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| + FloatPoint m_anchorPoint;
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| + float m_anchorPointZ;
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| + IntSize m_bounds;
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| + IntSize m_contentBounds;
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| + IntPoint m_scrollPosition;
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| + bool m_scrollable;
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| + bool m_shouldScrollOnMainThread;
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| + bool m_haveWheelEventHandlers;
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| + Region m_nonFastScrollableRegion;
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| + SkColor m_backgroundColor;
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| +
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| + // Whether the "back" of this layer should draw.
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| + bool m_doubleSided;
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| +
|
| + // Tracks if drawing-related properties have changed since last redraw.
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| + bool m_layerPropertyChanged;
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| +
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| + // Indicates that a property has changed on this layer that would not
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| + // affect the pixels on its target surface, but would require redrawing
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| + // but would require redrawing the targetSurface onto its ancestor targetSurface.
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| + // For layers that do not own a surface this flag acts as m_layerPropertyChanged.
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| + bool m_layerSurfacePropertyChanged;
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| +
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| + // Uses layer's content space.
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| + IntRect m_visibleContentRect;
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| + bool m_masksToBounds;
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| + bool m_contentsOpaque;
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| + float m_opacity;
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| + FloatPoint m_position;
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| + bool m_preserves3D;
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| + bool m_useParentBackfaceVisibility;
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| + bool m_drawCheckerboardForMissingTiles;
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| + WebKit::WebTransformationMatrix m_sublayerTransform;
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| + WebKit::WebTransformationMatrix m_transform;
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| + bool m_useLCDText;
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| +
|
| + bool m_drawsContent;
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| + bool m_forceRenderSurface;
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| +
|
| + // Set for the layer that other layers are fixed to.
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| + bool m_isContainerForFixedPositionLayers;
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| + // This is true if the layer should be fixed to the closest ancestor container.
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| + bool m_fixedToContainerLayer;
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| +
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| + FloatSize m_scrollDelta;
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| + IntSize m_sentScrollDelta;
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| + IntSize m_maxScrollPosition;
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| + WebKit::WebTransformationMatrix m_implTransform;
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| +
|
| + // The layer whose coordinate space this layer draws into. This can be
|
| + // either the same layer (m_renderTarget == this) or an ancestor of this
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| + // layer.
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| + CCLayerImpl* m_renderTarget;
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| +
|
| + // The global depth value of the center of the layer. This value is used
|
| + // to sort layers from back to front.
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| + float m_drawDepth;
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| + float m_drawOpacity;
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| + bool m_drawOpacityIsAnimating;
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| +
|
| + // Debug borders.
|
| + SkColor m_debugBorderColor;
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| + float m_debugBorderWidth;
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| +
|
| + // Debug layer name.
|
| + std::string m_debugName;
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| +
|
| + WebKit::WebFilterOperations m_filters;
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| + WebKit::WebFilterOperations m_backgroundFilters;
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| +
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| + WebKit::WebTransformationMatrix m_drawTransform;
|
| + WebKit::WebTransformationMatrix m_screenSpaceTransform;
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| + bool m_drawTransformIsAnimating;
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| + bool m_screenSpaceTransformIsAnimating;
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| +
|
| +#ifndef NDEBUG
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| + bool m_betweenWillDrawAndDidDraw;
|
| +#endif
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| +
|
| + // Render surface associated with this layer. The layer and its descendants
|
| + // will render to this surface.
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| + OwnPtr<CCRenderSurface> m_renderSurface;
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| +
|
| + // Hierarchical bounding rect containing the layer and its descendants.
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| + // Uses target surface's space.
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| + IntRect m_drawableContentRect;
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| +
|
| + // Rect indicating what was repainted/updated during update.
|
| + // Note that plugin layers bypass this and leave it empty.
|
| + // Uses layer's content space.
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| + FloatRect m_updateRect;
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| +
|
| + // Manages animations for this layer.
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| + scoped_ptr<CCLayerAnimationController> m_layerAnimationController;
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| +
|
| + // Manages scrollbars for this layer
|
| + OwnPtr<CCScrollbarAnimationController> m_scrollbarAnimationController;
|
| +};
|
| +
|
| +void sortLayers(std::vector<CCLayerImpl*>::iterator first, std::vector<CCLayerImpl*>::iterator end, CCLayerSorter*);
|
| +
|
| +}
|
| +
|
| +#endif // CCLayerImpl_h
|
|
|