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Unified Diff: cc/CCThreadProxy.cpp

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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Index: cc/CCThreadProxy.cpp
diff --git a/cc/CCThreadProxy.cpp b/cc/CCThreadProxy.cpp
deleted file mode 100644
index 1d3f2d3f09d468c23ad4a03c1dc7c23eacc3588b..0000000000000000000000000000000000000000
--- a/cc/CCThreadProxy.cpp
+++ /dev/null
@@ -1,957 +0,0 @@
-// Copyright 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "config.h"
-
-#include "CCThreadProxy.h"
-
-#include "CCDelayBasedTimeSource.h"
-#include "CCDrawQuad.h"
-#include "CCFrameRateController.h"
-#include "CCGraphicsContext.h"
-#include "CCInputHandler.h"
-#include "CCLayerTreeHost.h"
-#include "CCScheduler.h"
-#include "CCScopedThreadProxy.h"
-#include "CCThreadTask.h"
-#include "TraceEvent.h"
-#include <public/WebSharedGraphicsContext3D.h>
-#include <wtf/CurrentTime.h>
-
-using namespace WTF;
-using WebKit::WebSharedGraphicsContext3D;
-
-namespace {
-
-// Measured in seconds.
-const double contextRecreationTickRate = 0.03;
-
-} // namespace
-
-namespace cc {
-
-scoped_ptr<CCProxy> CCThreadProxy::create(CCLayerTreeHost* layerTreeHost)
-{
- return make_scoped_ptr(new CCThreadProxy(layerTreeHost)).PassAs<CCProxy>();
-}
-
-CCThreadProxy::CCThreadProxy(CCLayerTreeHost* layerTreeHost)
- : m_animateRequested(false)
- , m_commitRequested(false)
- , m_commitRequestSentToImplThread(false)
- , m_forcedCommitRequested(false)
- , m_layerTreeHost(layerTreeHost)
- , m_rendererInitialized(false)
- , m_started(false)
- , m_texturesAcquired(true)
- , m_inCompositeAndReadback(false)
- , m_mainThreadProxy(CCScopedThreadProxy::create(CCProxy::mainThread()))
- , m_beginFrameCompletionEventOnImplThread(0)
- , m_readbackRequestOnImplThread(0)
- , m_commitCompletionEventOnImplThread(0)
- , m_textureAcquisitionCompletionEventOnImplThread(0)
- , m_resetContentsTexturesPurgedAfterCommitOnImplThread(false)
- , m_nextFrameIsNewlyCommittedFrameOnImplThread(false)
- , m_renderVSyncEnabled(layerTreeHost->settings().renderVSyncEnabled)
- , m_totalCommitCount(0)
-{
- TRACE_EVENT0("cc", "CCThreadProxy::CCThreadProxy");
- ASSERT(isMainThread());
-}
-
-CCThreadProxy::~CCThreadProxy()
-{
- TRACE_EVENT0("cc", "CCThreadProxy::~CCThreadProxy");
- ASSERT(isMainThread());
- ASSERT(!m_started);
-}
-
-bool CCThreadProxy::compositeAndReadback(void *pixels, const IntRect& rect)
-{
- TRACE_EVENT0("cc", "CCThreadPRoxy::compositeAndReadback");
- ASSERT(isMainThread());
- ASSERT(m_layerTreeHost);
-
- if (!m_layerTreeHost->initializeRendererIfNeeded()) {
- TRACE_EVENT0("cc", "compositeAndReadback_EarlyOut_LR_Uninitialized");
- return false;
- }
-
-
- // Perform a synchronous commit.
- {
- DebugScopedSetMainThreadBlocked mainThreadBlocked;
- CCCompletionEvent beginFrameCompletion;
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::forceBeginFrameOnImplThread, &beginFrameCompletion));
- beginFrameCompletion.wait();
- }
- m_inCompositeAndReadback = true;
- beginFrame();
- m_inCompositeAndReadback = false;
-
- // Perform a synchronous readback.
- ReadbackRequest request;
- request.rect = rect;
- request.pixels = pixels;
- {
- DebugScopedSetMainThreadBlocked mainThreadBlocked;
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::requestReadbackOnImplThread, &request));
- request.completion.wait();
- }
- return request.success;
-}
-
-void CCThreadProxy::requestReadbackOnImplThread(ReadbackRequest* request)
-{
- ASSERT(CCProxy::isImplThread());
- ASSERT(!m_readbackRequestOnImplThread);
- if (!m_layerTreeHostImpl.get()) {
- request->success = false;
- request->completion.signal();
- return;
- }
-
- m_readbackRequestOnImplThread = request;
- m_schedulerOnImplThread->setNeedsRedraw();
- m_schedulerOnImplThread->setNeedsForcedRedraw();
-}
-
-void CCThreadProxy::startPageScaleAnimation(const IntSize& targetPosition, bool useAnchor, float scale, double duration)
-{
- ASSERT(CCProxy::isMainThread());
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::requestStartPageScaleAnimationOnImplThread, targetPosition, useAnchor, scale, duration));
-}
-
-void CCThreadProxy::requestStartPageScaleAnimationOnImplThread(IntSize targetPosition, bool useAnchor, float scale, double duration)
-{
- ASSERT(CCProxy::isImplThread());
- if (m_layerTreeHostImpl.get())
- m_layerTreeHostImpl->startPageScaleAnimation(targetPosition, useAnchor, scale, monotonicallyIncreasingTime(), duration);
-}
-
-void CCThreadProxy::finishAllRendering()
-{
- ASSERT(CCProxy::isMainThread());
-
- // Make sure all GL drawing is finished on the impl thread.
- DebugScopedSetMainThreadBlocked mainThreadBlocked;
- CCCompletionEvent completion;
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::finishAllRenderingOnImplThread, &completion));
- completion.wait();
-}
-
-bool CCThreadProxy::isStarted() const
-{
- ASSERT(CCProxy::isMainThread());
- return m_started;
-}
-
-bool CCThreadProxy::initializeContext()
-{
- TRACE_EVENT0("cc", "CCThreadProxy::initializeContext");
- scoped_ptr<CCGraphicsContext> context = m_layerTreeHost->createContext();
- if (!context.get())
- return false;
-
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::initializeContextOnImplThread,
- context.release()));
- return true;
-}
-
-void CCThreadProxy::setSurfaceReady()
-{
- TRACE_EVENT0("cc", "CCThreadProxy::setSurfaceReady");
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::setSurfaceReadyOnImplThread));
-}
-
-void CCThreadProxy::setSurfaceReadyOnImplThread()
-{
- TRACE_EVENT0("cc", "CCThreadProxy::setSurfaceReadyOnImplThread");
- m_schedulerOnImplThread->setCanBeginFrame(true);
-}
-
-void CCThreadProxy::setVisible(bool visible)
-{
- TRACE_EVENT0("cc", "CCThreadProxy::setVisible");
- DebugScopedSetMainThreadBlocked mainThreadBlocked;
- CCCompletionEvent completion;
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::setVisibleOnImplThread, &completion, visible));
- completion.wait();
-}
-
-void CCThreadProxy::setVisibleOnImplThread(CCCompletionEvent* completion, bool visible)
-{
- TRACE_EVENT0("cc", "CCThreadProxy::setVisibleOnImplThread");
- m_layerTreeHostImpl->setVisible(visible);
- m_schedulerOnImplThread->setVisible(visible);
- completion->signal();
-}
-
-bool CCThreadProxy::initializeRenderer()
-{
- TRACE_EVENT0("cc", "CCThreadProxy::initializeRenderer");
- // Make a blocking call to initializeRendererOnImplThread. The results of that call
- // are pushed into the initializeSucceeded and capabilities local variables.
- CCCompletionEvent completion;
- bool initializeSucceeded = false;
- RendererCapabilities capabilities;
- DebugScopedSetMainThreadBlocked mainThreadBlocked;
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::initializeRendererOnImplThread,
- &completion,
- &initializeSucceeded,
- &capabilities));
- completion.wait();
-
- if (initializeSucceeded) {
- m_rendererInitialized = true;
- m_RendererCapabilitiesMainThreadCopy = capabilities;
- }
- return initializeSucceeded;
-}
-
-bool CCThreadProxy::recreateContext()
-{
- TRACE_EVENT0("cc", "CCThreadProxy::recreateContext");
- ASSERT(isMainThread());
-
- // Try to create the context.
- scoped_ptr<CCGraphicsContext> context = m_layerTreeHost->createContext();
- if (!context.get())
- return false;
- if (m_layerTreeHost->needsSharedContext())
- if (!WebSharedGraphicsContext3D::createCompositorThreadContext())
- return false;
-
- // Make a blocking call to recreateContextOnImplThread. The results of that
- // call are pushed into the recreateSucceeded and capabilities local
- // variables.
- CCCompletionEvent completion;
- bool recreateSucceeded = false;
- RendererCapabilities capabilities;
- DebugScopedSetMainThreadBlocked mainThreadBlocked;
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::recreateContextOnImplThread,
- &completion,
- context.release(),
- &recreateSucceeded,
- &capabilities));
- completion.wait();
-
- if (recreateSucceeded)
- m_RendererCapabilitiesMainThreadCopy = capabilities;
- return recreateSucceeded;
-}
-
-void CCThreadProxy::renderingStats(CCRenderingStats* stats)
-{
- ASSERT(isMainThread());
-
- DebugScopedSetMainThreadBlocked mainThreadBlocked;
- CCCompletionEvent completion;
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::renderingStatsOnImplThread,
- &completion,
- stats));
- stats->totalCommitTimeInSeconds = m_totalCommitTime.InSecondsF();
- stats->totalCommitCount = m_totalCommitCount;
-
- completion.wait();
-}
-
-const RendererCapabilities& CCThreadProxy::rendererCapabilities() const
-{
- ASSERT(m_rendererInitialized);
- return m_RendererCapabilitiesMainThreadCopy;
-}
-
-void CCThreadProxy::loseContext()
-{
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::didLoseContextOnImplThread));
-}
-
-void CCThreadProxy::setNeedsAnimate()
-{
- ASSERT(isMainThread());
- if (m_animateRequested)
- return;
-
- TRACE_EVENT0("cc", "CCThreadProxy::setNeedsAnimate");
- m_animateRequested = true;
-
- if (m_commitRequestSentToImplThread)
- return;
- m_commitRequestSentToImplThread = true;
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::setNeedsCommitOnImplThread));
-}
-
-void CCThreadProxy::setNeedsCommit()
-{
- ASSERT(isMainThread());
- if (m_commitRequested)
- return;
- TRACE_EVENT0("cc", "CCThreadProxy::setNeedsCommit");
- m_commitRequested = true;
-
- if (m_commitRequestSentToImplThread)
- return;
- m_commitRequestSentToImplThread = true;
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::setNeedsCommitOnImplThread));
-}
-
-void CCThreadProxy::didLoseContextOnImplThread()
-{
- ASSERT(isImplThread());
- TRACE_EVENT0("cc", "CCThreadProxy::didLoseContextOnImplThread");
- m_schedulerOnImplThread->didLoseContext();
-}
-
-void CCThreadProxy::onSwapBuffersCompleteOnImplThread()
-{
- ASSERT(isImplThread());
- TRACE_EVENT0("cc", "CCThreadProxy::onSwapBuffersCompleteOnImplThread");
- m_schedulerOnImplThread->didSwapBuffersComplete();
- m_mainThreadProxy->postTask(createCCThreadTask(this, &CCThreadProxy::didCompleteSwapBuffers));
-}
-
-void CCThreadProxy::onVSyncParametersChanged(double monotonicTimebase, double intervalInSeconds)
-{
- ASSERT(isImplThread());
- TRACE_EVENT2("cc", "CCThreadProxy::onVSyncParametersChanged", "monotonicTimebase", monotonicTimebase, "intervalInSeconds", intervalInSeconds);
- base::TimeTicks timebase = base::TimeTicks::FromInternalValue(monotonicTimebase * base::Time::kMicrosecondsPerSecond);
- base::TimeDelta interval = base::TimeDelta::FromMicroseconds(intervalInSeconds * base::Time::kMicrosecondsPerSecond);
- m_schedulerOnImplThread->setTimebaseAndInterval(timebase, interval);
-}
-
-void CCThreadProxy::onCanDrawStateChanged(bool canDraw)
-{
- ASSERT(isImplThread());
- TRACE_EVENT1("cc", "CCThreadProxy::onCanDrawStateChanged", "canDraw", canDraw);
- m_schedulerOnImplThread->setCanDraw(canDraw);
-}
-
-void CCThreadProxy::setNeedsCommitOnImplThread()
-{
- ASSERT(isImplThread());
- TRACE_EVENT0("cc", "CCThreadProxy::setNeedsCommitOnImplThread");
- m_schedulerOnImplThread->setNeedsCommit();
-}
-
-void CCThreadProxy::setNeedsForcedCommitOnImplThread()
-{
- ASSERT(isImplThread());
- TRACE_EVENT0("cc", "CCThreadProxy::setNeedsForcedCommitOnImplThread");
- m_schedulerOnImplThread->setNeedsCommit();
- m_schedulerOnImplThread->setNeedsForcedCommit();
-}
-
-void CCThreadProxy::postAnimationEventsToMainThreadOnImplThread(scoped_ptr<CCAnimationEventsVector> events, double wallClockTime)
-{
- ASSERT(isImplThread());
- TRACE_EVENT0("cc", "CCThreadProxy::postAnimationEventsToMainThreadOnImplThread");
- m_mainThreadProxy->postTask(createCCThreadTask(this, &CCThreadProxy::setAnimationEvents, events.release(), wallClockTime));
-}
-
-void CCThreadProxy::releaseContentsTexturesOnImplThread()
-{
- ASSERT(isImplThread());
-
- m_layerTreeHost->reduceContentsTexturesMemoryOnImplThread(0, m_layerTreeHostImpl->resourceProvider());
-
- // Make sure that we get a new commit before drawing again.
- m_resetContentsTexturesPurgedAfterCommitOnImplThread = false;
- // The texture upload queue may reference textures that were just purged, clear
- // them from the queue.
- if (m_currentTextureUpdateControllerOnImplThread.get() && m_layerTreeHost->evictedContentsTexturesBackingsExist())
- m_currentTextureUpdateControllerOnImplThread->discardUploadsToEvictedResources();
-}
-
-void CCThreadProxy::setNeedsRedraw()
-{
- ASSERT(isMainThread());
- TRACE_EVENT0("cc", "CCThreadProxy::setNeedsRedraw");
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::setFullRootLayerDamageOnImplThread));
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::setNeedsRedrawOnImplThread));
-}
-
-bool CCThreadProxy::commitRequested() const
-{
- ASSERT(isMainThread());
- return m_commitRequested;
-}
-
-void CCThreadProxy::setNeedsRedrawOnImplThread()
-{
- ASSERT(isImplThread());
- TRACE_EVENT0("cc", "CCThreadProxy::setNeedsRedrawOnImplThread");
- m_schedulerOnImplThread->setNeedsRedraw();
-}
-
-void CCThreadProxy::start()
-{
- ASSERT(isMainThread());
- ASSERT(CCProxy::implThread());
- // Create LayerTreeHostImpl.
- DebugScopedSetMainThreadBlocked mainThreadBlocked;
- CCCompletionEvent completion;
- scoped_ptr<CCInputHandler> handler = m_layerTreeHost->createInputHandler();
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::initializeImplOnImplThread, &completion, handler.release()));
- completion.wait();
-
- m_started = true;
-}
-
-void CCThreadProxy::stop()
-{
- TRACE_EVENT0("cc", "CCThreadProxy::stop");
- ASSERT(isMainThread());
- ASSERT(m_started);
-
- // Synchronously deletes the impl.
- {
- DebugScopedSetMainThreadBlocked mainThreadBlocked;
-
- CCCompletionEvent completion;
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::layerTreeHostClosedOnImplThread, &completion));
- completion.wait();
- }
-
- m_mainThreadProxy->shutdown(); // Stop running tasks posted to us.
-
- ASSERT(!m_layerTreeHostImpl.get()); // verify that the impl deleted.
- m_layerTreeHost = 0;
- m_started = false;
-}
-
-void CCThreadProxy::forceSerializeOnSwapBuffers()
-{
- DebugScopedSetMainThreadBlocked mainThreadBlocked;
- CCCompletionEvent completion;
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::forceSerializeOnSwapBuffersOnImplThread, &completion));
- completion.wait();
-}
-
-void CCThreadProxy::forceSerializeOnSwapBuffersOnImplThread(CCCompletionEvent* completion)
-{
- if (m_rendererInitialized)
- m_layerTreeHostImpl->renderer()->doNoOp();
- completion->signal();
-}
-
-
-void CCThreadProxy::finishAllRenderingOnImplThread(CCCompletionEvent* completion)
-{
- TRACE_EVENT0("cc", "CCThreadProxy::finishAllRenderingOnImplThread");
- ASSERT(isImplThread());
- m_layerTreeHostImpl->finishAllRendering();
- completion->signal();
-}
-
-void CCThreadProxy::forceBeginFrameOnImplThread(CCCompletionEvent* completion)
-{
- TRACE_EVENT0("cc", "CCThreadProxy::forceBeginFrameOnImplThread");
- ASSERT(!m_beginFrameCompletionEventOnImplThread);
-
- if (m_schedulerOnImplThread->commitPending()) {
- completion->signal();
- return;
- }
-
- m_beginFrameCompletionEventOnImplThread = completion;
- setNeedsForcedCommitOnImplThread();
-}
-
-void CCThreadProxy::scheduledActionBeginFrame()
-{
- TRACE_EVENT0("cc", "CCThreadProxy::scheduledActionBeginFrame");
- ASSERT(!m_pendingBeginFrameRequest);
- m_pendingBeginFrameRequest = adoptPtr(new BeginFrameAndCommitState());
- m_pendingBeginFrameRequest->monotonicFrameBeginTime = monotonicallyIncreasingTime();
- m_pendingBeginFrameRequest->scrollInfo = m_layerTreeHostImpl->processScrollDeltas();
- m_pendingBeginFrameRequest->implTransform = m_layerTreeHostImpl->implTransform();
- m_pendingBeginFrameRequest->memoryAllocationLimitBytes = m_layerTreeHostImpl->memoryAllocationLimitBytes();
- m_layerTreeHost->getEvictedContentTexturesBackings(m_pendingBeginFrameRequest->evictedContentsTexturesBackings);
-
- m_mainThreadProxy->postTask(createCCThreadTask(this, &CCThreadProxy::beginFrame));
-
- if (m_beginFrameCompletionEventOnImplThread) {
- m_beginFrameCompletionEventOnImplThread->signal();
- m_beginFrameCompletionEventOnImplThread = 0;
- }
-}
-
-void CCThreadProxy::beginFrame()
-{
- TRACE_EVENT0("cc", "CCThreadProxy::beginFrame");
- ASSERT(isMainThread());
- if (!m_layerTreeHost)
- return;
-
- if (!m_pendingBeginFrameRequest) {
- TRACE_EVENT0("cc", "EarlyOut_StaleBeginFrameMessage");
- return;
- }
-
- if (m_layerTreeHost->needsSharedContext() && !WebSharedGraphicsContext3D::haveCompositorThreadContext())
- WebSharedGraphicsContext3D::createCompositorThreadContext();
-
- OwnPtr<BeginFrameAndCommitState> request(m_pendingBeginFrameRequest.release());
-
- // Do not notify the impl thread of commit requests that occur during
- // the apply/animate/layout part of the beginFrameAndCommit process since
- // those commit requests will get painted immediately. Once we have done
- // the paint, m_commitRequested will be set to false to allow new commit
- // requests to be scheduled.
- m_commitRequested = true;
- m_commitRequestSentToImplThread = true;
-
- // On the other hand, the animationRequested flag needs to be cleared
- // here so that any animation requests generated by the apply or animate
- // callbacks will trigger another frame.
- m_animateRequested = false;
-
- // FIXME: technically, scroll deltas need to be applied for dropped commits as well.
- // Re-do the commit flow so that we don't send the scrollInfo on the BFAC message.
- m_layerTreeHost->applyScrollAndScale(*request->scrollInfo);
- m_layerTreeHost->setImplTransform(request->implTransform);
-
- if (!m_inCompositeAndReadback && !m_layerTreeHost->visible()) {
- m_commitRequested = false;
- m_commitRequestSentToImplThread = false;
- m_forcedCommitRequested = false;
-
- TRACE_EVENT0("cc", "EarlyOut_NotVisible");
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::beginFrameAbortedOnImplThread));
- return;
- }
-
- m_layerTreeHost->willBeginFrame();
-
- m_layerTreeHost->updateAnimations(request->monotonicFrameBeginTime);
- m_layerTreeHost->layout();
-
- // Clear the commit flag after updating animations and layout here --- objects that only
- // layout when painted will trigger another setNeedsCommit inside
- // updateLayers.
- m_commitRequested = false;
- m_commitRequestSentToImplThread = false;
- m_forcedCommitRequested = false;
-
- if (!m_layerTreeHost->initializeRendererIfNeeded()) {
- TRACE_EVENT0("cc", "EarlyOut_InitializeFailed");
- return;
- }
-
- m_layerTreeHost->unlinkEvictedContentTexturesBackings(request->evictedContentsTexturesBackings);
-
- OwnPtr<CCTextureUpdateQueue> queue = adoptPtr(new CCTextureUpdateQueue);
- m_layerTreeHost->updateLayers(*(queue.get()), request->memoryAllocationLimitBytes);
-
- // Once single buffered layers are committed, they cannot be modified until
- // they are drawn by the impl thread.
- m_texturesAcquired = false;
-
- m_layerTreeHost->willCommit();
- // Before applying scrolls and calling animate, we set m_animateRequested to
- // false. If it is true now, it means setNeedAnimate was called again, but
- // during a state when m_commitRequestSentToImplThread = true. We need to
- // force that call to happen again now so that the commit request is sent to
- // the impl thread.
- if (m_animateRequested) {
- // Forces setNeedsAnimate to consider posting a commit task.
- m_animateRequested = false;
- setNeedsAnimate();
- }
-
- // Notify the impl thread that the beginFrame has completed. This will
- // begin the commit process, which is blocking from the main thread's
- // point of view, but asynchronously performed on the impl thread,
- // coordinated by the CCScheduler.
- {
- TRACE_EVENT0("cc", "commit");
-
- DebugScopedSetMainThreadBlocked mainThreadBlocked;
-
- base::TimeTicks startTime = base::TimeTicks::HighResNow();
- CCCompletionEvent completion;
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::beginFrameCompleteOnImplThread, &completion, queue.release()));
- completion.wait();
- base::TimeTicks endTime = base::TimeTicks::HighResNow();
-
- m_totalCommitTime += endTime - startTime;
- m_totalCommitCount++;
- }
-
- m_layerTreeHost->commitComplete();
- m_layerTreeHost->didBeginFrame();
-}
-
-void CCThreadProxy::beginFrameCompleteOnImplThread(CCCompletionEvent* completion, PassOwnPtr<CCTextureUpdateQueue> queue)
-{
- TRACE_EVENT0("cc", "CCThreadProxy::beginFrameCompleteOnImplThread");
- ASSERT(!m_commitCompletionEventOnImplThread);
- ASSERT(isImplThread() && isMainThreadBlocked());
- ASSERT(m_schedulerOnImplThread);
- ASSERT(m_schedulerOnImplThread->commitPending());
-
- if (!m_layerTreeHostImpl.get()) {
- TRACE_EVENT0("cc", "EarlyOut_NoLayerTree");
- completion->signal();
- return;
- }
-
- // Clear any uploads we were making to textures linked to evicted
- // resources
- if (m_layerTreeHost->evictedContentsTexturesBackingsExist())
- queue->clearUploadsToEvictedResources();
-
- // If we unlinked evicted textures on the main thread, delete them now.
- if (m_layerTreeHost->deleteEvictedContentTexturesBackings()) {
- // Deleting the evicted textures' backings resulted in some textures in the
- // layer tree being invalidated (unliked from their backings). Kick off
- // another commit to fill them again.
- setNeedsCommitOnImplThread();
- } else {
- // The layer tree does not reference evicted textures, so mark that we
- // can draw this tree once this commit is complete.
- if (m_layerTreeHostImpl->contentsTexturesPurged())
- m_resetContentsTexturesPurgedAfterCommitOnImplThread = true;
- }
-
- m_currentTextureUpdateControllerOnImplThread = CCTextureUpdateController::create(this, CCProxy::implThread(), queue, m_layerTreeHostImpl->resourceProvider(), m_layerTreeHostImpl->resourceProvider()->textureUploader());
- m_currentTextureUpdateControllerOnImplThread->performMoreUpdates(
- m_schedulerOnImplThread->anticipatedDrawTime());
-
- m_commitCompletionEventOnImplThread = completion;
-}
-
-void CCThreadProxy::beginFrameAbortedOnImplThread()
-{
- TRACE_EVENT0("cc", "CCThreadProxy::beginFrameAbortedOnImplThread");
- ASSERT(isImplThread());
- ASSERT(m_schedulerOnImplThread);
- ASSERT(m_schedulerOnImplThread->commitPending());
-
- m_schedulerOnImplThread->beginFrameAborted();
-}
-
-void CCThreadProxy::scheduledActionCommit()
-{
- TRACE_EVENT0("cc", "CCThreadProxy::scheduledActionCommit");
- ASSERT(isImplThread());
- ASSERT(m_commitCompletionEventOnImplThread);
- ASSERT(m_currentTextureUpdateControllerOnImplThread);
-
- // Complete all remaining texture updates.
- m_currentTextureUpdateControllerOnImplThread->finalize();
- m_currentTextureUpdateControllerOnImplThread.clear();
-
- m_layerTreeHostImpl->beginCommit();
-
- m_layerTreeHost->beginCommitOnImplThread(m_layerTreeHostImpl.get());
- m_layerTreeHost->finishCommitOnImplThread(m_layerTreeHostImpl.get());
-
- if (m_resetContentsTexturesPurgedAfterCommitOnImplThread) {
- m_resetContentsTexturesPurgedAfterCommitOnImplThread = false;
- m_layerTreeHostImpl->resetContentsTexturesPurged();
- }
-
- m_layerTreeHostImpl->commitComplete();
-
- m_nextFrameIsNewlyCommittedFrameOnImplThread = true;
-
- m_commitCompletionEventOnImplThread->signal();
- m_commitCompletionEventOnImplThread = 0;
-
- // SetVisible kicks off the next scheduler action, so this must be last.
- m_schedulerOnImplThread->setVisible(m_layerTreeHostImpl->visible());
-}
-
-void CCThreadProxy::scheduledActionBeginContextRecreation()
-{
- ASSERT(isImplThread());
- m_mainThreadProxy->postTask(createCCThreadTask(this, &CCThreadProxy::beginContextRecreation));
-}
-
-CCScheduledActionDrawAndSwapResult CCThreadProxy::scheduledActionDrawAndSwapInternal(bool forcedDraw)
-{
- TRACE_EVENT0("cc", "CCThreadProxy::scheduledActionDrawAndSwap");
- CCScheduledActionDrawAndSwapResult result;
- result.didDraw = false;
- result.didSwap = false;
- ASSERT(isImplThread());
- ASSERT(m_layerTreeHostImpl.get());
- if (!m_layerTreeHostImpl.get())
- return result;
-
- ASSERT(m_layerTreeHostImpl->renderer());
- if (!m_layerTreeHostImpl->renderer())
- return result;
-
- // FIXME: compute the frame display time more intelligently
- double monotonicTime = monotonicallyIncreasingTime();
- double wallClockTime = currentTime();
-
- if (m_inputHandlerOnImplThread.get())
- m_inputHandlerOnImplThread->animate(monotonicTime);
- m_layerTreeHostImpl->animate(monotonicTime, wallClockTime);
-
- // This method is called on a forced draw, regardless of whether we are able to produce a frame,
- // as the calling site on main thread is blocked until its request completes, and we signal
- // completion here. If canDraw() is false, we will indicate success=false to the caller, but we
- // must still signal completion to avoid deadlock.
-
- // We guard prepareToDraw() with canDraw() because it always returns a valid frame, so can only
- // be used when such a frame is possible. Since drawLayers() depends on the result of
- // prepareToDraw(), it is guarded on canDraw() as well.
-
- CCLayerTreeHostImpl::FrameData frame;
- bool drawFrame = m_layerTreeHostImpl->canDraw() && (m_layerTreeHostImpl->prepareToDraw(frame) || forcedDraw);
- if (drawFrame) {
- m_layerTreeHostImpl->drawLayers(frame);
- result.didDraw = true;
- }
- m_layerTreeHostImpl->didDrawAllLayers(frame);
-
- // Check for a pending compositeAndReadback.
- if (m_readbackRequestOnImplThread) {
- m_readbackRequestOnImplThread->success = false;
- if (drawFrame) {
- m_layerTreeHostImpl->readback(m_readbackRequestOnImplThread->pixels, m_readbackRequestOnImplThread->rect);
- m_readbackRequestOnImplThread->success = !m_layerTreeHostImpl->isContextLost();
- }
- m_readbackRequestOnImplThread->completion.signal();
- m_readbackRequestOnImplThread = 0;
- } else if (drawFrame)
- result.didSwap = m_layerTreeHostImpl->swapBuffers();
-
- // Tell the main thread that the the newly-commited frame was drawn.
- if (m_nextFrameIsNewlyCommittedFrameOnImplThread) {
- m_nextFrameIsNewlyCommittedFrameOnImplThread = false;
- m_mainThreadProxy->postTask(createCCThreadTask(this, &CCThreadProxy::didCommitAndDrawFrame));
- }
-
- return result;
-}
-
-void CCThreadProxy::acquireLayerTextures()
-{
- // Called when the main thread needs to modify a layer texture that is used
- // directly by the compositor.
- // This method will block until the next compositor draw if there is a
- // previously committed frame that is still undrawn. This is necessary to
- // ensure that the main thread does not monopolize access to the textures.
- ASSERT(isMainThread());
-
- if (m_texturesAcquired)
- return;
-
- TRACE_EVENT0("cc", "CCThreadProxy::acquireLayerTextures");
- DebugScopedSetMainThreadBlocked mainThreadBlocked;
- CCCompletionEvent completion;
- CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::acquireLayerTexturesForMainThreadOnImplThread, &completion));
- completion.wait(); // Block until it is safe to write to layer textures from the main thread.
-
- m_texturesAcquired = true;
-}
-
-void CCThreadProxy::acquireLayerTexturesForMainThreadOnImplThread(CCCompletionEvent* completion)
-{
- ASSERT(isImplThread());
- ASSERT(!m_textureAcquisitionCompletionEventOnImplThread);
-
- m_textureAcquisitionCompletionEventOnImplThread = completion;
- m_schedulerOnImplThread->setMainThreadNeedsLayerTextures();
-}
-
-void CCThreadProxy::scheduledActionAcquireLayerTexturesForMainThread()
-{
- ASSERT(m_textureAcquisitionCompletionEventOnImplThread);
- m_textureAcquisitionCompletionEventOnImplThread->signal();
- m_textureAcquisitionCompletionEventOnImplThread = 0;
-}
-
-CCScheduledActionDrawAndSwapResult CCThreadProxy::scheduledActionDrawAndSwapIfPossible()
-{
- return scheduledActionDrawAndSwapInternal(false);
-}
-
-CCScheduledActionDrawAndSwapResult CCThreadProxy::scheduledActionDrawAndSwapForced()
-{
- return scheduledActionDrawAndSwapInternal(true);
-}
-
-void CCThreadProxy::didAnticipatedDrawTimeChange(base::TimeTicks time)
-{
- if (!m_currentTextureUpdateControllerOnImplThread)
- return;
-
- m_currentTextureUpdateControllerOnImplThread->performMoreUpdates(time);
-}
-
-void CCThreadProxy::readyToFinalizeTextureUpdates()
-{
- ASSERT(isImplThread());
- m_schedulerOnImplThread->beginFrameComplete();
-}
-
-void CCThreadProxy::didCommitAndDrawFrame()
-{
- ASSERT(isMainThread());
- if (!m_layerTreeHost)
- return;
- m_layerTreeHost->didCommitAndDrawFrame();
-}
-
-void CCThreadProxy::didCompleteSwapBuffers()
-{
- ASSERT(isMainThread());
- if (!m_layerTreeHost)
- return;
- m_layerTreeHost->didCompleteSwapBuffers();
-}
-
-void CCThreadProxy::setAnimationEvents(CCAnimationEventsVector* passed_events, double wallClockTime)
-{
- scoped_ptr<CCAnimationEventsVector> events(make_scoped_ptr(passed_events));
-
- TRACE_EVENT0("cc", "CCThreadProxy::setAnimationEvents");
- ASSERT(isMainThread());
- if (!m_layerTreeHost)
- return;
- m_layerTreeHost->setAnimationEvents(events.Pass(), wallClockTime);
-}
-
-class CCThreadProxyContextRecreationTimer : public CCTimer, CCTimerClient {
-public:
- static PassOwnPtr<CCThreadProxyContextRecreationTimer> create(CCThreadProxy* proxy) { return adoptPtr(new CCThreadProxyContextRecreationTimer(proxy)); }
-
- virtual void onTimerFired() OVERRIDE
- {
- m_proxy->tryToRecreateContext();
- }
-
-private:
- explicit CCThreadProxyContextRecreationTimer(CCThreadProxy* proxy)
- : CCTimer(CCProxy::mainThread(), this)
- , m_proxy(proxy)
- {
- }
-
- CCThreadProxy* m_proxy;
-};
-
-void CCThreadProxy::beginContextRecreation()
-{
- TRACE_EVENT0("cc", "CCThreadProxy::beginContextRecreation");
- ASSERT(isMainThread());
- ASSERT(!m_contextRecreationTimer);
- m_contextRecreationTimer = CCThreadProxyContextRecreationTimer::create(this);
- m_layerTreeHost->didLoseContext();
- m_contextRecreationTimer->startOneShot(contextRecreationTickRate);
-}
-
-void CCThreadProxy::tryToRecreateContext()
-{
- ASSERT(isMainThread());
- ASSERT(m_layerTreeHost);
- CCLayerTreeHost::RecreateResult result = m_layerTreeHost->recreateContext();
- if (result == CCLayerTreeHost::RecreateFailedButTryAgain)
- m_contextRecreationTimer->startOneShot(contextRecreationTickRate);
- else if (result == CCLayerTreeHost::RecreateSucceeded)
- m_contextRecreationTimer.clear();
-}
-
-void CCThreadProxy::initializeImplOnImplThread(CCCompletionEvent* completion, CCInputHandler* handler)
-{
- TRACE_EVENT0("cc", "CCThreadProxy::initializeImplOnImplThread");
- ASSERT(isImplThread());
- m_layerTreeHostImpl = m_layerTreeHost->createLayerTreeHostImpl(this);
- const base::TimeDelta displayRefreshInterval = base::TimeDelta::FromMicroseconds(base::Time::kMicrosecondsPerSecond / 60);
- scoped_ptr<CCFrameRateController> frameRateController;
- if (m_renderVSyncEnabled)
- frameRateController.reset(new CCFrameRateController(CCDelayBasedTimeSource::create(displayRefreshInterval, CCProxy::implThread())));
- else
- frameRateController.reset(new CCFrameRateController(CCProxy::implThread()));
- m_schedulerOnImplThread = CCScheduler::create(this, frameRateController.Pass());
- m_schedulerOnImplThread->setVisible(m_layerTreeHostImpl->visible());
-
- m_inputHandlerOnImplThread = scoped_ptr<CCInputHandler>(handler);
- if (m_inputHandlerOnImplThread.get())
- m_inputHandlerOnImplThread->bindToClient(m_layerTreeHostImpl.get());
-
- completion->signal();
-}
-
-void CCThreadProxy::initializeContextOnImplThread(CCGraphicsContext* context)
-{
- TRACE_EVENT0("cc", "CCThreadProxy::initializeContextOnImplThread");
- ASSERT(isImplThread());
- m_contextBeforeInitializationOnImplThread = scoped_ptr<CCGraphicsContext>(context).Pass();
-}
-
-void CCThreadProxy::initializeRendererOnImplThread(CCCompletionEvent* completion, bool* initializeSucceeded, RendererCapabilities* capabilities)
-{
- TRACE_EVENT0("cc", "CCThreadProxy::initializeRendererOnImplThread");
- ASSERT(isImplThread());
- ASSERT(m_contextBeforeInitializationOnImplThread.get());
- *initializeSucceeded = m_layerTreeHostImpl->initializeRenderer(m_contextBeforeInitializationOnImplThread.Pass());
- if (*initializeSucceeded) {
- *capabilities = m_layerTreeHostImpl->rendererCapabilities();
- m_schedulerOnImplThread->setSwapBuffersCompleteSupported(
- capabilities->usingSwapCompleteCallback);
- }
-
- completion->signal();
-}
-
-void CCThreadProxy::layerTreeHostClosedOnImplThread(CCCompletionEvent* completion)
-{
- TRACE_EVENT0("cc", "CCThreadProxy::layerTreeHostClosedOnImplThread");
- ASSERT(isImplThread());
- m_layerTreeHost->deleteContentsTexturesOnImplThread(m_layerTreeHostImpl->resourceProvider());
- m_inputHandlerOnImplThread.reset();
- m_layerTreeHostImpl.reset();
- m_schedulerOnImplThread.clear();
- completion->signal();
-}
-
-void CCThreadProxy::setFullRootLayerDamageOnImplThread()
-{
- ASSERT(isImplThread());
- m_layerTreeHostImpl->setFullRootLayerDamage();
-}
-
-size_t CCThreadProxy::maxPartialTextureUpdates() const
-{
- return CCTextureUpdateController::maxPartialTextureUpdates();
-}
-
-void CCThreadProxy::recreateContextOnImplThread(CCCompletionEvent* completion, CCGraphicsContext* contextPtr, bool* recreateSucceeded, RendererCapabilities* capabilities)
-{
- TRACE_EVENT0("cc", "CCThreadProxy::recreateContextOnImplThread");
- ASSERT(isImplThread());
- m_layerTreeHost->deleteContentsTexturesOnImplThread(m_layerTreeHostImpl->resourceProvider());
- *recreateSucceeded = m_layerTreeHostImpl->initializeRenderer(scoped_ptr<CCGraphicsContext>(contextPtr).Pass());
- if (*recreateSucceeded) {
- *capabilities = m_layerTreeHostImpl->rendererCapabilities();
- m_schedulerOnImplThread->didRecreateContext();
- }
- completion->signal();
-}
-
-void CCThreadProxy::renderingStatsOnImplThread(CCCompletionEvent* completion, CCRenderingStats* stats)
-{
- ASSERT(isImplThread());
- m_layerTreeHostImpl->renderingStats(stats);
- completion->signal();
-}
-
-CCThreadProxy::BeginFrameAndCommitState::BeginFrameAndCommitState()
- : monotonicFrameBeginTime(0)
-{
-}
-
-CCThreadProxy::BeginFrameAndCommitState::~BeginFrameAndCommitState()
-{
-}
-
-} // namespace cc
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