Index: cc/texture_layer.h |
diff --git a/cc/texture_layer.h b/cc/texture_layer.h |
index 638cbb270ce9b24689d5095baf174ade4f4d1a13..124f84505d27b6111a21ea748ebe559a436f98e0 100644 |
--- a/cc/texture_layer.h |
+++ b/cc/texture_layer.h |
@@ -1,3 +1,77 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
+// Copyright 2010 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
+ |
+#ifndef TextureLayerChromium_h |
+#define TextureLayerChromium_h |
+ |
+#if USE(ACCELERATED_COMPOSITING) |
+ |
+#include "LayerChromium.h" |
+ |
+namespace WebKit { |
+class WebGraphicsContext3D; |
+} |
+ |
+namespace cc { |
+ |
+class TextureLayerChromiumClient; |
+ |
+// A Layer containing a the rendered output of a plugin instance. |
+class TextureLayerChromium : public LayerChromium { |
+public: |
+ // If this texture layer requires special preparation logic for each frame driven by |
+ // the compositor, pass in a non-nil client. Pass in a nil client pointer if texture updates |
+ // are driven by an external process. |
+ static scoped_refptr<TextureLayerChromium> create(TextureLayerChromiumClient*); |
+ |
+ void clearClient() { m_client = 0; } |
+ |
+ virtual scoped_ptr<CCLayerImpl> createCCLayerImpl() OVERRIDE; |
+ |
+ // Sets whether this texture should be Y-flipped at draw time. Defaults to true. |
+ void setFlipped(bool); |
+ |
+ // Sets a UV transform to be used at draw time. Defaults to (0, 0, 1, 1). |
+ void setUVRect(const FloatRect&); |
+ |
+ // Sets whether the alpha channel is premultiplied or unpremultiplied. Defaults to true. |
+ void setPremultipliedAlpha(bool); |
+ |
+ // Sets whether this context should rate limit on damage to prevent too many frames from |
+ // being queued up before the compositor gets a chance to run. Requires a non-nil client. |
+ // Defaults to false. |
+ void setRateLimitContext(bool); |
+ |
+ // Code path for plugins which supply their own texture ID. |
+ void setTextureId(unsigned); |
+ |
+ void willModifyTexture(); |
+ |
+ virtual void setNeedsDisplayRect(const FloatRect&) OVERRIDE; |
+ |
+ virtual void setLayerTreeHost(CCLayerTreeHost*) OVERRIDE; |
+ virtual bool drawsContent() const OVERRIDE; |
+ virtual void update(CCTextureUpdateQueue&, const CCOcclusionTracker*, CCRenderingStats&) OVERRIDE; |
+ virtual void pushPropertiesTo(CCLayerImpl*) OVERRIDE; |
+ |
+protected: |
+ explicit TextureLayerChromium(TextureLayerChromiumClient*); |
+ virtual ~TextureLayerChromium(); |
+ |
+private: |
+ TextureLayerChromiumClient* m_client; |
+ |
+ bool m_flipped; |
+ FloatRect m_uvRect; |
+ bool m_premultipliedAlpha; |
+ bool m_rateLimitContext; |
+ bool m_contextLost; |
+ |
+ unsigned m_textureId; |
+}; |
+ |
+} |
+#endif // USE(ACCELERATED_COMPOSITING) |
+ |
+#endif |