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Unified Diff: cc/layer_texture_updater.h

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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Index: cc/layer_texture_updater.h
diff --git a/cc/layer_texture_updater.h b/cc/layer_texture_updater.h
index 638cbb270ce9b24689d5095baf174ade4f4d1a13..89fc520475a64d1261bc27a0c7916b1745b55b05 100644
--- a/cc/layer_texture_updater.h
+++ b/cc/layer_texture_updater.h
@@ -1,3 +1,69 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
+// Copyright 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
+
+
+#ifndef LayerTextureUpdater_h
+#define LayerTextureUpdater_h
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "CCPrioritizedTexture.h"
+#include "GraphicsTypes3D.h"
+#include <wtf/RefCounted.h>
+
+namespace cc {
+
+class IntRect;
+class IntSize;
+class TextureManager;
+struct CCRenderingStats;
+
+class LayerTextureUpdater : public RefCounted<LayerTextureUpdater> {
+public:
+ // Allows texture uploaders to store per-tile resources.
+ class Texture {
+ public:
+ virtual ~Texture();
+
+ CCPrioritizedTexture* texture() { return m_texture.get(); }
+ void swapTextureWith(scoped_ptr<CCPrioritizedTexture>& texture) { m_texture.swap(texture); }
+ virtual void prepareRect(const IntRect& /* sourceRect */, CCRenderingStats&) { }
+ virtual void updateRect(CCResourceProvider*, const IntRect& sourceRect, const IntSize& destOffset) = 0;
+ virtual bool backingResourceWasEvicted() const;
+ protected:
+ explicit Texture(scoped_ptr<CCPrioritizedTexture> texture);
+
+ private:
+ scoped_ptr<CCPrioritizedTexture> m_texture;
+ };
+
+ LayerTextureUpdater()
+ {
+ turnOffVerifier(); // In the component build we don't have WTF threading initialized in this DLL so the thread verifier explodes.
+ }
+
+ virtual ~LayerTextureUpdater() { }
+
+ enum SampledTexelFormat {
+ SampledTexelFormatRGBA,
+ SampledTexelFormatBGRA,
+ SampledTexelFormatInvalid,
+ };
+ virtual PassOwnPtr<Texture> createTexture(CCPrioritizedTextureManager*) = 0;
+ // Returns the format of the texel uploaded by this interface.
+ // This format should not be confused by texture internal format.
+ // This format specifies the component order in the sampled texel.
+ // If the format is TexelFormatBGRA, vec4.x is blue and vec4.z is red.
+ virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) = 0;
+ // The |resultingOpaqueRect| gives back a region of the layer that was painted opaque. If the layer is marked opaque in the updater,
+ // then this region should be ignored in preference for the entire layer's area.
+ virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tileSize, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpaqueRect, CCRenderingStats&) { }
+
+ // Set true by the layer when it is known that the entire output is going to be opaque.
+ virtual void setOpaque(bool) { }
+};
+
+} // namespace cc
+#endif // USE(ACCELERATED_COMPOSITING)
+#endif // LayerTextureUpdater_h
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