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Unified Diff: cc/LayerTextureUpdater.h

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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Index: cc/LayerTextureUpdater.h
diff --git a/cc/LayerTextureUpdater.h b/cc/LayerTextureUpdater.h
index 89fc520475a64d1261bc27a0c7916b1745b55b05..74bd00ef5114949a92dd08b6822e4bf82f446c99 100644
--- a/cc/LayerTextureUpdater.h
+++ b/cc/LayerTextureUpdater.h
@@ -1,69 +1,6 @@
-// Copyright 2011 The Chromium Authors. All rights reserved.
+// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-
-#ifndef LayerTextureUpdater_h
-#define LayerTextureUpdater_h
-
-#if USE(ACCELERATED_COMPOSITING)
-
-#include "CCPrioritizedTexture.h"
-#include "GraphicsTypes3D.h"
-#include <wtf/RefCounted.h>
-
-namespace cc {
-
-class IntRect;
-class IntSize;
-class TextureManager;
-struct CCRenderingStats;
-
-class LayerTextureUpdater : public RefCounted<LayerTextureUpdater> {
-public:
- // Allows texture uploaders to store per-tile resources.
- class Texture {
- public:
- virtual ~Texture();
-
- CCPrioritizedTexture* texture() { return m_texture.get(); }
- void swapTextureWith(scoped_ptr<CCPrioritizedTexture>& texture) { m_texture.swap(texture); }
- virtual void prepareRect(const IntRect& /* sourceRect */, CCRenderingStats&) { }
- virtual void updateRect(CCResourceProvider*, const IntRect& sourceRect, const IntSize& destOffset) = 0;
- virtual bool backingResourceWasEvicted() const;
- protected:
- explicit Texture(scoped_ptr<CCPrioritizedTexture> texture);
-
- private:
- scoped_ptr<CCPrioritizedTexture> m_texture;
- };
-
- LayerTextureUpdater()
- {
- turnOffVerifier(); // In the component build we don't have WTF threading initialized in this DLL so the thread verifier explodes.
- }
-
- virtual ~LayerTextureUpdater() { }
-
- enum SampledTexelFormat {
- SampledTexelFormatRGBA,
- SampledTexelFormatBGRA,
- SampledTexelFormatInvalid,
- };
- virtual PassOwnPtr<Texture> createTexture(CCPrioritizedTextureManager*) = 0;
- // Returns the format of the texel uploaded by this interface.
- // This format should not be confused by texture internal format.
- // This format specifies the component order in the sampled texel.
- // If the format is TexelFormatBGRA, vec4.x is blue and vec4.z is red.
- virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) = 0;
- // The |resultingOpaqueRect| gives back a region of the layer that was painted opaque. If the layer is marked opaque in the updater,
- // then this region should be ignored in preference for the entire layer's area.
- virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tileSize, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpaqueRect, CCRenderingStats&) { }
-
- // Set true by the layer when it is known that the entire output is going to be opaque.
- virtual void setOpaque(bool) { }
-};
-
-} // namespace cc
-#endif // USE(ACCELERATED_COMPOSITING)
-#endif // LayerTextureUpdater_h
+// Temporary forwarding header
+#include "cc/layer_texture_updater.h"
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