Index: cc/input_handler.h |
diff --git a/cc/input_handler.h b/cc/input_handler.h |
index 638cbb270ce9b24689d5095baf174ade4f4d1a13..7188cabafae213fc8102083cd65f73e41e70d58c 100644 |
--- a/cc/input_handler.h |
+++ b/cc/input_handler.h |
@@ -1,3 +1,83 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
+// Copyright 2011 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
+ |
+#ifndef CCInputHandler_h |
+#define CCInputHandler_h |
+ |
+#include "base/basictypes.h" |
+#include <wtf/PassOwnPtr.h> |
+ |
+namespace cc { |
+ |
+class IntPoint; |
+class IntSize; |
+ |
+// The CCInputHandler is a way for the embedders to interact with |
+// the impl thread side of the compositor implementation. |
+// |
+// There is one CCInputHandler for every CCLayerTreeHost. It is |
+// created on the main thread and used only on the impl thread. |
+// |
+// The CCInputHandler is constructed with a CCInputHandlerClient, which is the |
+// interface by which the handler can manipulate the LayerTree. |
+class CCInputHandlerClient { |
+public: |
+ enum ScrollStatus { ScrollOnMainThread, ScrollStarted, ScrollIgnored }; |
+ enum ScrollInputType { Gesture, Wheel }; |
+ |
+ // Selects a layer to be scrolled at a given point in window coordinates. |
+ // Returns ScrollStarted if the layer at the coordinates can be scrolled, |
+ // ScrollOnMainThread if the scroll event should instead be delegated to the |
+ // main thread, or ScrollIgnored if there is nothing to be scrolled at the |
+ // given coordinates. |
+ virtual ScrollStatus scrollBegin(const IntPoint&, ScrollInputType) = 0; |
+ |
+ // Scroll the selected layer starting at the given window coordinate. If |
+ // there is no room to move the layer in the requested direction, its first |
+ // ancestor layer that can be scrolled will be moved instead. Should only be |
+ // called if scrollBegin() returned ScrollStarted. |
+ virtual void scrollBy(const IntPoint&, const IntSize&) = 0; |
+ |
+ // Stop scrolling the selected layer. Should only be called if scrollBegin() |
+ // returned ScrollStarted. |
+ virtual void scrollEnd() = 0; |
+ |
+ virtual void pinchGestureBegin() = 0; |
+ virtual void pinchGestureUpdate(float magnifyDelta, const IntPoint& anchor) = 0; |
+ virtual void pinchGestureEnd() = 0; |
+ |
+ virtual void startPageScaleAnimation(const IntSize& targetPosition, |
+ bool anchorPoint, |
+ float pageScale, |
+ double startTime, |
+ double duration) = 0; |
+ |
+ // Request another callback to CCInputHandler::animate(). |
+ virtual void scheduleAnimation() = 0; |
+ |
+protected: |
+ CCInputHandlerClient() { } |
+ virtual ~CCInputHandlerClient() { } |
+ |
+private: |
+ DISALLOW_COPY_AND_ASSIGN(CCInputHandlerClient); |
+}; |
+ |
+class CCInputHandler { |
+public: |
+ virtual ~CCInputHandler() { } |
+ |
+ virtual void bindToClient(CCInputHandlerClient*) = 0; |
+ virtual void animate(double monotonicTime) = 0; |
+ |
+protected: |
+ CCInputHandler() { } |
+ |
+private: |
+ DISALLOW_COPY_AND_ASSIGN(CCInputHandler); |
+}; |
+ |
+} |
+ |
+#endif |