| Index: cc/priority_calculator.h
|
| diff --git a/cc/priority_calculator.h b/cc/priority_calculator.h
|
| index 638cbb270ce9b24689d5095baf174ade4f4d1a13..45f2e64a649bd0944eb496d4b3395976364daf41 100644
|
| --- a/cc/priority_calculator.h
|
| +++ b/cc/priority_calculator.h
|
| @@ -1,3 +1,32 @@
|
| -// Copyright 2012 The Chromium Authors. All rights reserved.
|
| +// Copyright 2010 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
| +
|
| +#ifndef CCPriorityCalculator_h
|
| +#define CCPriorityCalculator_h
|
| +
|
| +#include "GraphicsContext3D.h"
|
| +#include "IntRect.h"
|
| +#include "IntSize.h"
|
| +
|
| +namespace cc {
|
| +
|
| +class CCPriorityCalculator {
|
| +public:
|
| + static int uiPriority(bool drawsToRootSurface);
|
| + static int visiblePriority(bool drawsToRootSurface);
|
| + static int renderSurfacePriority();
|
| + static int lingeringPriority(int previousPriority);
|
| + static int priorityFromDistance(const IntRect& visibleRect, const IntRect& textureRect, bool drawsToRootSurface);
|
| + static int smallAnimatedLayerMinPriority();
|
| +
|
| + static inline int highestPriority() { return std::numeric_limits<int>::min(); }
|
| + static inline int lowestPriority() { return std::numeric_limits<int>::max(); }
|
| + static inline bool priorityIsLower(int a, int b) { return a > b; }
|
| + static inline bool priorityIsHigher(int a, int b) { return a < b; }
|
| + static inline bool maxPriority(int a, int b) { return priorityIsHigher(a, b) ? a : b; }
|
| +};
|
| +
|
| +}
|
| +
|
| +#endif
|
|
|