Index: cc/delegated_renderer_layer_impl.h |
diff --git a/cc/delegated_renderer_layer_impl.h b/cc/delegated_renderer_layer_impl.h |
index 638cbb270ce9b24689d5095baf174ade4f4d1a13..4ed842e560145d8da91dca35fc7dd00bb1763607 100644 |
--- a/cc/delegated_renderer_layer_impl.h |
+++ b/cc/delegated_renderer_layer_impl.h |
@@ -1,3 +1,50 @@ |
// Copyright 2012 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
+ |
+#ifndef CCDelegatedRendererLayerImpl_h |
+#define CCDelegatedRendererLayerImpl_h |
+ |
+#include "CCLayerImpl.h" |
+#include "cc/scoped_ptr_vector.h" |
+ |
+namespace cc { |
+ |
+class CCDelegatedRendererLayerImpl : public CCLayerImpl { |
+public: |
+ static scoped_ptr<CCDelegatedRendererLayerImpl> create(int id) { return make_scoped_ptr(new CCDelegatedRendererLayerImpl(id)); } |
+ virtual ~CCDelegatedRendererLayerImpl(); |
+ |
+ virtual bool descendantDrawsContent() OVERRIDE; |
+ virtual bool hasContributingDelegatedRenderPasses() const OVERRIDE; |
+ |
+ // This gives ownership of the RenderPasses to the layer. |
+ void setRenderPasses(ScopedPtrVector<CCRenderPass>&); |
+ void clearRenderPasses(); |
+ |
+ virtual void didLoseContext() OVERRIDE; |
+ |
+ virtual CCRenderPass::Id firstContributingRenderPassId() const OVERRIDE; |
+ virtual CCRenderPass::Id nextContributingRenderPassId(CCRenderPass::Id) const OVERRIDE; |
+ |
+ void appendContributingRenderPasses(CCRenderPassSink&); |
+ virtual void appendQuads(CCQuadSink&, CCAppendQuadsData&) OVERRIDE; |
+ |
+private: |
+ explicit CCDelegatedRendererLayerImpl(int); |
+ |
+ CCRenderPass::Id convertDelegatedRenderPassId(CCRenderPass::Id delegatedRenderPassId) const; |
+ |
+ void appendRenderPassQuads(CCQuadSink&, CCAppendQuadsData&, CCRenderPass* fromDelegatedRenderPass) const; |
+ |
+ PassOwnPtr<CCDrawQuad> createCopyOfQuad(const CCDrawQuad*); |
+ |
+ virtual const char* layerTypeAsString() const OVERRIDE; |
+ |
+ ScopedPtrVector<CCRenderPass> m_renderPassesInDrawOrder; |
+ base::hash_map<CCRenderPass::Id, int> m_renderPassesIndexById; |
+}; |
+ |
+} |
+ |
+#endif // CCDelegatedRendererLayerImpl_h |