Index: cc/CCRenderer.h |
diff --git a/cc/CCRenderer.h b/cc/CCRenderer.h |
index 740ba0b293e7588b133829a21fd2f7feef445a2f..3e37b7f8ac36b73b7c9e4fbb6524aaf452a67cc9 100644 |
--- a/cc/CCRenderer.h |
+++ b/cc/CCRenderer.h |
@@ -2,83 +2,5 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef CCRenderer_h |
-#define CCRenderer_h |
- |
-#include "base/basictypes.h" |
-#include "CCLayerTreeHost.h" |
-#include "CCRenderPass.h" |
-#include "FloatQuad.h" |
-#include "IntRect.h" |
-#include <wtf/PassRefPtr.h> |
- |
-namespace cc { |
- |
-class CCScopedTexture; |
- |
-class CCRendererClient { |
-public: |
- virtual const IntSize& deviceViewportSize() const = 0; |
- virtual const CCLayerTreeSettings& settings() const = 0; |
- virtual void didLoseContext() = 0; |
- virtual void onSwapBuffersComplete() = 0; |
- virtual void releaseContentsTextures() = 0; |
- virtual void setFullRootLayerDamage() = 0; |
- virtual void setMemoryAllocationLimitBytes(size_t) = 0; |
-protected: |
- virtual ~CCRendererClient() { } |
-}; |
- |
-class CCRenderer { |
-public: |
- // This enum defines the various resource pools for the CCResourceProvider |
- // where textures get allocated. |
- enum ResourcePool { |
- ImplPool = 1, // This pool is for textures that get allocated on the impl thread (e.g. RenderSurfaces). |
- ContentPool // This pool is for textures that get allocated on the main thread (e.g. tiles). |
- }; |
- |
- virtual ~CCRenderer() { } |
- |
- virtual const RendererCapabilities& capabilities() const = 0; |
- |
- const CCLayerTreeSettings& settings() const { return m_client->settings(); } |
- |
- const IntSize& viewportSize() { return m_client->deviceViewportSize(); } |
- int viewportWidth() { return viewportSize().width(); } |
- int viewportHeight() { return viewportSize().height(); } |
- |
- virtual void viewportChanged() { } |
- |
- virtual void decideRenderPassAllocationsForFrame(const CCRenderPassList&) { } |
- virtual bool haveCachedResourcesForRenderPassId(CCRenderPass::Id) const; |
- |
- virtual void drawFrame(const CCRenderPassList&, const CCRenderPassIdHashMap&) = 0; |
- |
- // waits for rendering to finish |
- virtual void finish() = 0; |
- |
- virtual void doNoOp() { } |
- // puts backbuffer onscreen |
- virtual bool swapBuffers() = 0; |
- |
- virtual void getFramebufferPixels(void *pixels, const IntRect&) = 0; |
- |
- virtual bool isContextLost(); |
- |
- virtual void setVisible(bool) = 0; |
- |
-protected: |
- explicit CCRenderer(CCRendererClient* client) |
- : m_client(client) |
- { |
- } |
- |
- CCRendererClient* m_client; |
- |
- DISALLOW_COPY_AND_ASSIGN(CCRenderer); |
-}; |
- |
-} |
- |
-#endif // CCRenderer_h |
+// Temporary forwarding header |
+#include "cc/renderer.h" |