| Index: cc/tile_draw_quad.h
|
| diff --git a/cc/tile_draw_quad.h b/cc/tile_draw_quad.h
|
| index 638cbb270ce9b24689d5095baf174ade4f4d1a13..21a98cfb864a41b095fd9b8aba439ffb86945c14 100644
|
| --- a/cc/tile_draw_quad.h
|
| +++ b/cc/tile_draw_quad.h
|
| @@ -1,3 +1,54 @@
|
| // Copyright 2012 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
| +
|
| +#ifndef CCTileDrawQuad_h
|
| +#define CCTileDrawQuad_h
|
| +
|
| +#include "CCDrawQuad.h"
|
| +#include "GraphicsTypes3D.h"
|
| +#include "IntPoint.h"
|
| +#include "IntSize.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +
|
| +namespace cc {
|
| +
|
| +#pragma pack(push, 4)
|
| +
|
| +class CCTileDrawQuad : public CCDrawQuad {
|
| +public:
|
| + static scoped_ptr<CCTileDrawQuad> create(const CCSharedQuadState*, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GC3Dint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
|
| +
|
| + unsigned resourceId() const { return m_resourceId; }
|
| + IntPoint textureOffset() const { return m_textureOffset; }
|
| + IntSize textureSize() const { return m_textureSize; }
|
| + GC3Dint textureFilter() const { return m_textureFilter; }
|
| + bool swizzleContents() const { return m_swizzleContents; }
|
| +
|
| + bool leftEdgeAA() const { return m_leftEdgeAA; }
|
| + bool topEdgeAA() const { return m_topEdgeAA; }
|
| + bool rightEdgeAA() const { return m_rightEdgeAA; }
|
| + bool bottomEdgeAA() const { return m_bottomEdgeAA; }
|
| +
|
| + bool isAntialiased() const { return leftEdgeAA() || topEdgeAA() || rightEdgeAA() || bottomEdgeAA(); }
|
| +
|
| + static const CCTileDrawQuad* materialCast(const CCDrawQuad*);
|
| +private:
|
| + CCTileDrawQuad(const CCSharedQuadState*, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GC3Dint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
|
| +
|
| + unsigned m_resourceId;
|
| + IntPoint m_textureOffset;
|
| + IntSize m_textureSize;
|
| + GC3Dint m_textureFilter;
|
| + bool m_swizzleContents;
|
| + bool m_leftEdgeAA;
|
| + bool m_topEdgeAA;
|
| + bool m_rightEdgeAA;
|
| + bool m_bottomEdgeAA;
|
| +};
|
| +
|
| +#pragma pack(pop)
|
| +
|
| +}
|
| +
|
| +#endif
|
|
|