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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef TextureUploader_h |
| 6 #define TextureUploader_h |
| 7 |
| 8 #include "LayerTextureUpdater.h" |
| 9 |
| 10 namespace cc { |
| 11 |
| 12 class TextureUploader { |
| 13 public: |
| 14 struct Parameters { |
| 15 LayerTextureUpdater::Texture* texture; |
| 16 IntRect sourceRect; |
| 17 IntSize destOffset; |
| 18 }; |
| 19 |
| 20 virtual ~TextureUploader() { } |
| 21 |
| 22 virtual size_t numBlockingUploads() = 0; |
| 23 virtual void markPendingUploadsAsNonBlocking() = 0; |
| 24 |
| 25 // Returns our throughput on the GPU process |
| 26 virtual double estimatedTexturesPerSecond() = 0; |
| 27 virtual void uploadTexture(CCResourceProvider*, Parameters) = 0; |
| 28 }; |
| 29 |
| 30 } |
| 31 |
| 32 #endif |
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