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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "CCTextureUpdateController.h" | 7 #include "CCTextureUpdateController.h" |
8 | 8 |
9 #include "GraphicsContext3D.h" | 9 #include "GraphicsContext3D.h" |
10 #include "TextureCopier.h" | 10 #include "TextureCopier.h" |
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188 while (m_queue->fullUploadSize() && uploadCount < uploads) { | 188 while (m_queue->fullUploadSize() && uploadCount < uploads) { |
189 if (!(uploadCount % textureUploadFlushPeriod) && uploadCount) | 189 if (!(uploadCount % textureUploadFlushPeriod) && uploadCount) |
190 m_resourceProvider->shallowFlushIfSupported(); | 190 m_resourceProvider->shallowFlushIfSupported(); |
191 m_uploader->uploadTexture(m_resourceProvider, m_queue->takeFirstFullUplo
ad()); | 191 m_uploader->uploadTexture(m_resourceProvider, m_queue->takeFirstFullUplo
ad()); |
192 uploadCount++; | 192 uploadCount++; |
193 } | 193 } |
194 m_resourceProvider->shallowFlushIfSupported(); | 194 m_resourceProvider->shallowFlushIfSupported(); |
195 } | 195 } |
196 | 196 |
197 } | 197 } |
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