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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CC_STUBS_FLOATPOINT3D_H_ |
| 6 #define CC_STUBS_FLOATPOINT3D_H_ |
| 7 |
| 8 #include "FloatPoint.h" |
| 9 |
| 10 #if INSIDE_WEBKIT_BUILD |
| 11 #include "Source/WebCore/platform/graphics/FloatPoint3D.h" |
| 12 #else |
| 13 #include "third_party/WebKit/Source/WebCore/platform/graphics/FloatPoint3D.h" |
| 14 #endif |
| 15 |
| 16 namespace cc { |
| 17 |
| 18 class FloatPoint3D : public WebCore::FloatPoint3D { |
| 19 public: |
| 20 FloatPoint3D() { } |
| 21 |
| 22 FloatPoint3D(float x, float y, float z) |
| 23 : WebCore::FloatPoint3D(x, y, z) |
| 24 { |
| 25 } |
| 26 |
| 27 FloatPoint3D(FloatPoint point) |
| 28 : WebCore::FloatPoint3D(point.x(), point.y(), 0) |
| 29 { |
| 30 } |
| 31 |
| 32 FloatPoint3D(const FloatPoint3D& point) |
| 33 : WebCore::FloatPoint3D(point) |
| 34 { |
| 35 } |
| 36 |
| 37 FloatPoint3D(WebCore::FloatPoint3D point) |
| 38 : WebCore::FloatPoint3D(point) |
| 39 { |
| 40 } |
| 41 |
| 42 FloatPoint3D(WebCore::FloatPoint point) |
| 43 : WebCore::FloatPoint3D(point) |
| 44 { |
| 45 } |
| 46 }; |
| 47 |
| 48 } |
| 49 |
| 50 #endif |
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