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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_STUBS_FLOATPOINT3D_H_ | 5 // Temporary forwarding header |
6 #define CC_STUBS_FLOATPOINT3D_H_ | 6 #include "cc/stubs/float_point_3d.h" |
7 | |
8 #include "FloatPoint.h" | |
9 | |
10 #if INSIDE_WEBKIT_BUILD | |
11 #include "Source/WebCore/platform/graphics/FloatPoint3D.h" | |
12 #else | |
13 #include "third_party/WebKit/Source/WebCore/platform/graphics/FloatPoint3D.h" | |
14 #endif | |
15 | |
16 namespace cc { | |
17 | |
18 class FloatPoint3D : public WebCore::FloatPoint3D { | |
19 public: | |
20 FloatPoint3D() { } | |
21 | |
22 FloatPoint3D(float x, float y, float z) | |
23 : WebCore::FloatPoint3D(x, y, z) | |
24 { | |
25 } | |
26 | |
27 FloatPoint3D(FloatPoint point) | |
28 : WebCore::FloatPoint3D(point.x(), point.y(), 0) | |
29 { | |
30 } | |
31 | |
32 FloatPoint3D(const FloatPoint3D& point) | |
33 : WebCore::FloatPoint3D(point) | |
34 { | |
35 } | |
36 | |
37 FloatPoint3D(WebCore::FloatPoint3D point) | |
38 : WebCore::FloatPoint3D(point) | |
39 { | |
40 } | |
41 | |
42 FloatPoint3D(WebCore::FloatPoint point) | |
43 : WebCore::FloatPoint3D(point) | |
44 { | |
45 } | |
46 }; | |
47 | |
48 } | |
49 | |
50 #endif | |
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