| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_STUBS_FLOATPOINT3D_H_ | 5 // Temporary forwarding header |
| 6 #define CC_STUBS_FLOATPOINT3D_H_ | 6 #include "cc/stubs/float_point_3d.h" |
| 7 | |
| 8 #include "FloatPoint.h" | |
| 9 | |
| 10 #if INSIDE_WEBKIT_BUILD | |
| 11 #include "Source/WebCore/platform/graphics/FloatPoint3D.h" | |
| 12 #else | |
| 13 #include "third_party/WebKit/Source/WebCore/platform/graphics/FloatPoint3D.h" | |
| 14 #endif | |
| 15 | |
| 16 namespace cc { | |
| 17 | |
| 18 class FloatPoint3D : public WebCore::FloatPoint3D { | |
| 19 public: | |
| 20 FloatPoint3D() { } | |
| 21 | |
| 22 FloatPoint3D(float x, float y, float z) | |
| 23 : WebCore::FloatPoint3D(x, y, z) | |
| 24 { | |
| 25 } | |
| 26 | |
| 27 FloatPoint3D(FloatPoint point) | |
| 28 : WebCore::FloatPoint3D(point.x(), point.y(), 0) | |
| 29 { | |
| 30 } | |
| 31 | |
| 32 FloatPoint3D(const FloatPoint3D& point) | |
| 33 : WebCore::FloatPoint3D(point) | |
| 34 { | |
| 35 } | |
| 36 | |
| 37 FloatPoint3D(WebCore::FloatPoint3D point) | |
| 38 : WebCore::FloatPoint3D(point) | |
| 39 { | |
| 40 } | |
| 41 | |
| 42 FloatPoint3D(WebCore::FloatPoint point) | |
| 43 : WebCore::FloatPoint3D(point) | |
| 44 { | |
| 45 } | |
| 46 }; | |
| 47 | |
| 48 } | |
| 49 | |
| 50 #endif | |
| OLD | NEW |