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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "CCRenderPass.h" | 7 #include "CCRenderPass.h" |
| 8 | 8 |
| 9 #include "CCLayerImpl.h" | 9 #include "CCLayerImpl.h" |
| 10 #include "CCMathUtil.h" | 10 #include "CCMathUtil.h" |
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| 97 Vector<WebCore::IntRect> fillRects = fillRegion.rects(); | 97 Vector<WebCore::IntRect> fillRects = fillRegion.rects(); |
| 98 for (size_t i = 0; i < fillRects.size(); ++i) { | 98 for (size_t i = 0; i < fillRects.size(); ++i) { |
| 99 // The root layer transform is composed of translations and scales only,
no perspective, so mapping is sufficient. | 99 // The root layer transform is composed of translations and scales only,
no perspective, so mapping is sufficient. |
| 100 IntRect layerRect = CCMathUtil::mapClippedRect(transformToLayerSpace, cc
::IntRect(fillRects[i])); | 100 IntRect layerRect = CCMathUtil::mapClippedRect(transformToLayerSpace, cc
::IntRect(fillRects[i])); |
| 101 // Skip the quad culler and just append the quads directly to avoid occl
usion checks. | 101 // Skip the quad culler and just append the quads directly to avoid occl
usion checks. |
| 102 m_quadList.append(CCSolidColorDrawQuad::create(sharedQuadState, layerRec
t, screenBackgroundColor).PassAs<CCDrawQuad>()); | 102 m_quadList.append(CCSolidColorDrawQuad::create(sharedQuadState, layerRec
t, screenBackgroundColor).PassAs<CCDrawQuad>()); |
| 103 } | 103 } |
| 104 } | 104 } |
| 105 | 105 |
| 106 } // namespace cc | 106 } // namespace cc |
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