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Side by Side Diff: cc/prioritized_texture.h

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4
5 #ifndef CCPrioritizedTexture_h
6 #define CCPrioritizedTexture_h
7
8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "CCPriorityCalculator.h"
11 #include "CCResourceProvider.h"
12 #include "CCTexture.h"
13 #include "GraphicsContext3D.h"
14 #include "IntRect.h"
15 #include "IntSize.h"
16
17 namespace cc {
18
19 class CCPrioritizedTextureManager;
20
21 class CCPrioritizedTexture {
22 public:
23 static scoped_ptr<CCPrioritizedTexture> create(CCPrioritizedTextureManager* manager, IntSize size, GC3Denum format)
24 {
25 return make_scoped_ptr(new CCPrioritizedTexture(manager, size, format));
26 }
27 static scoped_ptr<CCPrioritizedTexture> create(CCPrioritizedTextureManager* manager)
28 {
29 return make_scoped_ptr(new CCPrioritizedTexture(manager, IntSize(), 0));
30 }
31 ~CCPrioritizedTexture();
32
33 // Texture properties. Changing these causes the backing texture to be lost.
34 // Setting these to the same value is a no-op.
35 void setTextureManager(CCPrioritizedTextureManager*);
36 CCPrioritizedTextureManager* textureManager() { return m_manager; }
37 void setDimensions(IntSize, GC3Denum format);
38 GC3Denum format() const { return m_format; }
39 IntSize size() const { return m_size; }
40 size_t bytes() const { return m_bytes; }
41
42 // Set priority for the requested texture.
43 void setRequestPriority(int priority) { m_priority = priority; }
44 int requestPriority() const { return m_priority; }
45
46 // After CCPrioritizedTexture::prioritizeTextures() is called, this returns
47 // if the the request succeeded and this texture can be acquired for use.
48 bool canAcquireBackingTexture() const { return m_isAbovePriorityCutoff; }
49
50 // This returns whether we still have a backing texture. This can continue
51 // to be true even after canAcquireBackingTexture() becomes false. In this
52 // case the texture can be used but shouldn't be updated since it will get
53 // taken away "soon".
54 bool haveBackingTexture() const { return !!backing(); }
55
56 bool backingResourceWasEvicted() const;
57
58 // If canAcquireBackingTexture() is true acquireBackingTexture() will acquir e
59 // a backing texture for use. Call this whenever the texture is actually nee ded.
60 void acquireBackingTexture(CCResourceProvider*);
61
62 // FIXME: Request late is really a hack for when we are totally out of memor y
63 // (all textures are visible) but we can still squeeze into the limit
64 // by not painting occluded textures. In this case the manager
65 // refuses all visible textures and requestLate() will enable
66 // canAcquireBackingTexture() on a call-order basis. We might want to
67 // just remove this in the future (carefully) and just make sure we d on't
68 // regress OOMs situations.
69 bool requestLate();
70
71 // Uploads pixels into the backing resource. This functions will aquire the backing if needed.
72 void upload(CCResourceProvider*, const uint8_t* image, const IntRect& imageR ect, const IntRect& sourceRect, const IntSize& destOffset);
73
74 CCResourceProvider::ResourceId resourceId() const;
75
76 // Self-managed textures are accounted for when prioritizing other textures,
77 // but they are not allocated/recycled/deleted, so this needs to be done
78 // externally. canAcquireBackingTexture() indicates if the texture would hav e
79 // been allowed given its priority.
80 void setIsSelfManaged(bool isSelfManaged) { m_isSelfManaged = isSelfManaged; }
81 bool isSelfManaged() { return m_isSelfManaged; }
82 void setToSelfManagedMemoryPlaceholder(size_t bytes);
83
84 private:
85 friend class CCPrioritizedTextureManager;
86 friend class CCPrioritizedTextureTest;
87
88 class Backing : public CCTexture {
89 public:
90 Backing(unsigned id, CCResourceProvider*, IntSize, GC3Denum format);
91 ~Backing();
92 void updatePriority();
93
94 CCPrioritizedTexture* owner() { return m_owner; }
95 bool hadOwnerAtLastPriorityUpdate() const { return m_ownerExistedAtLastP riorityUpdate; }
96 int requestPriorityAtLastPriorityUpdate() const { return m_priorityAtLas tPriorityUpdate; }
97 bool wasAbovePriorityCutoffAtLastPriorityUpdate() const { return m_wasAb ovePriorityCutoffAtLastPriorityUpdate; }
98
99 void deleteResource(CCResourceProvider*);
100 bool resourceHasBeenDeleted() const;
101
102 private:
103 friend class CCPrioritizedTexture;
104 CCPrioritizedTexture* m_owner;
105 int m_priorityAtLastPriorityUpdate;
106 bool m_ownerExistedAtLastPriorityUpdate;
107 bool m_wasAbovePriorityCutoffAtLastPriorityUpdate;
108 bool m_resourceHasBeenDeleted;
109 #ifndef NDEBUG
110 CCResourceProvider* m_resourceProvider;
111 #endif
112
113 DISALLOW_COPY_AND_ASSIGN(Backing);
114 };
115
116 CCPrioritizedTexture(CCPrioritizedTextureManager*, IntSize, GC3Denum format) ;
117
118 bool isAbovePriorityCutoff() { return m_isAbovePriorityCutoff; }
119 void setAbovePriorityCutoff(bool isAbovePriorityCutoff) { m_isAbovePriorityC utoff = isAbovePriorityCutoff; }
120 void setManagerInternal(CCPrioritizedTextureManager* manager) { m_manager = manager; }
121
122 Backing* backing() const { return m_backing; }
123 void link(Backing*);
124 void unlink();
125
126 IntSize m_size;
127 GC3Denum m_format;
128 size_t m_bytes;
129
130 int m_priority;
131 bool m_isAbovePriorityCutoff;
132 bool m_isSelfManaged;
133
134 Backing* m_backing;
135 CCPrioritizedTextureManager* m_manager;
136
137 DISALLOW_COPY_AND_ASSIGN(CCPrioritizedTexture);
138 };
139
140 } // namespace cc
141
142 #endif
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