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Side by Side Diff: cc/platform_color.h

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4
5 #ifndef PlatformColor_h
6 #define PlatformColor_h
7
8 #include "Extensions3D.h"
9 #include "GraphicsContext3D.h"
10 #include "SkTypes.h"
11 #include <public/WebGraphicsContext3D.h>
12
13 namespace cc {
14
15 class PlatformColor {
16 public:
17 static GraphicsContext3D::SourceDataFormat format()
18 {
19 return SK_B32_SHIFT ? GraphicsContext3D::SourceFormatRGBA8 : GraphicsCon text3D::SourceFormatBGRA8;
20 }
21
22 // Returns the most efficient texture format for this platform.
23 static GC3Denum bestTextureFormat(WebKit::WebGraphicsContext3D* context, boo l supportsBGRA8888)
24 {
25 GC3Denum textureFormat = GraphicsContext3D::RGBA;
26 switch (format()) {
27 case GraphicsContext3D::SourceFormatRGBA8:
28 break;
29 case GraphicsContext3D::SourceFormatBGRA8:
30 if (supportsBGRA8888)
31 textureFormat = Extensions3D::BGRA_EXT;
32 break;
33 default:
34 ASSERT_NOT_REACHED();
35 break;
36 }
37 return textureFormat;
38 }
39
40 // Return true if the given texture format has the same component order
41 // as the color on this platform.
42 static bool sameComponentOrder(GC3Denum textureFormat)
43 {
44 switch (format()) {
45 case GraphicsContext3D::SourceFormatRGBA8:
46 return textureFormat == GraphicsContext3D::RGBA;
47 case GraphicsContext3D::SourceFormatBGRA8:
48 return textureFormat == Extensions3D::BGRA_EXT;
49 default:
50 ASSERT_NOT_REACHED();
51 return false;
52 }
53 }
54 };
55
56 } // namespace cc
57
58 #endif
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