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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef PlatformColor_h |
| 6 #define PlatformColor_h |
| 7 |
| 8 #include "Extensions3D.h" |
| 9 #include "GraphicsContext3D.h" |
| 10 #include "SkTypes.h" |
| 11 #include <public/WebGraphicsContext3D.h> |
| 12 |
| 13 namespace cc { |
| 14 |
| 15 class PlatformColor { |
| 16 public: |
| 17 static GraphicsContext3D::SourceDataFormat format() |
| 18 { |
| 19 return SK_B32_SHIFT ? GraphicsContext3D::SourceFormatRGBA8 : GraphicsCon
text3D::SourceFormatBGRA8; |
| 20 } |
| 21 |
| 22 // Returns the most efficient texture format for this platform. |
| 23 static GC3Denum bestTextureFormat(WebKit::WebGraphicsContext3D* context, boo
l supportsBGRA8888) |
| 24 { |
| 25 GC3Denum textureFormat = GraphicsContext3D::RGBA; |
| 26 switch (format()) { |
| 27 case GraphicsContext3D::SourceFormatRGBA8: |
| 28 break; |
| 29 case GraphicsContext3D::SourceFormatBGRA8: |
| 30 if (supportsBGRA8888) |
| 31 textureFormat = Extensions3D::BGRA_EXT; |
| 32 break; |
| 33 default: |
| 34 ASSERT_NOT_REACHED(); |
| 35 break; |
| 36 } |
| 37 return textureFormat; |
| 38 } |
| 39 |
| 40 // Return true if the given texture format has the same component order |
| 41 // as the color on this platform. |
| 42 static bool sameComponentOrder(GC3Denum textureFormat) |
| 43 { |
| 44 switch (format()) { |
| 45 case GraphicsContext3D::SourceFormatRGBA8: |
| 46 return textureFormat == GraphicsContext3D::RGBA; |
| 47 case GraphicsContext3D::SourceFormatBGRA8: |
| 48 return textureFormat == Extensions3D::BGRA_EXT; |
| 49 default: |
| 50 ASSERT_NOT_REACHED(); |
| 51 return false; |
| 52 } |
| 53 } |
| 54 }; |
| 55 |
| 56 } // namespace cc |
| 57 |
| 58 #endif |
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