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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 |
| 5 |
| 6 #ifndef LayerTextureUpdater_h |
| 7 #define LayerTextureUpdater_h |
| 8 |
| 9 #if USE(ACCELERATED_COMPOSITING) |
| 10 |
| 11 #include "CCPrioritizedTexture.h" |
| 12 #include "GraphicsTypes3D.h" |
| 13 #include <wtf/RefCounted.h> |
| 14 |
| 15 namespace cc { |
| 16 |
| 17 class IntRect; |
| 18 class IntSize; |
| 19 class TextureManager; |
| 20 struct CCRenderingStats; |
| 21 |
| 22 class LayerTextureUpdater : public RefCounted<LayerTextureUpdater> { |
| 23 public: |
| 24 // Allows texture uploaders to store per-tile resources. |
| 25 class Texture { |
| 26 public: |
| 27 virtual ~Texture(); |
| 28 |
| 29 CCPrioritizedTexture* texture() { return m_texture.get(); } |
| 30 void swapTextureWith(scoped_ptr<CCPrioritizedTexture>& texture) { m_text
ure.swap(texture); } |
| 31 virtual void prepareRect(const IntRect& /* sourceRect */, CCRenderingSta
ts&) { } |
| 32 virtual void updateRect(CCResourceProvider*, const IntRect& sourceRect,
const IntSize& destOffset) = 0; |
| 33 virtual bool backingResourceWasEvicted() const; |
| 34 protected: |
| 35 explicit Texture(scoped_ptr<CCPrioritizedTexture> texture); |
| 36 |
| 37 private: |
| 38 scoped_ptr<CCPrioritizedTexture> m_texture; |
| 39 }; |
| 40 |
| 41 LayerTextureUpdater() |
| 42 { |
| 43 turnOffVerifier(); // In the component build we don't have WTF threading
initialized in this DLL so the thread verifier explodes. |
| 44 } |
| 45 |
| 46 virtual ~LayerTextureUpdater() { } |
| 47 |
| 48 enum SampledTexelFormat { |
| 49 SampledTexelFormatRGBA, |
| 50 SampledTexelFormatBGRA, |
| 51 SampledTexelFormatInvalid, |
| 52 }; |
| 53 virtual PassOwnPtr<Texture> createTexture(CCPrioritizedTextureManager*) = 0; |
| 54 // Returns the format of the texel uploaded by this interface. |
| 55 // This format should not be confused by texture internal format. |
| 56 // This format specifies the component order in the sampled texel. |
| 57 // If the format is TexelFormatBGRA, vec4.x is blue and vec4.z is red. |
| 58 virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) = 0; |
| 59 // The |resultingOpaqueRect| gives back a region of the layer that was paint
ed opaque. If the layer is marked opaque in the updater, |
| 60 // then this region should be ignored in preference for the entire layer's a
rea. |
| 61 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile
Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa
queRect, CCRenderingStats&) { } |
| 62 |
| 63 // Set true by the layer when it is known that the entire output is going to
be opaque. |
| 64 virtual void setOpaque(bool) { } |
| 65 }; |
| 66 |
| 67 } // namespace cc |
| 68 #endif // USE(ACCELERATED_COMPOSITING) |
| 69 #endif // LayerTextureUpdater_h |
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