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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #if USE(ACCELERATED_COMPOSITING) | 7 #if USE(ACCELERATED_COMPOSITING) |
| 8 #include "LayerChromium.h" | 8 #include "LayerChromium.h" |
| 9 | 9 |
| 10 #include "CCActiveAnimation.h" | 10 #include "CCActiveAnimation.h" |
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| 790 return 0; | 790 return 0; |
| 791 } | 791 } |
| 792 | 792 |
| 793 void sortLayers(std::vector<scoped_refptr<LayerChromium> >::iterator, std::vecto
r<scoped_refptr<LayerChromium> >::iterator, void*) | 793 void sortLayers(std::vector<scoped_refptr<LayerChromium> >::iterator, std::vecto
r<scoped_refptr<LayerChromium> >::iterator, void*) |
| 794 { | 794 { |
| 795 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort LayerChromiums. | 795 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort LayerChromiums. |
| 796 } | 796 } |
| 797 | 797 |
| 798 } | 798 } |
| 799 #endif // USE(ACCELERATED_COMPOSITING) | 799 #endif // USE(ACCELERATED_COMPOSITING) |
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