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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #if USE(ACCELERATED_COMPOSITING) | 7 #if USE(ACCELERATED_COMPOSITING) |
8 | 8 |
9 #include "GeometryBinding.h" | 9 #include "GeometryBinding.h" |
10 | 10 |
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52 GLC(m_context, m_context->vertexAttribPointer(positionAttribLocation(), 3, G
raphicsContext3D::FLOAT, false, 5 * sizeof(float), offset)); | 52 GLC(m_context, m_context->vertexAttribPointer(positionAttribLocation(), 3, G
raphicsContext3D::FLOAT, false, 5 * sizeof(float), offset)); |
53 offset += 3 * sizeof(float); | 53 offset += 3 * sizeof(float); |
54 GLC(m_context, m_context->vertexAttribPointer(texCoordAttribLocation(), 2, G
raphicsContext3D::FLOAT, false, 5 * sizeof(float), offset)); | 54 GLC(m_context, m_context->vertexAttribPointer(texCoordAttribLocation(), 2, G
raphicsContext3D::FLOAT, false, 5 * sizeof(float), offset)); |
55 GLC(m_context, m_context->enableVertexAttribArray(positionAttribLocation()))
; | 55 GLC(m_context, m_context->enableVertexAttribArray(positionAttribLocation()))
; |
56 GLC(m_context, m_context->enableVertexAttribArray(texCoordAttribLocation()))
; | 56 GLC(m_context, m_context->enableVertexAttribArray(texCoordAttribLocation()))
; |
57 } | 57 } |
58 | 58 |
59 } // namespace cc | 59 } // namespace cc |
60 | 60 |
61 #endif // USE(ACCELERATED_COMPOSITING) | 61 #endif // USE(ACCELERATED_COMPOSITING) |
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