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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef CCDirectRenderer_h |
| 6 #define CCDirectRenderer_h |
| 7 |
| 8 #include "base/basictypes.h" |
| 9 #include "CCRenderer.h" |
| 10 #include "CCResourceProvider.h" |
| 11 #include "CCScopedTexture.h" |
| 12 |
| 13 namespace cc { |
| 14 |
| 15 class CCResourceProvider; |
| 16 |
| 17 // This is the base class for code shared between the GL and software |
| 18 // renderer implementations. "Direct" refers to the fact that it does not |
| 19 // delegate rendering to another compositor. |
| 20 class CCDirectRenderer : public CCRenderer { |
| 21 public: |
| 22 virtual ~CCDirectRenderer(); |
| 23 |
| 24 CCResourceProvider* resourceProvider() const { return m_resourceProvider; } |
| 25 |
| 26 virtual void decideRenderPassAllocationsForFrame(const CCRenderPassList& ren
derPassesInDrawOrder) OVERRIDE; |
| 27 virtual bool haveCachedResourcesForRenderPassId(CCRenderPass::Id) const OVER
RIDE; |
| 28 virtual void drawFrame(const CCRenderPassList& renderPassesInDrawOrder, cons
t CCRenderPassIdHashMap& renderPassesById) OVERRIDE; |
| 29 |
| 30 protected: |
| 31 CCDirectRenderer(CCRendererClient* client, CCResourceProvider* resourceProvi
der); |
| 32 |
| 33 struct DrawingFrame { |
| 34 DrawingFrame(); |
| 35 ~DrawingFrame(); |
| 36 |
| 37 const CCRenderPassIdHashMap* renderPassesById; |
| 38 const CCRenderPass* rootRenderPass; |
| 39 const CCRenderPass* currentRenderPass; |
| 40 const CCScopedTexture* currentTexture; |
| 41 |
| 42 FloatRect rootDamageRect; |
| 43 |
| 44 WebKit::WebTransformationMatrix projectionMatrix; |
| 45 WebKit::WebTransformationMatrix windowMatrix; |
| 46 bool flippedY; |
| 47 FloatRect scissorRectInRenderPassSpace; |
| 48 }; |
| 49 |
| 50 class CachedTexture : public CCScopedTexture { |
| 51 public: |
| 52 static scoped_ptr<CachedTexture> create(CCResourceProvider* resourceProv
ider) { |
| 53 return make_scoped_ptr(new CachedTexture(resourceProvider)); |
| 54 } |
| 55 virtual ~CachedTexture() {} |
| 56 |
| 57 bool isComplete() const { return m_isComplete; } |
| 58 void setIsComplete(bool isComplete) { m_isComplete = isComplete; } |
| 59 |
| 60 protected: |
| 61 explicit CachedTexture(CCResourceProvider* resourceProvider) |
| 62 : CCScopedTexture(resourceProvider) |
| 63 , m_isComplete(false) |
| 64 { |
| 65 } |
| 66 |
| 67 private: |
| 68 bool m_isComplete; |
| 69 |
| 70 DISALLOW_COPY_AND_ASSIGN(CachedTexture); |
| 71 }; |
| 72 |
| 73 static FloatRect quadVertexRect(); |
| 74 static void quadRectTransform(WebKit::WebTransformationMatrix* quadRectTrans
form, const WebKit::WebTransformationMatrix& quadTransform, const FloatRect& qua
dRect); |
| 75 static void initializeMatrices(DrawingFrame&, const IntRect& drawRect, bool
flipY); |
| 76 static IntRect moveScissorToWindowSpace(const DrawingFrame&, FloatRect sciss
orRect); |
| 77 |
| 78 bool haveCachedResources(CCRenderPass::Id) const; |
| 79 static IntSize renderPassTextureSize(const CCRenderPass*); |
| 80 static GC3Denum renderPassTextureFormat(const CCRenderPass*); |
| 81 |
| 82 void drawRenderPass(DrawingFrame&, const CCRenderPass*); |
| 83 bool useRenderPass(DrawingFrame&, const CCRenderPass*); |
| 84 |
| 85 virtual void bindFramebufferToOutputSurface(DrawingFrame&) = 0; |
| 86 virtual bool bindFramebufferToTexture(DrawingFrame&, const CCScopedTexture*,
const IntRect& framebufferRect) = 0; |
| 87 virtual void setDrawViewportSize(const IntSize&) = 0; |
| 88 virtual void enableScissorTestRect(const IntRect& scissorRect) = 0; |
| 89 virtual void disableScissorTest() = 0; |
| 90 virtual void clearFramebuffer(DrawingFrame&) = 0; |
| 91 virtual void drawQuad(DrawingFrame&, const CCDrawQuad*) = 0; |
| 92 virtual void beginDrawingFrame(DrawingFrame&) = 0; |
| 93 virtual void finishDrawingFrame(DrawingFrame&) = 0; |
| 94 virtual bool flippedFramebuffer() const = 0; |
| 95 |
| 96 ScopedPtrHashMap<CCRenderPass::Id, CachedTexture> m_renderPassTextures; |
| 97 CCResourceProvider* m_resourceProvider; |
| 98 |
| 99 private: |
| 100 DISALLOW_COPY_AND_ASSIGN(CCDirectRenderer); |
| 101 }; |
| 102 |
| 103 } // namespace cc |
| 104 |
| 105 #endif // CCDirectRenderer_h |
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