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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef TextureUploader_h | 5 // Temporary forwarding header |
| 6 #define TextureUploader_h | 6 #include "cc/texture_uploader.h" |
| 7 | |
| 8 #include "LayerTextureUpdater.h" | |
| 9 | |
| 10 namespace cc { | |
| 11 | |
| 12 class TextureUploader { | |
| 13 public: | |
| 14 struct Parameters { | |
| 15 LayerTextureUpdater::Texture* texture; | |
| 16 IntRect sourceRect; | |
| 17 IntSize destOffset; | |
| 18 }; | |
| 19 | |
| 20 virtual ~TextureUploader() { } | |
| 21 | |
| 22 virtual size_t numBlockingUploads() = 0; | |
| 23 virtual void markPendingUploadsAsNonBlocking() = 0; | |
| 24 | |
| 25 // Returns our throughput on the GPU process | |
| 26 virtual double estimatedTexturesPerSecond() = 0; | |
| 27 virtual void uploadTexture(CCResourceProvider*, Parameters) = 0; | |
| 28 }; | |
| 29 | |
| 30 } | |
| 31 | |
| 32 #endif | |
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