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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 | 5 // Temporary forwarding header |
| 6 #ifndef SkPictureCanvasLayerTextureUpdater_h | 6 #include "cc/skpicture_canvas_layer_texture_updater.h" |
| 7 #define SkPictureCanvasLayerTextureUpdater_h | |
| 8 | |
| 9 #if USE(ACCELERATED_COMPOSITING) | |
| 10 | |
| 11 #include "CanvasLayerTextureUpdater.h" | |
| 12 #include "SkPicture.h" | |
| 13 | |
| 14 class SkCanvas; | |
| 15 | |
| 16 namespace cc { | |
| 17 | |
| 18 class LayerPainterChromium; | |
| 19 | |
| 20 // This class records the contentRect into an SkPicture. Subclasses, provide | |
| 21 // different implementations of tile updating based on this recorded picture. | |
| 22 // The BitmapSkPictureCanvasLayerTextureUpdater and | |
| 23 // FrameBufferSkPictureCanvasLayerTextureUpdater are two examples of such | |
| 24 // implementations. | |
| 25 class SkPictureCanvasLayerTextureUpdater : public CanvasLayerTextureUpdater { | |
| 26 public: | |
| 27 virtual ~SkPictureCanvasLayerTextureUpdater(); | |
| 28 | |
| 29 virtual void setOpaque(bool) OVERRIDE; | |
| 30 | |
| 31 protected: | |
| 32 explicit SkPictureCanvasLayerTextureUpdater(PassOwnPtr<LayerPainterChromium>
); | |
| 33 | |
| 34 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile
Size, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpa
queRect, CCRenderingStats&) OVERRIDE; | |
| 35 void drawPicture(SkCanvas*); | |
| 36 | |
| 37 bool layerIsOpaque() const { return m_layerIsOpaque; } | |
| 38 | |
| 39 private: | |
| 40 // Recording canvas. | |
| 41 SkPicture m_picture; | |
| 42 // True when it is known that all output pixels will be opaque. | |
| 43 bool m_layerIsOpaque; | |
| 44 }; | |
| 45 | |
| 46 } // namespace cc | |
| 47 #endif // USE(ACCELERATED_COMPOSITING) | |
| 48 #endif // SkPictureCanvasLayerTextureUpdater_h | |
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