OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ShaderChromium_h | 5 // Temporary forwarding header |
6 #define ShaderChromium_h | 6 #include "cc/shader.h" |
7 | |
8 #if USE(ACCELERATED_COMPOSITING) | |
9 | |
10 #include "SkColorPriv.h" | |
11 #include <string> | |
12 | |
13 namespace WebKit { | |
14 class WebGraphicsContext3D; | |
15 } | |
16 | |
17 namespace cc { | |
18 | |
19 class VertexShaderPosTex { | |
20 public: | |
21 VertexShaderPosTex(); | |
22 | |
23 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
24 std::string getShaderString() const; | |
25 | |
26 int matrixLocation() const { return m_matrixLocation; } | |
27 | |
28 private: | |
29 int m_matrixLocation; | |
30 }; | |
31 | |
32 class VertexShaderPosTexYUVStretch { | |
33 public: | |
34 VertexShaderPosTexYUVStretch(); | |
35 | |
36 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
37 std::string getShaderString() const; | |
38 | |
39 int matrixLocation() const { return m_matrixLocation; } | |
40 int yWidthScaleFactorLocation() const { return m_yWidthScaleFactorLocation;
} | |
41 int uvWidthScaleFactorLocation() const { return m_uvWidthScaleFactorLocation
; } | |
42 | |
43 private: | |
44 int m_matrixLocation; | |
45 int m_yWidthScaleFactorLocation; | |
46 int m_uvWidthScaleFactorLocation; | |
47 }; | |
48 | |
49 class VertexShaderPos { | |
50 public: | |
51 VertexShaderPos(); | |
52 | |
53 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
54 std::string getShaderString() const; | |
55 | |
56 int matrixLocation() const { return m_matrixLocation; } | |
57 | |
58 private: | |
59 int m_matrixLocation; | |
60 }; | |
61 | |
62 class VertexShaderPosTexIdentity { | |
63 public: | |
64 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex) { } | |
65 std::string getShaderString() const; | |
66 }; | |
67 | |
68 class VertexShaderPosTexTransform { | |
69 public: | |
70 VertexShaderPosTexTransform(); | |
71 | |
72 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
73 std::string getShaderString() const; | |
74 | |
75 int matrixLocation() const { return m_matrixLocation; } | |
76 int texTransformLocation() const { return m_texTransformLocation; } | |
77 | |
78 private: | |
79 int m_matrixLocation; | |
80 int m_texTransformLocation; | |
81 }; | |
82 | |
83 class VertexShaderQuad { | |
84 public: | |
85 VertexShaderQuad(); | |
86 | |
87 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
88 std::string getShaderString() const; | |
89 | |
90 int matrixLocation() const { return m_matrixLocation; } | |
91 int pointLocation() const { return m_pointLocation; } | |
92 | |
93 private: | |
94 int m_matrixLocation; | |
95 int m_pointLocation; | |
96 }; | |
97 | |
98 class VertexShaderTile { | |
99 public: | |
100 VertexShaderTile(); | |
101 | |
102 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
103 std::string getShaderString() const; | |
104 | |
105 int matrixLocation() const { return m_matrixLocation; } | |
106 int pointLocation() const { return m_pointLocation; } | |
107 int vertexTexTransformLocation() const { return m_vertexTexTransformLocation
; } | |
108 | |
109 private: | |
110 int m_matrixLocation; | |
111 int m_pointLocation; | |
112 int m_vertexTexTransformLocation; | |
113 }; | |
114 | |
115 class VertexShaderVideoTransform { | |
116 public: | |
117 VertexShaderVideoTransform(); | |
118 | |
119 bool init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
120 std::string getShaderString() const; | |
121 | |
122 int matrixLocation() const { return m_matrixLocation; } | |
123 int texMatrixLocation() const { return m_texMatrixLocation; } | |
124 | |
125 private: | |
126 int m_matrixLocation; | |
127 int m_texMatrixLocation; | |
128 }; | |
129 | |
130 class FragmentTexAlphaBinding { | |
131 public: | |
132 FragmentTexAlphaBinding(); | |
133 | |
134 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
135 int alphaLocation() const { return m_alphaLocation; } | |
136 int edgeLocation() const { return -1; } | |
137 int fragmentTexTransformLocation() const { return -1; } | |
138 int samplerLocation() const { return m_samplerLocation; } | |
139 | |
140 private: | |
141 int m_samplerLocation; | |
142 int m_alphaLocation; | |
143 }; | |
144 | |
145 class FragmentTexOpaqueBinding { | |
146 public: | |
147 FragmentTexOpaqueBinding(); | |
148 | |
149 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
150 int alphaLocation() const { return -1; } | |
151 int edgeLocation() const { return -1; } | |
152 int fragmentTexTransformLocation() const { return -1; } | |
153 int samplerLocation() const { return m_samplerLocation; } | |
154 | |
155 private: | |
156 int m_samplerLocation; | |
157 }; | |
158 | |
159 class FragmentShaderRGBATexFlipAlpha : public FragmentTexAlphaBinding { | |
160 public: | |
161 std::string getShaderString() const; | |
162 }; | |
163 | |
164 class FragmentShaderRGBATexAlpha : public FragmentTexAlphaBinding { | |
165 public: | |
166 std::string getShaderString() const; | |
167 }; | |
168 | |
169 class FragmentShaderRGBATexRectFlipAlpha : public FragmentTexAlphaBinding { | |
170 public: | |
171 std::string getShaderString() const; | |
172 }; | |
173 | |
174 class FragmentShaderRGBATexRectAlpha : public FragmentTexAlphaBinding { | |
175 public: | |
176 std::string getShaderString() const; | |
177 }; | |
178 | |
179 class FragmentShaderRGBATexOpaque : public FragmentTexOpaqueBinding { | |
180 public: | |
181 std::string getShaderString() const; | |
182 }; | |
183 | |
184 class FragmentShaderRGBATex : public FragmentTexOpaqueBinding { | |
185 public: | |
186 std::string getShaderString() const; | |
187 }; | |
188 | |
189 // Swizzles the red and blue component of sampled texel with alpha. | |
190 class FragmentShaderRGBATexSwizzleAlpha : public FragmentTexAlphaBinding { | |
191 public: | |
192 std::string getShaderString() const; | |
193 }; | |
194 | |
195 // Swizzles the red and blue component of sampled texel without alpha. | |
196 class FragmentShaderRGBATexSwizzleOpaque : public FragmentTexOpaqueBinding { | |
197 public: | |
198 std::string getShaderString() const; | |
199 }; | |
200 | |
201 // Fragment shader for external textures. | |
202 class FragmentShaderOESImageExternal : public FragmentTexAlphaBinding { | |
203 public: | |
204 std::string getShaderString() const; | |
205 bool init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
206 private: | |
207 int m_samplerLocation; | |
208 }; | |
209 | |
210 class FragmentShaderRGBATexAlphaAA { | |
211 public: | |
212 FragmentShaderRGBATexAlphaAA(); | |
213 | |
214 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
215 std::string getShaderString() const; | |
216 | |
217 int alphaLocation() const { return m_alphaLocation; } | |
218 int samplerLocation() const { return m_samplerLocation; } | |
219 int edgeLocation() const { return m_edgeLocation; } | |
220 | |
221 private: | |
222 int m_samplerLocation; | |
223 int m_alphaLocation; | |
224 int m_edgeLocation; | |
225 }; | |
226 | |
227 class FragmentTexClampAlphaAABinding { | |
228 public: | |
229 FragmentTexClampAlphaAABinding(); | |
230 | |
231 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
232 int alphaLocation() const { return m_alphaLocation; } | |
233 int samplerLocation() const { return m_samplerLocation; } | |
234 int fragmentTexTransformLocation() const { return m_fragmentTexTransformLoca
tion; } | |
235 int edgeLocation() const { return m_edgeLocation; } | |
236 | |
237 private: | |
238 int m_samplerLocation; | |
239 int m_alphaLocation; | |
240 int m_fragmentTexTransformLocation; | |
241 int m_edgeLocation; | |
242 }; | |
243 | |
244 class FragmentShaderRGBATexClampAlphaAA : public FragmentTexClampAlphaAABinding
{ | |
245 public: | |
246 std::string getShaderString() const; | |
247 }; | |
248 | |
249 // Swizzles the red and blue component of sampled texel. | |
250 class FragmentShaderRGBATexClampSwizzleAlphaAA : public FragmentTexClampAlphaAAB
inding { | |
251 public: | |
252 std::string getShaderString() const; | |
253 }; | |
254 | |
255 class FragmentShaderRGBATexAlphaMask { | |
256 public: | |
257 FragmentShaderRGBATexAlphaMask(); | |
258 std::string getShaderString() const; | |
259 | |
260 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
261 int alphaLocation() const { return m_alphaLocation; } | |
262 int samplerLocation() const { return m_samplerLocation; } | |
263 int maskSamplerLocation() const { return m_maskSamplerLocation; } | |
264 int maskTexCoordScaleLocation() const { return m_maskTexCoordScaleLocation;
} | |
265 int maskTexCoordOffsetLocation() const { return m_maskTexCoordOffsetLocation
; } | |
266 | |
267 private: | |
268 int m_samplerLocation; | |
269 int m_maskSamplerLocation; | |
270 int m_alphaLocation; | |
271 int m_maskTexCoordScaleLocation; | |
272 int m_maskTexCoordOffsetLocation; | |
273 }; | |
274 | |
275 class FragmentShaderRGBATexAlphaMaskAA { | |
276 public: | |
277 FragmentShaderRGBATexAlphaMaskAA(); | |
278 std::string getShaderString() const; | |
279 | |
280 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
281 int alphaLocation() const { return m_alphaLocation; } | |
282 int samplerLocation() const { return m_samplerLocation; } | |
283 int maskSamplerLocation() const { return m_maskSamplerLocation; } | |
284 int edgeLocation() const { return m_edgeLocation; } | |
285 int maskTexCoordScaleLocation() const { return m_maskTexCoordScaleLocation;
} | |
286 int maskTexCoordOffsetLocation() const { return m_maskTexCoordOffsetLocation
; } | |
287 | |
288 private: | |
289 int m_samplerLocation; | |
290 int m_maskSamplerLocation; | |
291 int m_alphaLocation; | |
292 int m_edgeLocation; | |
293 int m_maskTexCoordScaleLocation; | |
294 int m_maskTexCoordOffsetLocation; | |
295 }; | |
296 | |
297 class FragmentShaderYUVVideo { | |
298 public: | |
299 FragmentShaderYUVVideo(); | |
300 std::string getShaderString() const; | |
301 | |
302 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
303 | |
304 int yTextureLocation() const { return m_yTextureLocation; } | |
305 int uTextureLocation() const { return m_uTextureLocation; } | |
306 int vTextureLocation() const { return m_vTextureLocation; } | |
307 int alphaLocation() const { return m_alphaLocation; } | |
308 int ccMatrixLocation() const { return m_ccMatrixLocation; } | |
309 int yuvAdjLocation() const { return m_yuvAdjLocation; } | |
310 | |
311 private: | |
312 int m_yTextureLocation; | |
313 int m_uTextureLocation; | |
314 int m_vTextureLocation; | |
315 int m_alphaLocation; | |
316 int m_ccMatrixLocation; | |
317 int m_yuvAdjLocation; | |
318 }; | |
319 | |
320 class FragmentShaderColor { | |
321 public: | |
322 FragmentShaderColor(); | |
323 std::string getShaderString() const; | |
324 | |
325 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
326 int colorLocation() const { return m_colorLocation; } | |
327 | |
328 private: | |
329 int m_colorLocation; | |
330 }; | |
331 | |
332 class FragmentShaderCheckerboard { | |
333 public: | |
334 FragmentShaderCheckerboard(); | |
335 std::string getShaderString() const; | |
336 | |
337 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | |
338 int alphaLocation() const { return m_alphaLocation; } | |
339 int texTransformLocation() const { return m_texTransformLocation; } | |
340 int frequencyLocation() const { return m_frequencyLocation; } | |
341 int colorLocation() const { return m_colorLocation; } | |
342 private: | |
343 int m_alphaLocation; | |
344 int m_texTransformLocation; | |
345 int m_frequencyLocation; | |
346 int m_colorLocation; | |
347 }; | |
348 | |
349 } // namespace cc | |
350 | |
351 #endif // USE(ACCELERATED_COMPOSITING) | |
352 | |
353 #endif | |
OLD | NEW |