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Side by Side Diff: cc/GeometryBinding.h

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GeometryBinding_h 5 // Temporary forwarding header
6 #define GeometryBinding_h 6 #include "cc/geometry_binding.h"
7
8 #include "FloatRect.h"
9
10 #if USE(ACCELERATED_COMPOSITING)
11
12 namespace WebKit {
13 class WebGraphicsContext3D;
14 }
15
16 namespace cc {
17
18 class GeometryBinding {
19 public:
20 GeometryBinding(WebKit::WebGraphicsContext3D*, const FloatRect& quadVertexRe ct);
21 ~GeometryBinding();
22
23 bool initialized() const { return m_initialized; }
24
25 WebKit::WebGraphicsContext3D* context() const { return m_context; }
26 unsigned quadVerticesVbo() const { return m_quadVerticesVbo; }
27 unsigned quadElementsVbo() const { return m_quadElementsVbo; }
28
29 void prepareForDraw();
30
31 // All layer shaders share the same attribute locations for the vertex
32 // positions and texture coordinates. This allows switching shaders without
33 // rebinding attribute arrays.
34 static int positionAttribLocation() { return 0; }
35 static int texCoordAttribLocation() { return 1; }
36
37 private:
38 WebKit::WebGraphicsContext3D* m_context;
39 unsigned m_quadVerticesVbo;
40 unsigned m_quadElementsVbo;
41 bool m_initialized;
42 };
43
44 } // namespace cc
45
46 #endif // USE(ACCELERATED_COMPOSITING)
47
48 #endif
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