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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CCTileDrawQuad_h | 5 // Temporary forwarding header |
6 #define CCTileDrawQuad_h | 6 #include "cc/tile_draw_quad.h" |
7 | |
8 #include "CCDrawQuad.h" | |
9 #include "GraphicsTypes3D.h" | |
10 #include "IntPoint.h" | |
11 #include "IntSize.h" | |
12 #include "base/memory/scoped_ptr.h" | |
13 | |
14 namespace cc { | |
15 | |
16 #pragma pack(push, 4) | |
17 | |
18 class CCTileDrawQuad : public CCDrawQuad { | |
19 public: | |
20 static scoped_ptr<CCTileDrawQuad> create(const CCSharedQuadState*, const Int
Rect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint&
textureOffset, const IntSize& textureSize, GC3Dint textureFilter, bool swizzleCo
ntents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA); | |
21 | |
22 unsigned resourceId() const { return m_resourceId; } | |
23 IntPoint textureOffset() const { return m_textureOffset; } | |
24 IntSize textureSize() const { return m_textureSize; } | |
25 GC3Dint textureFilter() const { return m_textureFilter; } | |
26 bool swizzleContents() const { return m_swizzleContents; } | |
27 | |
28 bool leftEdgeAA() const { return m_leftEdgeAA; } | |
29 bool topEdgeAA() const { return m_topEdgeAA; } | |
30 bool rightEdgeAA() const { return m_rightEdgeAA; } | |
31 bool bottomEdgeAA() const { return m_bottomEdgeAA; } | |
32 | |
33 bool isAntialiased() const { return leftEdgeAA() || topEdgeAA() || rightEdge
AA() || bottomEdgeAA(); } | |
34 | |
35 static const CCTileDrawQuad* materialCast(const CCDrawQuad*); | |
36 private: | |
37 CCTileDrawQuad(const CCSharedQuadState*, const IntRect& quadRect, const Int
Rect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntS
ize& textureSize, GC3Dint textureFilter, bool swizzleContents, bool leftEdgeAA,
bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA); | |
38 | |
39 unsigned m_resourceId; | |
40 IntPoint m_textureOffset; | |
41 IntSize m_textureSize; | |
42 GC3Dint m_textureFilter; | |
43 bool m_swizzleContents; | |
44 bool m_leftEdgeAA; | |
45 bool m_topEdgeAA; | |
46 bool m_rightEdgeAA; | |
47 bool m_bottomEdgeAA; | |
48 }; | |
49 | |
50 #pragma pack(pop) | |
51 | |
52 } | |
53 | |
54 #endif | |
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