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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "config.h" | |
| 6 | |
| 7 #include "CCPrioritizedTextureManager.h" | |
| 8 | |
| 9 #include "base/stl_util.h" | |
| 10 #include "CCPrioritizedTexture.h" | |
| 11 #include "CCPriorityCalculator.h" | |
| 12 #include "CCProxy.h" | |
| 13 #include "TraceEvent.h" | |
| 14 #include <algorithm> | |
| 15 | |
| 16 using namespace std; | |
| 17 | |
| 18 namespace cc { | |
| 19 | |
| 20 CCPrioritizedTextureManager::CCPrioritizedTextureManager(size_t maxMemoryLimitBy
tes, int, int pool) | |
| 21 : m_maxMemoryLimitBytes(maxMemoryLimitBytes) | |
| 22 , m_memoryUseBytes(0) | |
| 23 , m_memoryAboveCutoffBytes(0) | |
| 24 , m_memoryAvailableBytes(0) | |
| 25 , m_pool(pool) | |
| 26 , m_needsUpdateBackingsPrioritites(false) | |
| 27 { | |
| 28 } | |
| 29 | |
| 30 CCPrioritizedTextureManager::~CCPrioritizedTextureManager() | |
| 31 { | |
| 32 while (m_textures.size() > 0) | |
| 33 unregisterTexture(*m_textures.begin()); | |
| 34 | |
| 35 deleteEvictedBackings(); | |
| 36 | |
| 37 // Each remaining backing is a leaked opengl texture. There should be none. | |
| 38 ASSERT(m_backings.isEmpty()); | |
| 39 } | |
| 40 | |
| 41 void CCPrioritizedTextureManager::prioritizeTextures() | |
| 42 { | |
| 43 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures"); | |
| 44 ASSERT(CCProxy::isMainThread()); | |
| 45 | |
| 46 // Sorting textures in this function could be replaced by a slightly | |
| 47 // modified O(n) quick-select to partition textures rather than | |
| 48 // sort them (if performance of the sort becomes an issue). | |
| 49 | |
| 50 TextureVector& sortedTextures = m_tempTextureVector; | |
| 51 sortedTextures.clear(); | |
| 52 | |
| 53 // Copy all textures into a vector and sort them. | |
| 54 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) | |
| 55 sortedTextures.append(*it); | |
| 56 std::sort(sortedTextures.begin(), sortedTextures.end(), compareTextures); | |
| 57 | |
| 58 m_memoryAvailableBytes = m_maxMemoryLimitBytes; | |
| 59 m_priorityCutoff = CCPriorityCalculator::lowestPriority(); | |
| 60 size_t memoryBytes = 0; | |
| 61 for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextur
es.end(); ++it) { | |
| 62 if ((*it)->requestPriority() == CCPriorityCalculator::lowestPriority()) | |
| 63 break; | |
| 64 | |
| 65 if ((*it)->isSelfManaged()) { | |
| 66 // Account for self-managed memory immediately by reducing the memor
y | |
| 67 // available (since it never gets acquired). | |
| 68 size_t newMemoryBytes = memoryBytes + (*it)->bytes(); | |
| 69 if (newMemoryBytes > m_memoryAvailableBytes) { | |
| 70 m_priorityCutoff = (*it)->requestPriority(); | |
| 71 m_memoryAvailableBytes = memoryBytes; | |
| 72 break; | |
| 73 } | |
| 74 m_memoryAvailableBytes -= (*it)->bytes(); | |
| 75 } else { | |
| 76 size_t newMemoryBytes = memoryBytes + (*it)->bytes(); | |
| 77 if (newMemoryBytes > m_memoryAvailableBytes) { | |
| 78 m_priorityCutoff = (*it)->requestPriority(); | |
| 79 break; | |
| 80 } | |
| 81 memoryBytes = newMemoryBytes; | |
| 82 } | |
| 83 } | |
| 84 | |
| 85 // Only allow textures if they are higher than the cutoff. All textures | |
| 86 // of the same priority are accepted or rejected together, rather than | |
| 87 // being partially allowed randomly. | |
| 88 m_memoryAboveCutoffBytes = 0; | |
| 89 for (TextureVector::iterator it = sortedTextures.begin(); it != sortedTextur
es.end(); ++it) { | |
| 90 bool isAbovePriorityCutoff = CCPriorityCalculator::priorityIsHigher((*it
)->requestPriority(), m_priorityCutoff); | |
| 91 (*it)->setAbovePriorityCutoff(isAbovePriorityCutoff); | |
| 92 if (isAbovePriorityCutoff && !(*it)->isSelfManaged()) | |
| 93 m_memoryAboveCutoffBytes += (*it)->bytes(); | |
| 94 } | |
| 95 sortedTextures.clear(); | |
| 96 | |
| 97 m_needsUpdateBackingsPrioritites = true; | |
| 98 | |
| 99 ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes); | |
| 100 ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes()); | |
| 101 } | |
| 102 | |
| 103 void CCPrioritizedTextureManager::updateBackingsPriorities() | |
| 104 { | |
| 105 TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities"); | |
| 106 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | |
| 107 | |
| 108 if (!m_needsUpdateBackingsPrioritites) | |
| 109 return; | |
| 110 | |
| 111 #if !ASSERT_DISABLED | |
| 112 assertInvariants(); | |
| 113 #endif | |
| 114 | |
| 115 // Update backings' priorities and put backings in eviction/recycling order. | |
| 116 BackingVector& sortedBackings = m_tempBackingVector; | |
| 117 sortedBackings.clear(); | |
| 118 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | |
| 119 (*it)->updatePriority(); | |
| 120 sortedBackings.append(*it); | |
| 121 } | |
| 122 std::sort(sortedBackings.begin(), sortedBackings.end(), compareBackings); | |
| 123 | |
| 124 for (BackingVector::iterator it = sortedBackings.begin(); it != sortedBackin
gs.end(); ++it) { | |
| 125 m_backings.remove(*it); | |
| 126 m_backings.add(*it); | |
| 127 } | |
| 128 sortedBackings.clear(); | |
| 129 m_needsUpdateBackingsPrioritites = false; | |
| 130 | |
| 131 #if !ASSERT_DISABLED | |
| 132 assertInvariants(); | |
| 133 #endif | |
| 134 } | |
| 135 | |
| 136 void CCPrioritizedTextureManager::clearPriorities() | |
| 137 { | |
| 138 ASSERT(CCProxy::isMainThread()); | |
| 139 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | |
| 140 // FIXME: We should remove this and just set all priorities to | |
| 141 // CCPriorityCalculator::lowestPriority() once we have priorities | |
| 142 // for all textures (we can't currently calculate distances for | |
| 143 // off-screen textures). | |
| 144 (*it)->setRequestPriority(CCPriorityCalculator::lingeringPriority((*it)-
>requestPriority())); | |
| 145 } | |
| 146 } | |
| 147 | |
| 148 bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture) | |
| 149 { | |
| 150 ASSERT(CCProxy::isMainThread()); | |
| 151 | |
| 152 // This is already above cutoff, so don't double count it's memory below. | |
| 153 if (texture->isAbovePriorityCutoff()) | |
| 154 return true; | |
| 155 | |
| 156 if (CCPriorityCalculator::priorityIsLower(texture->requestPriority(), m_prio
rityCutoff)) | |
| 157 return false; | |
| 158 | |
| 159 size_t newMemoryBytes = m_memoryAboveCutoffBytes + texture->bytes(); | |
| 160 if (newMemoryBytes > m_memoryAvailableBytes) | |
| 161 return false; | |
| 162 | |
| 163 m_memoryAboveCutoffBytes = newMemoryBytes; | |
| 164 texture->setAbovePriorityCutoff(true); | |
| 165 m_needsUpdateBackingsPrioritites = true; | |
| 166 return true; | |
| 167 } | |
| 168 | |
| 169 void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
ture* texture, CCResourceProvider* resourceProvider) | |
| 170 { | |
| 171 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | |
| 172 ASSERT(!texture->isSelfManaged()); | |
| 173 ASSERT(texture->isAbovePriorityCutoff()); | |
| 174 if (texture->backing() || !texture->isAbovePriorityCutoff()) | |
| 175 return; | |
| 176 | |
| 177 // Make sure that the backings list is up to date and sorted before traversi
ng it. | |
| 178 updateBackingsPriorities(); | |
| 179 | |
| 180 // Find a backing below, by either recycling or allocating. | |
| 181 CCPrioritizedTexture::Backing* backing = 0; | |
| 182 | |
| 183 // First try to recycle | |
| 184 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | |
| 185 if ((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePriorityCuto
ffAtLastPriorityUpdate()) | |
| 186 break; | |
| 187 if ((*it)->size() == texture->size() && (*it)->format() == texture->form
at()) { | |
| 188 backing = (*it); | |
| 189 break; | |
| 190 } | |
| 191 } | |
| 192 | |
| 193 // Otherwise reduce memory and just allocate a new backing texures. | |
| 194 if (!backing) { | |
| 195 evictBackingsToReduceMemory(m_memoryAvailableBytes - texture->bytes(), R
espectManagerPriorityCutoff, resourceProvider); | |
| 196 backing = createBacking(texture->size(), texture->format(), resourceProv
ider); | |
| 197 } | |
| 198 | |
| 199 // Move the used backing texture to the end of the eviction list. | |
| 200 if (backing->owner()) | |
| 201 backing->owner()->unlink(); | |
| 202 texture->link(backing); | |
| 203 m_backings.remove(backing); | |
| 204 m_backings.add(backing); | |
| 205 | |
| 206 // Update the backing's priority from its new owner. | |
| 207 backing->updatePriority(); | |
| 208 } | |
| 209 | |
| 210 void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes,
EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider) | |
| 211 { | |
| 212 ASSERT(CCProxy::isImplThread()); | |
| 213 if (memoryUseBytes() <= limitBytes) | |
| 214 return; | |
| 215 | |
| 216 // Destroy backings until we are below the limit, | |
| 217 // or until all backings remaining are above the cutoff. | |
| 218 while (memoryUseBytes() > limitBytes && m_backings.size() > 0) { | |
| 219 CCPrioritizedTexture::Backing* backing = *m_backings.begin(); | |
| 220 if (evictionPolicy == RespectManagerPriorityCutoff) | |
| 221 if (backing->hadOwnerAtLastPriorityUpdate() && backing->wasAbovePrio
rityCutoffAtLastPriorityUpdate()) | |
| 222 break; | |
| 223 evictBackingResource(backing, resourceProvider); | |
| 224 } | |
| 225 } | |
| 226 | |
| 227 void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
der) | |
| 228 { | |
| 229 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | |
| 230 | |
| 231 // Make sure that the backings list is up to date and sorted before traversi
ng it. | |
| 232 updateBackingsPriorities(); | |
| 233 | |
| 234 evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCu
toff, resourceProvider); | |
| 235 ASSERT(memoryUseBytes() <= maxMemoryLimitBytes()); | |
| 236 | |
| 237 // We currently collect backings from deleted textures for later recycling. | |
| 238 // However, if we do that forever we will always use the max limit even if | |
| 239 // we really need very little memory. This should probably be solved by redu
cing the | |
| 240 // limit externally, but until then this just does some "clean up" of unused | |
| 241 // backing textures (any more than 10%). | |
| 242 size_t wastedMemory = 0; | |
| 243 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | |
| 244 if ((*it)->owner()) | |
| 245 break; | |
| 246 wastedMemory += (*it)->bytes(); | |
| 247 } | |
| 248 size_t tenPercentOfMemory = m_memoryAvailableBytes / 10; | |
| 249 if (wastedMemory > tenPercentOfMemory) | |
| 250 evictBackingsToReduceMemory(memoryUseBytes() - (wastedMemory - tenPercen
tOfMemory), RespectManagerPriorityCutoff, resourceProvider); | |
| 251 | |
| 252 deleteEvictedBackings(); | |
| 253 } | |
| 254 | |
| 255 void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourcePro
vider) | |
| 256 { | |
| 257 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | |
| 258 ASSERT(resourceProvider); | |
| 259 evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourcePr
ovider); | |
| 260 deleteEvictedBackings(); | |
| 261 } | |
| 262 | |
| 263 void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CC
ResourceProvider* resourceProvider) | |
| 264 { | |
| 265 ASSERT(CCProxy::isImplThread()); | |
| 266 ASSERT(resourceProvider); | |
| 267 evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, r
esourceProvider); | |
| 268 } | |
| 269 | |
| 270 void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBacki
ngs) | |
| 271 { | |
| 272 ASSERT(CCProxy::isImplThread()); | |
| 273 evictedBackings.clear(); | |
| 274 evictedBackings.append(m_evictedBackings); | |
| 275 } | |
| 276 | |
| 277 void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evi
ctedBackings) | |
| 278 { | |
| 279 ASSERT(CCProxy::isMainThread()); | |
| 280 for (BackingVector::const_iterator it = evictedBackings.begin(); it != evict
edBackings.end(); ++it) { | |
| 281 CCPrioritizedTexture::Backing* backing = (*it); | |
| 282 if (backing->owner()) | |
| 283 backing->owner()->unlink(); | |
| 284 } | |
| 285 } | |
| 286 | |
| 287 bool CCPrioritizedTextureManager::deleteEvictedBackings() | |
| 288 { | |
| 289 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | |
| 290 bool linkedEvictedBackingsExisted = false; | |
| 291 for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_e
victedBackings.end(); ++it) { | |
| 292 CCPrioritizedTexture::Backing* backing = (*it); | |
| 293 if (backing->owner()) { | |
| 294 linkedEvictedBackingsExisted = true; | |
| 295 backing->owner()->unlink(); | |
| 296 } | |
| 297 delete backing; | |
| 298 } | |
| 299 m_evictedBackings.clear(); | |
| 300 return linkedEvictedBackingsExisted; | |
| 301 } | |
| 302 | |
| 303 void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture) | |
| 304 { | |
| 305 ASSERT(CCProxy::isMainThread()); | |
| 306 ASSERT(texture); | |
| 307 ASSERT(!texture->textureManager()); | |
| 308 ASSERT(!texture->backing()); | |
| 309 ASSERT(!ContainsKey(m_textures, texture)); | |
| 310 | |
| 311 texture->setManagerInternal(this); | |
| 312 m_textures.insert(texture); | |
| 313 | |
| 314 } | |
| 315 | |
| 316 void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* textur
e) | |
| 317 { | |
| 318 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | |
| 319 ASSERT(texture); | |
| 320 ASSERT(ContainsKey(m_textures, texture)); | |
| 321 | |
| 322 returnBackingTexture(texture); | |
| 323 texture->setManagerInternal(0); | |
| 324 m_textures.erase(texture); | |
| 325 texture->setAbovePriorityCutoff(false); | |
| 326 } | |
| 327 | |
| 328 void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* tex
ture) | |
| 329 { | |
| 330 ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMai
nThreadBlocked())); | |
| 331 if (texture->backing()) { | |
| 332 texture->unlink(); | |
| 333 m_needsUpdateBackingsPrioritites = true; | |
| 334 } | |
| 335 } | |
| 336 | |
| 337 CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
e size, GC3Denum format, CCResourceProvider* resourceProvider) | |
| 338 { | |
| 339 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | |
| 340 ASSERT(resourceProvider); | |
| 341 CCResourceProvider::ResourceId resourceId = resourceProvider->createResource
(m_pool, size, format, CCResourceProvider::TextureUsageAny); | |
| 342 CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(r
esourceId, resourceProvider, size, format); | |
| 343 m_memoryUseBytes += backing->bytes(); | |
| 344 // Put backing texture at the front for eviction, since it isn't in use yet. | |
| 345 m_backings.insertBefore(m_backings.begin(), backing); | |
| 346 return backing; | |
| 347 } | |
| 348 | |
| 349 void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Bac
king* backing, CCResourceProvider* resourceProvider) | |
| 350 { | |
| 351 ASSERT(CCProxy::isImplThread()); | |
| 352 ASSERT(backing); | |
| 353 ASSERT(resourceProvider); | |
| 354 ASSERT(m_backings.find(backing) != m_backings.end()); | |
| 355 | |
| 356 // Note that we create a backing and its resource at the same time, but we | |
| 357 // delete the backing structure and its resource in two steps. This is becau
se | |
| 358 // we can delete the resource while the main thread is running, but we canno
t | |
| 359 // unlink backings while the main thread is running. | |
| 360 backing->deleteResource(resourceProvider); | |
| 361 m_memoryUseBytes -= backing->bytes(); | |
| 362 m_backings.remove(backing); | |
| 363 m_evictedBackings.append(backing); | |
| 364 } | |
| 365 | |
| 366 #if !ASSERT_DISABLED | |
| 367 void CCPrioritizedTextureManager::assertInvariants() | |
| 368 { | |
| 369 ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()); | |
| 370 | |
| 371 // If we hit any of these asserts, there is a bug in this class. To see | |
| 372 // where the bug is, call this function at the beginning and end of | |
| 373 // every public function. | |
| 374 | |
| 375 // Backings/textures must be doubly-linked and only to other backings/textur
es in this manager. | |
| 376 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | |
| 377 if ((*it)->owner()) { | |
| 378 ASSERT(ContainsKey(m_textures, (*it)->owner())); | |
| 379 ASSERT((*it)->owner()->backing() == (*it)); | |
| 380 } | |
| 381 } | |
| 382 for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); +
+it) { | |
| 383 if ((*it)->backing()) { | |
| 384 ASSERT(m_backings.find((*it)->backing()) != m_backings.end()); | |
| 385 ASSERT((*it)->backing()->owner() == (*it)); | |
| 386 } | |
| 387 } | |
| 388 | |
| 389 // At all times, backings that can be evicted must always come before | |
| 390 // backings that can't be evicted in the backing texture list (otherwise | |
| 391 // reduceMemory will not find all textures available for eviction/recycling)
. | |
| 392 bool reachedOwned = false; | |
| 393 bool reachedAboveCutoff = false; | |
| 394 for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); +
+it) { | |
| 395 if ((*it)->hadOwnerAtLastPriorityUpdate()) | |
| 396 reachedOwned = true; | |
| 397 if ((*it)->wasAbovePriorityCutoffAtLastPriorityUpdate()) | |
| 398 reachedAboveCutoff = true; | |
| 399 if (reachedOwned) | |
| 400 ASSERT((*it)->hadOwnerAtLastPriorityUpdate()); | |
| 401 if (reachedAboveCutoff) { | |
| 402 ASSERT((*it)->hadOwnerAtLastPriorityUpdate() && (*it)->wasAbovePrior
ityCutoffAtLastPriorityUpdate()); | |
| 403 ASSERT(reachedOwned); | |
| 404 } | |
| 405 } | |
| 406 } | |
| 407 #endif | |
| 408 | |
| 409 | |
| 410 } // namespace cc | |
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