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Side by Side Diff: cc/CCOverdrawMetrics.h

Issue 11122003: [cc] Rename all cc/ filenames to Chromium style (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCOverdrawMetrics_h 5 // Temporary forwarding header
6 #define CCOverdrawMetrics_h 6 #include "cc/overdraw_metrics.h"
7
8 #include <wtf/PassOwnPtr.h>
9
10 namespace WebKit {
11 class WebTransformationMatrix;
12 }
13
14 namespace cc {
15 class IntRect;
16 class CCLayerTreeHost;
17 class CCLayerTreeHostImpl;
18
19 // FIXME: compute overdraw metrics only occasionally, not every frame.
20 class CCOverdrawMetrics {
21 public:
22 static PassOwnPtr<CCOverdrawMetrics> create(bool recordMetricsForFrame) { re turn adoptPtr(new CCOverdrawMetrics(recordMetricsForFrame)); }
23
24 // These methods are used for saving metrics during update/commit.
25
26 // Record pixels painted by WebKit into the texture updater, but does not me an the pixels were rasterized in main memory.
27 void didPaint(const IntRect& paintedRect);
28 // Records that an invalid tile was culled and did not need to be painted/up loaded, and did not contribute to other tiles needing to be painted.
29 void didCullTileForUpload();
30 // Records pixels that were uploaded to texture memory.
31 void didUpload(const WebKit::WebTransformationMatrix& transformToTarget, con st IntRect& uploadRect, const IntRect& opaqueRect);
32 // Record contents texture(s) behind present using the given number of bytes .
33 void didUseContentsTextureMemoryBytes(size_t contentsTextureUseBytes);
34 // Record RenderSurface texture(s) being present using the given number of b ytes.
35 void didUseRenderSurfaceTextureMemoryBytes(size_t renderSurfaceUseBytes);
36
37 // These methods are used for saving metrics during draw.
38
39 // Record pixels that were not drawn to screen.
40 void didCullForDrawing(const WebKit::WebTransformationMatrix& transformToTar get, const IntRect& beforeCullRect, const IntRect& afterCullRect);
41 // Record pixels that were drawn to screen.
42 void didDraw(const WebKit::WebTransformationMatrix& transformToTarget, const IntRect& afterCullRect, const IntRect& opaqueRect);
43
44 void recordMetrics(const CCLayerTreeHost*) const;
45 void recordMetrics(const CCLayerTreeHostImpl*) const;
46
47 // Accessors for tests.
48 float pixelsDrawnOpaque() const { return m_pixelsDrawnOpaque; }
49 float pixelsDrawnTranslucent() const { return m_pixelsDrawnTranslucent; }
50 float pixelsCulledForDrawing() const { return m_pixelsCulledForDrawing; }
51 float pixelsPainted() const { return m_pixelsPainted; }
52 float pixelsUploadedOpaque() const { return m_pixelsUploadedOpaque; }
53 float pixelsUploadedTranslucent() const { return m_pixelsUploadedTranslucent ; }
54 int tilesCulledForUpload() const { return m_tilesCulledForUpload; }
55
56 private:
57 enum MetricsType {
58 UpdateAndCommit,
59 DrawingToScreen
60 };
61
62 explicit CCOverdrawMetrics(bool recordMetricsForFrame);
63
64 template<typename LayerTreeHostType>
65 void recordMetricsInternal(MetricsType, const LayerTreeHostType*) const;
66
67 // When false this class is a giant no-op.
68 bool m_recordMetricsForFrame;
69
70 // These values are used for saving metrics during update/commit.
71
72 // Count of pixels that were painted due to invalidation.
73 float m_pixelsPainted;
74 // Count of pixels uploaded to textures and known to be opaque.
75 float m_pixelsUploadedOpaque;
76 // Count of pixels uploaded to textures and not known to be opaque.
77 float m_pixelsUploadedTranslucent;
78 // Count of tiles that were invalidated but not uploaded.
79 int m_tilesCulledForUpload;
80 // Count the number of bytes in contents textures.
81 unsigned long long m_contentsTextureUseBytes;
82 // Count the number of bytes in RenderSurface textures.
83 unsigned long long m_renderSurfaceTextureUseBytes;
84
85 // These values are used for saving metrics during draw.
86
87 // Count of pixels that are opaque (and thus occlude). Ideally this is no mo re than wiewport width x height.
88 float m_pixelsDrawnOpaque;
89 // Count of pixels that are possibly translucent, and cannot occlude.
90 float m_pixelsDrawnTranslucent;
91 // Count of pixels not drawn as they are occluded by somthing opaque.
92 float m_pixelsCulledForDrawing;
93 };
94
95 } // namespace cc
96
97 #endif
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