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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_ | 5 #ifndef CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_ |
| 6 #define CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_ | 6 #define CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_ |
| 7 | 7 |
| 8 #include <queue> | 8 #include <queue> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 65 enum State { | 65 enum State { |
| 66 UNINITIALIZED, | 66 UNINITIALIZED, |
| 67 DECODING, | 67 DECODING, |
| 68 FLUSHING, | 68 FLUSHING, |
| 69 RESETTING, | 69 RESETTING, |
| 70 }; | 70 }; |
| 71 | 71 |
| 72 struct PendingDecode; | 72 struct PendingDecode; |
| 73 struct PendingFrame; | 73 struct PendingFrame; |
| 74 class DecoderImpl; | 74 class DecoderImpl; |
| 75 class YUVConverter; |
| 75 | 76 |
| 76 void OnInitializeComplete(int32_t result, uint32_t texture_pool_size); | 77 void OnInitializeComplete(int32_t result, uint32_t texture_pool_size); |
| 77 void OnDecodeComplete(int32_t result, uint32_t decode_id); | 78 void OnDecodeComplete(int32_t result, uint32_t decode_id); |
| 78 void OnOutputComplete(scoped_ptr<PendingFrame> frame); | 79 void OnOutputComplete(scoped_ptr<PendingFrame> frame); |
| 79 void SendPictures(); | 80 void SendPictures(); |
| 80 void OnResetComplete(); | 81 void OnResetComplete(); |
| 81 void NotifyCompletedDecodes(); | 82 void NotifyCompletedDecodes(); |
| 82 void DismissTexture(uint32_t texture_id); | 83 void DismissTexture(uint32_t texture_id); |
| 83 void DeleteTexture(uint32_t texture_id); | 84 void DeleteTexture(uint32_t texture_id); |
| 84 // Call this whenever we change GL state that the plugin relies on, such as | 85 // Call this whenever we change GL state that the plugin relies on, such as |
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| 102 TextureIdSet available_textures_; | 103 TextureIdSet available_textures_; |
| 103 // Track textures that are no longer needed (these are plugin ids.) | 104 // Track textures that are no longer needed (these are plugin ids.) |
| 104 TextureIdSet textures_to_dismiss_; | 105 TextureIdSet textures_to_dismiss_; |
| 105 // Mailboxes for pending texture requests, to write to plugin's textures. | 106 // Mailboxes for pending texture requests, to write to plugin's textures. |
| 106 std::vector<gpu::Mailbox> pending_texture_mailboxes_; | 107 std::vector<gpu::Mailbox> pending_texture_mailboxes_; |
| 107 | 108 |
| 108 // Queue of completed decode ids, for notifying the host. | 109 // Queue of completed decode ids, for notifying the host. |
| 109 typedef std::queue<uint32_t> CompletedDecodeQueue; | 110 typedef std::queue<uint32_t> CompletedDecodeQueue; |
| 110 CompletedDecodeQueue completed_decodes_; | 111 CompletedDecodeQueue completed_decodes_; |
| 111 | 112 |
| 112 // Queue of decoded frames that have been converted to RGB and await upload to | 113 // Queue of decoded frames that await rgb->yuv conversion. |
| 113 // a GL texture. | |
| 114 typedef std::queue<linked_ptr<PendingFrame> > PendingFrameQueue; | 114 typedef std::queue<linked_ptr<PendingFrame> > PendingFrameQueue; |
| 115 PendingFrameQueue pending_frames_; | 115 PendingFrameQueue pending_frames_; |
| 116 | 116 |
| 117 // The optimal number of textures to allocate for decoder_impl_. | 117 // The optimal number of textures to allocate for decoder_impl_. |
| 118 uint32_t texture_pool_size_; | 118 uint32_t texture_pool_size_; |
| 119 | 119 |
| 120 uint32_t num_pending_decodes_; | 120 uint32_t num_pending_decodes_; |
| 121 | 121 |
| 122 scoped_ptr<YUVConverter> yuv_converter_; |
| 123 |
| 122 base::WeakPtrFactory<VideoDecoderShim> weak_ptr_factory_; | 124 base::WeakPtrFactory<VideoDecoderShim> weak_ptr_factory_; |
| 123 | 125 |
| 124 DISALLOW_COPY_AND_ASSIGN(VideoDecoderShim); | 126 DISALLOW_COPY_AND_ASSIGN(VideoDecoderShim); |
| 125 }; | 127 }; |
| 126 | 128 |
| 127 } // namespace content | 129 } // namespace content |
| 128 | 130 |
| 129 #endif // CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_ | 131 #endif // CONTENT_RENDERER_PEPPER_VIDEO_DECODER_SHIM_H_ |
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