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Unified Diff: src/pathops/SkPathOpsCommon.cpp

Issue 1111333002: compute initial winding from projected rays (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add missing test reference Created 5 years, 7 months ago
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Index: src/pathops/SkPathOpsCommon.cpp
diff --git a/src/pathops/SkPathOpsCommon.cpp b/src/pathops/SkPathOpsCommon.cpp
index 05b370a1df95331c0f592c0bf6cd6b6dc6fd07e7..734b5f0819edf601a38f66f5acd2dd4a2585e1ee 100644
--- a/src/pathops/SkPathOpsCommon.cpp
+++ b/src/pathops/SkPathOpsCommon.cpp
@@ -11,106 +11,16 @@
#include "SkPathWriter.h"
#include "SkTSort.h"
-static int contourRangeCheckY(const SkTDArray<SkOpContour* >& contourList,
- SkOpSegment** currentPtr, SkOpSpanBase** startPtr, SkOpSpanBase** endPtr,
- double* bestHit, SkScalar* bestDx, bool* tryAgain, double* midPtr, bool opp) {
- SkOpSpanBase* start = *startPtr;
- SkOpSpanBase* end = *endPtr;
- const double mid = *midPtr;
- const SkOpSegment* current = *currentPtr;
- double tAtMid = SkOpSegment::TAtMid(start, end, mid);
- SkPoint basePt = current->ptAtT(tAtMid);
- int contourCount = contourList.count();
- SkScalar bestY = SK_ScalarMin;
- SkOpSegment* bestSeg = NULL;
- SkOpSpan* bestTSpan = NULL;
- bool bestOpp;
- bool hitSomething = false;
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = contourList[cTest];
- bool testOpp = contour->operand() ^ current->operand() ^ opp;
- if (basePt.fY < contour->bounds().fTop) {
- continue;
- }
- if (bestY > contour->bounds().fBottom) {
- continue;
- }
- SkOpSegment* testSeg = contour->first();
- SkASSERT(testSeg);
- do {
- SkScalar testY = bestY;
- double testHit;
- bool vertical;
- SkOpSpan* testTSpan = testSeg->crossedSpanY(basePt, tAtMid, testOpp,
- testSeg == current, &testY, &testHit, &hitSomething, &vertical);
- if (!testTSpan) {
- if (vertical) {
- hitSomething = true;
- bestSeg = NULL;
- goto abortContours; // vertical encountered, return and try different point
- }
- continue;
- }
- if (testSeg == current && SkOpSegment::BetweenTs(start, testHit, end)) {
- double baseT = start->t();
- double endT = end->t();
- double newMid = (testHit - baseT) / (endT - baseT);
-#if DEBUG_WINDING
- double midT = SkOpSegment::TAtMid(start, end, mid);
- SkPoint midXY = current->ptAtT(midT);
- double newMidT = SkOpSegment::TAtMid(start, end, newMid);
- SkPoint newXY = current->ptAtT(newMidT);
- SkDebugf("%s [%d] mid=%1.9g->%1.9g s=%1.9g (%1.9g,%1.9g) m=%1.9g (%1.9g,%1.9g)"
- " n=%1.9g (%1.9g,%1.9g) e=%1.9g (%1.9g,%1.9g)\n", __FUNCTION__,
- current->debugID(), mid, newMid,
- baseT, start->pt().fX, start->pt().fY,
- baseT + mid * (endT - baseT), midXY.fX, midXY.fY,
- baseT + newMid * (endT - baseT), newXY.fX, newXY.fY,
- endT, end->pt().fX, end->pt().fY);
-#endif
- *midPtr = newMid * 2; // calling loop with divide by 2 before continuing
- return SK_MinS32;
- }
- bestSeg = testSeg;
- *bestHit = testHit;
- bestOpp = testOpp;
- bestTSpan = testTSpan;
- bestY = testY;
- } while ((testSeg = testSeg->next()));
- }
-abortContours:
- int result;
- if (!bestSeg) {
- result = hitSomething ? SK_MinS32 : 0;
- } else {
- if (bestTSpan->windSum() == SK_MinS32) {
- *currentPtr = bestSeg;
- *startPtr = bestTSpan;
- *endPtr = bestTSpan->next();
- SkASSERT(*startPtr != *endPtr && *startPtr && *endPtr);
- *tryAgain = true;
- return 0;
- }
- result = bestSeg->windingAtT(*bestHit, bestTSpan, bestOpp, bestDx);
- SkASSERT(result == SK_MinS32 || *bestDx);
- }
- double baseT = (*startPtr)->t();
- double endT = (*endPtr)->t();
- *bestHit = baseT + mid * (endT - baseT);
- return result;
-}
-
-SkOpSegment* FindUndone(SkTDArray<SkOpContour* >& contourList, SkOpSpanBase** startPtr,
+SkOpSegment* FindUndone(SkOpContourHead* contourList, SkOpSpanBase** startPtr,
SkOpSpanBase** endPtr) {
- int contourCount = contourList.count();
SkOpSegment* result;
- for (int cIndex = 0; cIndex < contourCount; ++cIndex) {
- SkOpContour* contour = contourList[cIndex];
+ SkOpContour* contour = contourList;
+ do {
result = contour->undoneSegment(startPtr, endPtr);
if (result) {
return result;
}
- }
+ } while ((contour = contour->next()));
return NULL;
}
@@ -196,234 +106,41 @@ SkOpSegment* FindChase(SkTDArray<SkOpSpanBase*>* chase, SkOpSpanBase** startPtr,
}
#if DEBUG_ACTIVE_SPANS
-void DebugShowActiveSpans(SkTDArray<SkOpContour* >& contourList) {
- int index;
- for (index = 0; index < contourList.count(); ++ index) {
- contourList[index]->debugShowActiveSpans();
- }
-}
-#endif
-
-static SkOpSegment* findTopSegment(const SkTDArray<SkOpContour* >& contourList,
- bool firstPass, SkOpSpanBase** start, SkOpSpanBase** end, SkDPoint* topLeft,
- bool* unsortable, bool* done, SkChunkAlloc* allocator) {
- SkOpSegment* result;
- const SkOpSegment* lastTopStart = NULL;
- SkOpSpanBase* lastStart = NULL, * lastEnd = NULL;
- do {
- SkDPoint bestXY = {SK_ScalarMax, SK_ScalarMax};
- int contourCount = contourList.count();
- SkOpSegment* topStart = NULL;
- *done = true;
- for (int cIndex = 0; cIndex < contourCount; ++cIndex) {
- SkOpContour* contour = contourList[cIndex];
- if (contour->done()) {
- continue;
- }
- const SkPathOpsBounds& bounds = contour->bounds();
- if (bounds.fBottom < topLeft->fY) {
- *done = false;
- continue;
- }
- if (bounds.fBottom == topLeft->fY && bounds.fRight < topLeft->fX) {
- *done = false;
- continue;
- }
- contour->topSortableSegment(*topLeft, &bestXY, &topStart);
- if (!contour->done()) {
- *done = false;
- }
- }
- if (!topStart) {
- return NULL;
- }
- *topLeft = bestXY;
- result = topStart->findTop(firstPass, start, end, unsortable, allocator);
- if (!result) {
- if (lastTopStart == topStart && lastStart == *start && lastEnd == *end) {
- *done = true;
- return NULL;
- }
- lastTopStart = topStart;
- lastStart = *start;
- lastEnd = *end;
- }
- } while (!result);
- return result;
-}
-
-static int rightAngleWinding(const SkTDArray<SkOpContour* >& contourList,
- SkOpSegment** currentPtr, SkOpSpanBase** start, SkOpSpanBase** end, double* tHit,
- SkScalar* hitDx, bool* tryAgain, bool* onlyVertical, bool opp) {
- double test = 0.9;
- int contourWinding;
+void DebugShowActiveSpans(SkOpContourHead* contourList) {
+ SkOpContour* contour = contourList;
do {
- contourWinding = contourRangeCheckY(contourList, currentPtr, start, end,
- tHit, hitDx, tryAgain, &test, opp);
- if (contourWinding != SK_MinS32 || *tryAgain) {
- return contourWinding;
- }
- if (*currentPtr && (*currentPtr)->isVertical()) {
- *onlyVertical = true;
- return contourWinding;
- }
- test /= 2;
- } while (!approximately_negative(test));
- SkASSERT(0); // FIXME: incomplete functionality
- return contourWinding;
-}
-
-static void skipVertical(const SkTDArray<SkOpContour* >& contourList,
- SkOpSegment** current, SkOpSpanBase** start, SkOpSpanBase** end) {
- if (!(*current)->isVertical(*start, *end)) {
- return;
- }
- int contourCount = contourList.count();
- for (int cIndex = 0; cIndex < contourCount; ++cIndex) {
- SkOpContour* contour = contourList[cIndex];
- if (contour->done()) {
- continue;
- }
- SkOpSegment* nonVertical = contour->nonVerticalSegment(start, end);
- if (nonVertical) {
- *current = nonVertical;
- return;
- }
- }
- return;
+ contour->debugShowActiveSpans();
+ } while ((contour = contour->next()));
}
-
-struct SortableTop2 { // error if local in pre-C++11
- SkOpSpanBase* fStart;
- SkOpSpanBase* fEnd;
-};
-
-SkOpSegment* FindSortableTop(const SkTDArray<SkOpContour* >& contourList, bool firstPass,
- SkOpAngle::IncludeType angleIncludeType, bool* firstContour, SkOpSpanBase** startPtr,
- SkOpSpanBase** endPtr, SkDPoint* topLeft, bool* unsortable, bool* done, bool* onlyVertical,
- SkChunkAlloc* allocator) {
- SkOpSegment* current = findTopSegment(contourList, firstPass, startPtr, endPtr, topLeft,
- unsortable, done, allocator);
- if (!current) {
- return NULL;
- }
- SkOpSpanBase* start = *startPtr;
- SkOpSpanBase* end = *endPtr;
- SkASSERT(current == start->segment());
- if (*firstContour) {
- current->initWinding(start, end, angleIncludeType);
- *firstContour = false;
- return current;
- }
- SkOpSpan* minSpan = start->starter(end);
- int sumWinding = minSpan->windSum();
- if (sumWinding == SK_MinS32) {
- SkOpSpanBase* iSpan = end;
- SkOpSpanBase* oSpan = start;
- do {
- bool checkFrom = oSpan->t() < iSpan->t();
- if ((checkFrom ? iSpan->fromAngle() : iSpan->upCast()->toAngle()) == NULL) {
- if (!iSpan->addSimpleAngle(checkFrom, allocator)) {
- *unsortable = true;
- return NULL;
- }
- }
- sumWinding = current->computeSum(oSpan, iSpan, angleIncludeType);
- SkTSwap(iSpan, oSpan);
- } while (sumWinding == SK_MinS32 && iSpan == start);
- }
- if (sumWinding != SK_MinS32 && sumWinding != SK_NaN32) {
- return current;
- }
- int contourWinding;
- int oppContourWinding = 0;
- // the simple upward projection of the unresolved points hit unsortable angles
- // shoot rays at right angles to the segment to find its winding, ignoring angle cases
- bool tryAgain;
- double tHit;
- SkScalar hitDx = 0;
- SkScalar hitOppDx = 0;
- // keep track of subsequent returns to detect infinite loops
- SkTDArray<SortableTop2> sortableTops;
- do {
- // if current is vertical, find another candidate which is not
- // if only remaining candidates are vertical, then they can be marked done
- SkASSERT(*startPtr != *endPtr && *startPtr && *endPtr);
- SkASSERT(current == (*startPtr)->segment());
- skipVertical(contourList, &current, startPtr, endPtr);
- SkASSERT(current); // FIXME: if null, all remaining are vertical
- SkASSERT(*startPtr != *endPtr && *startPtr && *endPtr);
- SkASSERT(current == (*startPtr)->segment());
- tryAgain = false;
- contourWinding = rightAngleWinding(contourList, &current, startPtr, endPtr, &tHit,
- &hitDx, &tryAgain, onlyVertical, false);
- SkASSERT(current == (*startPtr)->segment());
- if (tryAgain) {
- bool giveUp = false;
- int count = sortableTops.count();
- for (int index = 0; index < count; ++index) {
- const SortableTop2& prev = sortableTops[index];
- if (giveUp) {
- prev.fStart->segment()->markDone(prev.fStart->starter(prev.fEnd));
- } else if (prev.fStart == *startPtr || prev.fEnd == *endPtr) {
- // remaining edges are non-vertical and cannot have their winding computed
- // mark them as done and return, and hope that assembly can fill the holes
- giveUp = true;
- index = -1;
- }
- }
- if (giveUp) {
- *done = true;
- return NULL;
- }
- }
- SortableTop2* sortableTop = sortableTops.append();
- sortableTop->fStart = *startPtr;
- sortableTop->fEnd = *endPtr;
-#if DEBUG_SORT
- SkDebugf("%s current=%d index=%d endIndex=%d tHit=%1.9g hitDx=%1.9g try=%d vert=%d\n",
- __FUNCTION__, current->debugID(), (*startPtr)->debugID(), (*endPtr)->debugID(),
- tHit, hitDx, tryAgain, *onlyVertical);
#endif
- if (*onlyVertical) {
- return current;
- }
- if (tryAgain) {
- continue;
- }
- if (angleIncludeType < SkOpAngle::kBinarySingle) {
- break;
- }
- oppContourWinding = rightAngleWinding(contourList, &current, startPtr, endPtr, &tHit,
- &hitOppDx, &tryAgain, NULL, true);
- SkASSERT(current == (*startPtr)->segment());
- } while (tryAgain);
- bool success = current->initWinding(*startPtr, *endPtr, tHit, contourWinding, hitDx,
- oppContourWinding, hitOppDx);
- if (current->done()) {
- return NULL;
- } else if (!success) { // check if the span has a valid winding
- SkOpSpan* minSpan = (*startPtr)->t() < (*endPtr)->t() ? (*startPtr)->upCast()
- : (*endPtr)->upCast();
- if (minSpan->windSum() == SK_MinS32) {
- return NULL;
- }
- }
- return current;
-}
-void MakeContourList(SkOpContour* contour, SkTDArray<SkOpContour* >& list,
- bool evenOdd, bool oppEvenOdd) {
+bool SortContourList(SkOpContourHead** contourList, bool evenOdd, bool oppEvenOdd) {
+ SkTDArray<SkOpContour* > list;
+ SkOpContour* contour = *contourList;
do {
if (contour->count()) {
contour->setOppXor(contour->operand() ? evenOdd : oppEvenOdd);
*list.append() = contour;
}
} while ((contour = contour->next()));
- if (list.count() < 2) {
- return;
+ int count = list.count();
+ if (!count) {
+ return false;
+ }
+ if (count > 1) {
+ SkTQSort<SkOpContour>(list.begin(), list.end() - 1);
}
- SkTQSort<SkOpContour>(list.begin(), list.end() - 1);
+ contour = list[0];
+ SkOpContourHead* contourHead = static_cast<SkOpContourHead*>(contour);
+ contour->globalState()->setContourHead(contourHead);
+ *contourList = contourHead;
+ for (int index = 1; index < count; ++index) {
+ SkOpContour* next = list[index];
+ contour->setNext(next);
+ contour = next;
+ }
+ contour->setNext(NULL);
+ return true;
}
class DistanceLessThan {
@@ -444,8 +161,8 @@ public:
*/
void Assemble(const SkPathWriter& path, SkPathWriter* simple) {
SkChunkAlloc allocator(4096); // FIXME: constant-ize, tune
- SkOpContour contour;
- SkOpGlobalState globalState(NULL SkDEBUGPARAMS(&contour));
+ SkOpContourHead contour;
+ SkOpGlobalState globalState(NULL, &contour);
#if DEBUG_SHOW_TEST_NAME
SkDebugf("</div>\n");
#endif
@@ -634,65 +351,52 @@ void Assemble(const SkPathWriter& path, SkPathWriter* simple) {
#endif
}
-static void align(SkTDArray<SkOpContour* >* contourList) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
+static void align(SkOpContourHead* contourList) {
+ SkOpContour* contour = contourList;
+ do {
contour->align();
- }
+ } while ((contour = contour->next()));
}
-static void calcAngles(SkTDArray<SkOpContour* >* contourList, SkChunkAlloc* allocator) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
+static void calcAngles(SkOpContourHead* contourList, SkChunkAlloc* allocator) {
+ SkOpContour* contour = contourList;
+ do {
contour->calcAngles(allocator);
- }
+ } while ((contour = contour->next()));
}
-static void missingCoincidence(SkTDArray<SkOpContour* >* contourList,
+static void missingCoincidence(SkOpContourHead* contourList,
SkOpCoincidence* coincidence, SkChunkAlloc* allocator) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
+ SkOpContour* contour = contourList;
+ do {
contour->missingCoincidence(coincidence, allocator);
- }
+ } while ((contour = contour->next()));
}
-static void moveMultiples(SkTDArray<SkOpContour* >* contourList) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
+static void moveMultiples(SkOpContourHead* contourList) {
+ SkOpContour* contour = contourList;
+ do {
contour->moveMultiples();
- }
+ } while ((contour = contour->next()));
}
-static void moveNearby(SkTDArray<SkOpContour* >* contourList) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
+static void moveNearby(SkOpContourHead* contourList) {
+ SkOpContour* contour = contourList;
+ do {
contour->moveNearby();
- }
+ } while ((contour = contour->next()));
}
-static void sortAngles(SkTDArray<SkOpContour* >* contourList) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
+static void sortAngles(SkOpContourHead* contourList) {
+ SkOpContour* contour = contourList;
+ do {
contour->sortAngles();
- }
-}
-
-static void sortSegments(SkTDArray<SkOpContour* >* contourList) {
- int contourCount = (*contourList).count();
- for (int cTest = 0; cTest < contourCount; ++cTest) {
- SkOpContour* contour = (*contourList)[cTest];
- contour->sortSegments();
- }
+ } while ((contour = contour->next()));
}
-bool HandleCoincidence(SkTDArray<SkOpContour* >* contourList, SkOpCoincidence* coincidence,
- SkChunkAlloc* allocator, SkOpGlobalState* globalState) {
+bool HandleCoincidence(SkOpContourHead* contourList, SkOpCoincidence* coincidence,
+ SkChunkAlloc* allocator) {
+ SkOpGlobalState* globalState = contourList->globalState();
// combine t values when multiple intersections occur on some segments but not others
moveMultiples(contourList);
// move t values and points together to eliminate small/tiny gaps
@@ -711,7 +415,6 @@ bool HandleCoincidence(SkTDArray<SkOpContour* >* contourList, SkOpCoincidence* c
if (!coincidence->apply()) { // adjust the winding value to account for coincident edges
return false;
}
- sortSegments(contourList);
calcAngles(contourList, allocator);
sortAngles(contourList);
if (globalState->angleCoincidence()) {
@@ -721,7 +424,8 @@ bool HandleCoincidence(SkTDArray<SkOpContour* >* contourList, SkOpCoincidence* c
}
}
#if DEBUG_ACTIVE_SPANS
- DebugShowActiveSpans(*contourList);
+ coincidence->debugShowCoincidence();
+ DebugShowActiveSpans(contourList);
#endif
return true;
}
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