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| 1 /* |
| 2 * Copyright 2015 Google Inc. |
| 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. |
| 6 */ |
| 7 |
| 8 // given a prospective edge, compute its initial winding by projecting a ray |
| 9 // if the ray hits another edge |
| 10 // if the edge doesn't have a winding yet, hop up to that edge and start ove
r |
| 11 // concern : check for hops forming a loop |
| 12 // if the edge is unsortable, or |
| 13 // the intersection is nearly at the ends, or |
| 14 // the tangent at the intersection is nearly coincident to the ray, |
| 15 // choose a different ray and try again |
| 16 // concern : if it is unable to succeed after N tries, try another e
dge? direction? |
| 17 // if no edge is hit, compute the winding directly |
| 18 |
| 19 // given the top span, project the most perpendicular ray and look for intersect
ions |
| 20 // let's try up and then down. What the hey |
| 21 |
| 22 // bestXY is initialized by caller with basePt |
| 23 |
| 24 #include "SkOpContour.h" |
| 25 #include "SkOpSegment.h" |
| 26 #include "SkPathOpsCurve.h" |
| 27 |
| 28 enum class SkOpRayDir { |
| 29 kLeft, |
| 30 kTop, |
| 31 kRight, |
| 32 kBottom, |
| 33 }; |
| 34 |
| 35 #if DEBUG_WINDING |
| 36 const char* gDebugRayDirName[] = { |
| 37 "kLeft", |
| 38 "kTop", |
| 39 "kRight", |
| 40 "kBottom" |
| 41 }; |
| 42 #endif |
| 43 |
| 44 static int xy_index(SkOpRayDir dir) { |
| 45 return static_cast<int>(dir) & 1; |
| 46 } |
| 47 |
| 48 static SkScalar pt_xy(const SkPoint& pt, SkOpRayDir dir) { |
| 49 return (&pt.fX)[xy_index(dir)]; |
| 50 } |
| 51 |
| 52 static SkScalar pt_yx(const SkPoint& pt, SkOpRayDir dir) { |
| 53 return (&pt.fX)[!xy_index(dir)]; |
| 54 } |
| 55 |
| 56 static double pt_dxdy(const SkDVector& v, SkOpRayDir dir) { |
| 57 return (&v.fX)[xy_index(dir)]; |
| 58 } |
| 59 |
| 60 static double pt_dydx(const SkDVector& v, SkOpRayDir dir) { |
| 61 return (&v.fX)[!xy_index(dir)]; |
| 62 } |
| 63 |
| 64 static SkScalar rect_side(const SkRect& r, SkOpRayDir dir) { |
| 65 return (&r.fLeft)[static_cast<int>(dir)]; |
| 66 } |
| 67 |
| 68 static bool sideways_overlap(const SkRect& rect, const SkPoint& pt, SkOpRayDir d
ir) { |
| 69 int i = !xy_index(dir); |
| 70 return approximately_between((&rect.fLeft)[i], (&pt.fX)[i], (&rect.fRight)[i
]); |
| 71 } |
| 72 |
| 73 static bool less_than(SkOpRayDir dir) { |
| 74 return static_cast<bool>((static_cast<int>(dir) & 2) == 0); |
| 75 } |
| 76 |
| 77 static bool ccw_dxdy(const SkDVector& v, SkOpRayDir dir) { |
| 78 bool vPartPos = pt_dydx(v, dir) > 0; |
| 79 bool leftBottom = ((static_cast<int>(dir) + 1) & 2) != 0; |
| 80 return vPartPos == leftBottom; |
| 81 } |
| 82 |
| 83 struct SkOpRayHit { |
| 84 SkOpRayDir makeTestBase(SkOpSpan* span, double t) { |
| 85 fNext = NULL; |
| 86 fSpan = span; |
| 87 fT = span->t() * (1 - t) + span->next()->t() * t; |
| 88 SkOpSegment* segment = span->segment(); |
| 89 fSlope = segment->dSlopeAtT(fT); |
| 90 fPt = segment->ptAtT(fT); |
| 91 fValid = true; |
| 92 return fabs(fSlope.fX) < fabs(fSlope.fY) ? SkOpRayDir::kLeft : SkOpRayDi
r::kTop; |
| 93 } |
| 94 |
| 95 SkOpRayHit* fNext; |
| 96 SkOpSpan* fSpan; |
| 97 SkPoint fPt; |
| 98 double fT; |
| 99 SkDVector fSlope; |
| 100 bool fValid; |
| 101 }; |
| 102 |
| 103 void SkOpContour::rayCheck(const SkOpRayHit& base, SkOpRayDir dir, SkOpRayHit**
hits, |
| 104 SkChunkAlloc* allocator) { |
| 105 // if the bounds extreme is outside the best, we're done |
| 106 SkScalar baseXY = pt_xy(base.fPt, dir); |
| 107 SkScalar boundsXY = rect_side(fBounds, dir); |
| 108 bool checkLessThan = less_than(dir); |
| 109 if (!approximately_equal(baseXY, boundsXY) && (baseXY < boundsXY) == checkLe
ssThan) { |
| 110 return; |
| 111 } |
| 112 SkOpSegment* testSegment = &fHead; |
| 113 do { |
| 114 testSegment->rayCheck(base, dir, hits, allocator); |
| 115 } while ((testSegment = testSegment->next())); |
| 116 } |
| 117 |
| 118 void SkOpSegment::rayCheck(const SkOpRayHit& base, SkOpRayDir dir, SkOpRayHit**
hits, |
| 119 SkChunkAlloc* allocator) { |
| 120 if (!sideways_overlap(fBounds, base.fPt, dir)) { |
| 121 return; |
| 122 } |
| 123 SkScalar baseXY = pt_xy(base.fPt, dir); |
| 124 SkScalar boundsXY = rect_side(fBounds, dir); |
| 125 bool checkLessThan = less_than(dir); |
| 126 if (!approximately_equal(baseXY, boundsXY) && (baseXY < boundsXY) == checkLe
ssThan) { |
| 127 return; |
| 128 } |
| 129 double tVals[3]; |
| 130 SkScalar baseYX = pt_yx(base.fPt, dir); |
| 131 int roots = (*CurveIntercept[fVerb * 2 + xy_index(dir)])(fPts, fWeight, base
YX, tVals); |
| 132 for (int index = 0; index < roots; ++index) { |
| 133 double t = tVals[index]; |
| 134 if (base.fSpan->segment() == this && approximately_equal(base.fT, t)) { |
| 135 continue; |
| 136 } |
| 137 SkDVector slope; |
| 138 SkPoint pt; |
| 139 SkDEBUGCODE(sk_bzero(&slope, sizeof(slope))); |
| 140 bool valid = false; |
| 141 if (approximately_zero(t)) { |
| 142 pt = fPts[0]; |
| 143 } else if (approximately_equal(t, 1)) { |
| 144 pt = fPts[SkPathOpsVerbToPoints(fVerb)]; |
| 145 } else { |
| 146 SkASSERT(between(0, t, 1)); |
| 147 pt = this->ptAtT(t); |
| 148 if (SkDPoint::ApproximatelyEqual(pt, base.fPt)) { |
| 149 if (base.fSpan->segment() == this) { |
| 150 continue; |
| 151 } |
| 152 } else { |
| 153 SkScalar ptXY = pt_xy(pt, dir); |
| 154 if (!approximately_equal(baseXY, ptXY) && (baseXY < ptXY) == che
ckLessThan) { |
| 155 continue; |
| 156 } |
| 157 slope = this->dSlopeAtT(t); |
| 158 if (fVerb == SkPath::kCubic_Verb && base.fSpan->segment() == thi
s |
| 159 && roughly_equal(base.fT, t) |
| 160 && SkDPoint::RoughlyEqual(pt, base.fPt)) { |
| 161 #if DEBUG_WINDING |
| 162 SkDebugf("%s (rarely expect this)\n", __FUNCTION__); |
| 163 #endif |
| 164 continue; |
| 165 } |
| 166 if (fabs(pt_dydx(slope, dir) * 10000) > fabs(pt_dxdy(slope, dir)
)) { |
| 167 valid = true; |
| 168 } |
| 169 } |
| 170 } |
| 171 SkOpSpan* span = this->windingSpanAtT(t); |
| 172 if (!span) { |
| 173 valid = false; |
| 174 } else if (!span->windValue() && !span->oppValue()) { |
| 175 continue; |
| 176 } |
| 177 SkOpRayHit* newHit = SkOpTAllocator<SkOpRayHit>::Allocate(allocator); |
| 178 newHit->fNext = *hits; |
| 179 newHit->fPt = pt; |
| 180 newHit->fSlope = slope; |
| 181 newHit->fSpan = span; |
| 182 newHit->fT = t; |
| 183 newHit->fValid = valid; |
| 184 *hits = newHit; |
| 185 } |
| 186 } |
| 187 |
| 188 SkOpSpan* SkOpSegment::windingSpanAtT(double tHit) { |
| 189 SkOpSpan* span = &fHead; |
| 190 SkOpSpanBase* next; |
| 191 do { |
| 192 next = span->next(); |
| 193 if (approximately_equal(tHit, next->t())) { |
| 194 return NULL; |
| 195 } |
| 196 if (tHit < next->t()) { |
| 197 return span; |
| 198 } |
| 199 } while (!next->final() && (span = next->upCast())); |
| 200 return NULL; |
| 201 } |
| 202 |
| 203 static bool hit_compare_x(const SkOpRayHit* a, const SkOpRayHit* b) { |
| 204 return a->fPt.fX < b->fPt.fX; |
| 205 } |
| 206 |
| 207 static bool reverse_hit_compare_x(const SkOpRayHit* a, const SkOpRayHit* b) { |
| 208 return b->fPt.fX < a->fPt.fX; |
| 209 } |
| 210 |
| 211 static bool hit_compare_y(const SkOpRayHit* a, const SkOpRayHit* b) { |
| 212 return a->fPt.fY < b->fPt.fY; |
| 213 } |
| 214 |
| 215 static bool reverse_hit_compare_y(const SkOpRayHit* a, const SkOpRayHit* b) { |
| 216 return b->fPt.fY < a->fPt.fY; |
| 217 } |
| 218 |
| 219 static double get_t_guess(int tTry, int* dirOffset) { |
| 220 double t = 0.5; |
| 221 *dirOffset = tTry & 1; |
| 222 int tBase = tTry >> 1; |
| 223 int tBits = 0; |
| 224 while (tTry >>= 1) { |
| 225 t /= 2; |
| 226 ++tBits; |
| 227 } |
| 228 if (tBits) { |
| 229 int tIndex = (tBase - 1) & ((1 << tBits) - 1); |
| 230 t += t * 2 * tIndex; |
| 231 } |
| 232 return t; |
| 233 } |
| 234 |
| 235 bool SkOpSpan::sortableTop(SkOpContour* contourHead) { |
| 236 SkChunkAlloc allocator(1024); |
| 237 int dirOffset; |
| 238 double t = get_t_guess(fTopTTry++, &dirOffset); |
| 239 SkOpRayHit hitBase; |
| 240 SkOpRayDir dir = hitBase.makeTestBase(this, t); |
| 241 if (hitBase.fSlope.fX == 0 && hitBase.fSlope.fY == 0) { |
| 242 return false; |
| 243 } |
| 244 SkOpRayHit* hitHead = &hitBase; |
| 245 dir = static_cast<SkOpRayDir>(static_cast<int>(dir) + dirOffset); |
| 246 SkOpContour* contour = contourHead; |
| 247 do { |
| 248 contour->rayCheck(hitBase, dir, &hitHead, &allocator); |
| 249 } while ((contour = contour->next())); |
| 250 // sort hits |
| 251 SkSTArray<1, SkOpRayHit*> sorted; |
| 252 SkOpRayHit* hit = hitHead; |
| 253 while (hit) { |
| 254 sorted.push_back(hit); |
| 255 hit = hit->fNext; |
| 256 } |
| 257 int count = sorted.count(); |
| 258 SkTQSort(sorted.begin(), sorted.end() - 1, xy_index(dir) |
| 259 ? less_than(dir) ? hit_compare_y : reverse_hit_compare_y |
| 260 : less_than(dir) ? hit_compare_x : reverse_hit_compare_x); |
| 261 // verify windings |
| 262 #if DEBUG_WINDING |
| 263 SkDebugf("%s dir=%s seg=%d t=%1.9g pt=(%1.9g,%1.9g)\n", __FUNCTION__, |
| 264 gDebugRayDirName[static_cast<int>(dir)], hitBase.fSpan->segment()->d
ebugID(), |
| 265 hitBase.fT, hitBase.fPt.fX, hitBase.fPt.fY); |
| 266 for (int index = 0; index < count; ++index) { |
| 267 hit = sorted[index]; |
| 268 SkOpSpan* span = hit->fSpan; |
| 269 SkOpSegment* hitSegment = span ? span->segment() : NULL; |
| 270 bool operand = span ? hitSegment->operand() : false; |
| 271 bool ccw = ccw_dxdy(hit->fSlope, dir); |
| 272 SkDebugf("%s [%d] valid=%d operand=%d span=%d ccw=%d ", __FUNCTION__, in
dex, |
| 273 hit->fValid, operand, span ? span->debugID() : -1, ccw); |
| 274 if (span) { |
| 275 hitSegment->dumpPtsInner(); |
| 276 } |
| 277 SkDebugf(" t=%1.9g pt=(%1.9g,%1.9g) slope=(%1.9g,%1.9g)\n", hit->fT, |
| 278 hit->fPt.fX, hit->fPt.fY, hit->fSlope.fX, hit->fSlope.fY); |
| 279 } |
| 280 #endif |
| 281 const SkPoint* last = NULL; |
| 282 int wind = 0; |
| 283 int oppWind = 0; |
| 284 for (int index = 0; index < count; ++index) { |
| 285 hit = sorted[index]; |
| 286 if (!hit->fValid) { |
| 287 return false; |
| 288 } |
| 289 bool ccw = ccw_dxdy(hit->fSlope, dir); |
| 290 SkASSERT(!approximately_zero(hit->fT) || !hit->fValid); |
| 291 SkOpSpan* span = hit->fSpan; |
| 292 SkOpSegment* hitSegment = span->segment(); |
| 293 if (!span) { |
| 294 return false; |
| 295 } |
| 296 if (span->windValue() == 0 && span->oppValue() == 0) { |
| 297 continue; |
| 298 } |
| 299 if (last && SkDPoint::ApproximatelyEqual(*last, hit->fPt)) { |
| 300 return false; |
| 301 } |
| 302 if (index < count - 1) { |
| 303 const SkPoint& next = sorted[index + 1]->fPt; |
| 304 if (SkDPoint::ApproximatelyEqual(next, hit->fPt)) { |
| 305 return false; |
| 306 } |
| 307 } |
| 308 bool operand = hitSegment->operand(); |
| 309 if (operand) { |
| 310 SkTSwap(wind, oppWind); |
| 311 } |
| 312 int lastWind = wind; |
| 313 int lastOpp = oppWind; |
| 314 int windValue = ccw ? -span->windValue() : span->windValue(); |
| 315 int oppValue = ccw ? -span->oppValue() : span->oppValue(); |
| 316 wind += windValue; |
| 317 oppWind += oppValue; |
| 318 bool sumSet = false; |
| 319 int spanSum = span->windSum(); |
| 320 int windSum = SkOpSegment::UseInnerWinding(lastWind, wind) ? wind : last
Wind; |
| 321 if (spanSum == SK_MinS32) { |
| 322 span->setWindSum(windSum); |
| 323 sumSet = true; |
| 324 } else { |
| 325 // the need for this condition suggests that UseInnerWinding is flaw
ed |
| 326 // happened when last = 1 wind = -1 |
| 327 #if 0 |
| 328 SkASSERT((hitSegment->isXor() ? (windSum & 1) == (spanSum & 1) : win
dSum == spanSum) |
| 329 || (abs(wind) == abs(lastWind) |
| 330 && (windSum ^ wind ^ lastWind) == spanSum)); |
| 331 #endif |
| 332 } |
| 333 int oSpanSum = span->oppSum(); |
| 334 int oppSum = SkOpSegment::UseInnerWinding(lastOpp, oppWind) ? oppWind :
lastOpp; |
| 335 if (oSpanSum == SK_MinS32) { |
| 336 span->setOppSum(oppSum); |
| 337 } else { |
| 338 #if 0 |
| 339 SkASSERT(hitSegment->oppXor() ? (oppSum & 1) == (oSpanSum & 1) : opp
Sum == oSpanSum |
| 340 || (abs(oppWind) == abs(lastOpp) |
| 341 && (oppSum ^ oppWind ^ lastOpp) == oSpanSum)); |
| 342 #endif |
| 343 } |
| 344 if (sumSet) { |
| 345 (void) hitSegment->markAndChaseWinding(span, span->next(), windSum,
oppSum, NULL); |
| 346 (void) hitSegment->markAndChaseWinding(span->next(), span, windSum,
oppSum, NULL); |
| 347 } |
| 348 if (operand) { |
| 349 SkTSwap(wind, oppWind); |
| 350 } |
| 351 last = &hit->fPt; |
| 352 } |
| 353 return true; |
| 354 } |
| 355 |
| 356 SkOpSpan* SkOpSegment::findSortableTop(SkOpContour* contourHead) { |
| 357 SkOpSpan* span = &fHead; |
| 358 SkOpSpanBase* next; |
| 359 do { |
| 360 next = span->next(); |
| 361 if (span->done()) { |
| 362 continue; |
| 363 } |
| 364 if (span->windSum() != SK_MinS32) { |
| 365 return span; |
| 366 } |
| 367 if (span->sortableTop(contourHead)) { |
| 368 return span; |
| 369 } |
| 370 } while (!next->final() && (span = next->upCast())); |
| 371 return NULL; |
| 372 } |
| 373 |
| 374 SkOpSpan* SkOpContour::findSortableTop(SkOpContour* contourHead) { |
| 375 SkOpSegment* testSegment = &fHead; |
| 376 do { |
| 377 if (testSegment->done()) { |
| 378 continue; |
| 379 } |
| 380 SkOpSpan* result = testSegment->findSortableTop(contourHead); |
| 381 if (result) { |
| 382 return result; |
| 383 } |
| 384 } while ((testSegment = testSegment->next())); |
| 385 return NULL; |
| 386 } |
| 387 |
| 388 SkOpSpan* FindSortableTop(SkOpContourHead* contourHead) { |
| 389 for (int index = 0; index < SkOpGlobalState::kMaxWindingTries; ++index) { |
| 390 SkOpContour* contour = contourHead; |
| 391 do { |
| 392 if (contour->done()) { |
| 393 continue; |
| 394 } |
| 395 SkOpSpan* result = contour->findSortableTop(contourHead); |
| 396 if (result) { |
| 397 return result; |
| 398 } |
| 399 } while ((contour = contour->next())); |
| 400 } |
| 401 return NULL; |
| 402 } |
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