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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 #ifndef SkOpSpan_DEFINED | 7 #ifndef SkOpSpan_DEFINED |
8 #define SkOpSpan_DEFINED | 8 #define SkOpSpan_DEFINED |
9 | 9 |
10 #include "SkPathOpsDebug.h" | 10 #include "SkPathOpsDebug.h" |
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117 protected: | 117 protected: |
118 SkOpSpanBase* fSpan; // contains winding data | 118 SkOpSpanBase* fSpan; // contains winding data |
119 SkOpPtT* fNext; // intersection on opposite curve or alias on this curve | 119 SkOpPtT* fNext; // intersection on opposite curve or alias on this curve |
120 bool fDeleted; // set if removed from span list | 120 bool fDeleted; // set if removed from span list |
121 bool fDuplicatePt; // set if identical pt is somewhere in the next loop | 121 bool fDuplicatePt; // set if identical pt is somewhere in the next loop |
122 SkDEBUGCODE(int fID); | 122 SkDEBUGCODE(int fID); |
123 }; | 123 }; |
124 | 124 |
125 class SkOpSpanBase { | 125 class SkOpSpanBase { |
126 public: | 126 public: |
127 bool addSimpleAngle(bool checkFrom , SkChunkAlloc* ); | |
128 void align(); | 127 void align(); |
129 | 128 |
130 bool aligned() const { | 129 bool aligned() const { |
131 return fAligned; | 130 return fAligned; |
132 } | 131 } |
133 | 132 |
134 void alignEnd(double t, const SkPoint& pt); | 133 void alignEnd(double t, const SkPoint& pt); |
135 | 134 |
136 void bumpSpanAdds() { | 135 void bumpSpanAdds() { |
137 ++fSpanAdds; | 136 ++fSpanAdds; |
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326 SkOpSpan* fPrev; // previous intersection point | 325 SkOpSpan* fPrev; // previous intersection point |
327 int fSpanAdds; // number of times intersections have been added to span | 326 int fSpanAdds; // number of times intersections have been added to span |
328 bool fAligned; | 327 bool fAligned; |
329 bool fChased; // set after span has been added to chase array | 328 bool fChased; // set after span has been added to chase array |
330 SkDEBUGCODE(int fCount); // number of pt/t pairs added | 329 SkDEBUGCODE(int fCount); // number of pt/t pairs added |
331 SkDEBUGCODE(int fID); | 330 SkDEBUGCODE(int fID); |
332 }; | 331 }; |
333 | 332 |
334 class SkOpSpan : public SkOpSpanBase { | 333 class SkOpSpan : public SkOpSpanBase { |
335 public: | 334 public: |
336 void applyCoincidence(SkOpSpan* opp); | |
337 | |
338 bool clearCoincident() { | 335 bool clearCoincident() { |
339 SkASSERT(!final()); | 336 SkASSERT(!final()); |
340 if (fCoincident == this) { | 337 if (fCoincident == this) { |
341 return false; | 338 return false; |
342 } | 339 } |
343 fCoincident = this; | 340 fCoincident = this; |
344 return true; | 341 return true; |
345 } | 342 } |
346 | 343 |
347 bool containsCoincidence(const SkOpSegment* ) const; | 344 bool containsCoincidence(const SkOpSegment* ) const; |
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425 SkASSERT(!final()); | 422 SkASSERT(!final()); |
426 SkASSERT(fOppSum == SK_MinS32); | 423 SkASSERT(fOppSum == SK_MinS32); |
427 fOppValue = oppValue; | 424 fOppValue = oppValue; |
428 } | 425 } |
429 | 426 |
430 void setToAngle(SkOpAngle* angle) { | 427 void setToAngle(SkOpAngle* angle) { |
431 SkASSERT(!final()); | 428 SkASSERT(!final()); |
432 fToAngle = angle; | 429 fToAngle = angle; |
433 } | 430 } |
434 | 431 |
435 void setWindSum(int windSum) { | 432 void setWindSum(int windSum); |
436 SkASSERT(!final()); | |
437 SkASSERT(fWindSum == SK_MinS32 || fWindSum == windSum); | |
438 SkASSERT(!DEBUG_LIMIT_WIND_SUM || abs(windSum) <= DEBUG_LIMIT_WIND_SUM); | |
439 fWindSum = windSum; | |
440 } | |
441 | 433 |
442 void setWindValue(int windValue) { | 434 void setWindValue(int windValue) { |
443 SkASSERT(!final()); | 435 SkASSERT(!final()); |
444 SkASSERT(windValue >= 0); | 436 SkASSERT(windValue >= 0); |
445 SkASSERT(fWindSum == SK_MinS32); | 437 SkASSERT(fWindSum == SK_MinS32); |
446 fWindValue = windValue; | 438 fWindValue = windValue; |
447 } | 439 } |
448 | 440 |
| 441 bool sortableTop(SkOpContour* ); |
| 442 |
449 SkOpAngle* toAngle() const { | 443 SkOpAngle* toAngle() const { |
450 SkASSERT(!final()); | 444 SkASSERT(!final()); |
451 return fToAngle; | 445 return fToAngle; |
452 } | 446 } |
453 | 447 |
454 int windSum() const { | 448 int windSum() const { |
455 SkASSERT(!final()); | 449 SkASSERT(!final()); |
456 return fWindSum; | 450 return fWindSum; |
457 } | 451 } |
458 | 452 |
459 int windValue() const { | 453 int windValue() const { |
460 SkASSERT(!final()); | 454 SkASSERT(!final()); |
461 return fWindValue; | 455 return fWindValue; |
462 } | 456 } |
463 | 457 |
464 private: // no direct access to internals to avoid treating a span base as a sp
an | 458 private: // no direct access to internals to avoid treating a span base as a sp
an |
465 SkOpSpan* fCoincident; // linked list of spans coincident with this one (ma
y point to itself) | 459 SkOpSpan* fCoincident; // linked list of spans coincident with this one (ma
y point to itself) |
466 SkOpAngle* fToAngle; // points to next angle from span start to end | 460 SkOpAngle* fToAngle; // points to next angle from span start to end |
467 SkOpSpanBase* fNext; // next intersection point | 461 SkOpSpanBase* fNext; // next intersection point |
468 int fWindSum; // accumulated from contours surrounding this one. | 462 int fWindSum; // accumulated from contours surrounding this one. |
469 int fOppSum; // for binary operators: the opposite winding sum | 463 int fOppSum; // for binary operators: the opposite winding sum |
470 int fWindValue; // 0 == canceled; 1 == normal; >1 == coincident | 464 int fWindValue; // 0 == canceled; 1 == normal; >1 == coincident |
471 int fOppValue; // normally 0 -- when binary coincident edges combine, opp v
alue goes here | 465 int fOppValue; // normally 0 -- when binary coincident edges combine, opp v
alue goes here |
| 466 int fTopTTry; // specifies direction and t value to try next |
472 bool fDone; // if set, this span to next higher T has been processed | 467 bool fDone; // if set, this span to next higher T has been processed |
473 }; | 468 }; |
474 | 469 |
475 #endif | 470 #endif |
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