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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "bindings/core/v8/WrapCanvasContext.h" | 6 #include "bindings/core/v8/WrapCanvasContext.h" |
7 | 7 |
8 #include "bindings/core/v8/V8CanvasRenderingContext2D.h" | 8 #include "bindings/core/v8/V8CanvasRenderingContext2D.h" |
9 #include "bindings/core/v8/V8WebGLRenderingContext.h" | 9 #include "bindings/core/v8/V8WebGLRenderingContext.h" |
10 #include "core/html/HTMLCanvasElement.h" | 10 #include "core/html/HTMLCanvasElement.h" |
11 | 11 |
12 namespace blink { | 12 namespace blink { |
13 | 13 |
14 ScriptValue wrapCanvasContext(ScriptState* scriptState, HTMLCanvasElement* canva
s, PassRefPtrWillBeRawPtr<CanvasRenderingContext2D> value) | 14 ScriptValue wrapCanvasContext(ScriptState* scriptState, HTMLCanvasElement* canva
s, PassRefPtrWillBeRawPtr<CanvasRenderingContext2D> value) |
15 { | 15 { |
16 v8::Handle<v8::Value> v8Result = toV8(value, scriptState->context()->Global(
), scriptState->isolate()); | 16 v8::Local<v8::Value> v8Result = toV8(value, scriptState->context()->Global()
, scriptState->isolate()); |
17 ScriptValue context(scriptState, v8Result); | 17 ScriptValue context(scriptState, v8Result); |
18 return context; | 18 return context; |
19 } | 19 } |
20 | 20 |
21 ScriptValue wrapCanvasContext(ScriptState* scriptState, HTMLCanvasElement* canva
s, PassRefPtrWillBeRawPtr<WebGLRenderingContext> value) | 21 ScriptValue wrapCanvasContext(ScriptState* scriptState, HTMLCanvasElement* canva
s, PassRefPtrWillBeRawPtr<WebGLRenderingContext> value) |
22 { | 22 { |
23 v8::Handle<v8::Value> v8Result = toV8(value, scriptState->context()->Global(
), scriptState->isolate()); | 23 v8::Local<v8::Value> v8Result = toV8(value, scriptState->context()->Global()
, scriptState->isolate()); |
24 ScriptValue context(scriptState, v8Result); | 24 ScriptValue context(scriptState, v8Result); |
25 return context; | 25 return context; |
26 } | 26 } |
27 | 27 |
28 } // namespace blink | 28 } // namespace blink |
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